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34 lines
734 B
C#
34 lines
734 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Otter;
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using _1869_Remake;
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namespace _1869_Remake.Entities
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{
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public class AnimatingEntity : Entity
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{
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enum Animation
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{
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BackGround
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}
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Spritemap<Animation> spritemap = new Spritemap<Animation>(Assets.SPRITESHEET_MEER, 640, 480);
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public AnimatingEntity(float x, float y) : base(x, y)
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{
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spritemap.Add(Animation.BackGround, "0,1,2,3,4,5,6,7,8,9,10,11", 8);
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spritemap.Play(Animation.BackGround);
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AddGraphic(spritemap);
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}
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}
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}
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