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188 lines
8.3 KiB
Plaintext
188 lines
8.3 KiB
Plaintext
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M.A.M.E. - Multiple Arcade Machine Emulator
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Copyright (C) 1997-2005 by Nicola Salmoria and The MAME Team
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Many people have helped with this project--directly, or by releasing the source
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code for the drivers they have written. We are not trying to take credit that
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isn't ours. See the Acknowledgments section for a list of contributors. Please
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note, however, that the list is largely incomplete. Also see the comments in
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the source code to see the people who contributed to specific drivers. That
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list, too, may be incomplete. We apologize for any omission.
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All trademarks cited in this document are property of their respective owners.
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For usage instructions, please consult the file windows.txt
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Usage and Distribution License
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------------------------------
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I. Purpose
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----------
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MAME is strictly a non-profit project. Its main purpose is to be a reference
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to the inner workings of the emulated arcade machines. This is done for
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educational purposes and to prevent many historical games from sinking into
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oblivion once the hardware they run on stops working. Of course to preserve
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the games, you must also be able to actually play them; you can consider
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that a nice side effect.
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It is not our intention to infringe on any copyrights or patents on the
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original games. All of MAME's source code is either our own or freely
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available. To operate, the emulator requires images of the original ROMs
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from the arcade machines, which must be provided by the user. No portions of
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the original ROM codes are included in the executable.
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II. Cost
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--------
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MAME is free. Its source code is free. Selling either is not allowed.
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III. ROM Images
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---------------
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ROM images are copyrighted material. Most of them cannot be distributed
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freely. Distribution of MAME on the same physical medium as illegal copies
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of ROM images is strictly forbidden.
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You are not allowed to distribute MAME in any form if you sell, advertise,
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or publicize CD-ROMs or other media containing illegal copies of ROM images.
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This restriction applies even if you don't make money, directly or
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indirectly, from those activities. You are allowed to make ROMs and MAME
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available for download on the same website, but only if you warn users about
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the ROMs's copyright status, and make it clear that users must not download
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ROMs unless they are legally entitled to do so.
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IV. Source Code Distribution
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----------------------------
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If you distribute the binary (compiled) version of MAME, you should also
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distribute the source code. If you can't do that, you must provide a link
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to a site where the source can be obtained.
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V. Distribution Integrity
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-------------------------
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This chapter applies to the official MAME distribution. See below for
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limitations on the distribution of derivative works.
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MAME must be distributed only in the original archives. You are not allowed
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to distribute a modified version, nor to remove and/or add files to the
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archive.
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VI. Reuse of Source Code
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--------------------------
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This chapter might not apply to specific portions of MAME (e.g. CPU
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emulators) which bear different copyright notices.
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The source code cannot be used in a commercial product without the written
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authorization of the authors. Use in non-commercial products is allowed, and
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indeed encouraged. If you use portions of the MAME source code in your
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program, however, you must make the full source code freely available as
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well.
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Usage of the _information_ contained in the source code is free for any use.
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However, given the amount of time and energy it took to collect this
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information, if you find new information we would appreciate if you made it
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freely available as well.
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VII. Derivative Works
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---------------------
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Derivative works are allowed, provided their source code is freely
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available. However, these works are discouraged. MAME is a continuously-
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-evolving project. It is in your best interests to submit your contributions
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to the MAME development team, so they may be integrated into the main
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distribution.
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There are some specific modifications to the source code which go against
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the spirit of the project. They are NOT considered a derivative work, and
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distribution of executables containing them is strictly forbidden. Such
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modifications include, but are not limited to:
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- enabling games that are disabled
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- changing the ROM verification commands so that they report missing games
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- removing the startup information screens
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If you make a derivative work, you are not allowed to call it MAME. You must
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use a different name to make clear that it is a MAME derivative, not an
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official distribution from the MAME team. Simply calling it MAME followed or
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preceded by a punctuation mark (e.g. MAME+) is not sufficient. The name must
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be clearly distinct (e.g. REMAME). The version number must also match the
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number of the official MAME version from which you derived your version.
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How to Contact Us
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-----------------
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The official MAME homepage is http://www.mame.net/ You can always find the
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latest release there, including beta versions and information on things being
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worked on. Also, a totally legal and free ROM set of Robby Roto is available
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on the same page.
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Submissions should be sent to Santeri Saarimaa ( gridle@mbnet.fi )
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If you have bugs to report, check the MAME Testing Project at
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http://www.mametesters.org
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If you can't get the emulator to work, you are on your own. First of all, read
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the docs carefully. If you still can't find an answer to your question, try
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checking the beginner's sections that many emulation pages have, or ask on the
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appropriate Usenet newsgroups (e.g. comp.emulators.misc) or on the official
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MAME message board at http://www.mame.net/msg/
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For help in compiling MAME, check these pages:
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http://www.mame.net/compile.html
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http://www.mameworld.net
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Acknowledgments
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---------------
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First of all, thanks to Allard van der Bas for
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starting the Arcade Emulation Programming Repository at
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http://valhalla.ph.tn.tudelft.nl/emul8
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Without the Repository, I would never have even tried to write an emulator.
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Unfortunately, the original Repository is now closed, but its spirit lives
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on in MAME.
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Z80 emulator Copyright (c) 1998 Juergen Buchmueller, all rights reserved.
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M6502 emulator Copyright (c) 1998 Juergen Buchmueller, all rights reserved.
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Hu6280 Copyright (c) 1999 Bryan McPhail
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I86 emulator by David Hedley, modified by Fabrice Frances
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M6809 emulator by John Butler, based on L.C. Benschop's 6809 Simulator V09.
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M6808 based on L.C. Benschop's 6809 Simulator V09.
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M68000 emulator Copyright 1999 Karl Stenerud. All rights reserved.
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80x86 M68000 emulator Copyright 1998, Mike Coates, Darren Olafson.
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8039 emulator by Mirko Buffoni, based on 8048 emulator by Dan Boris.
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T-11 emulator Copyright (C) Aaron Giles 1998
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TMS34010 emulator by Alex Pasadyn and Zsolt Vasvari.
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TMS9900 emulator by Andy Jones, based on original code by Ton Brouwer.
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Cinematronics CPU emulator by Jeff Mitchell, Zonn Moore, Neil Bradley.
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Atari AVG/DVG emulation based on VECSIM by Hedley Rainnie, Eric Smith and
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Al Kossow.
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TMS5220 emulator by Frank Palazzolo.
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AY-3-8910 emulation based on various code snippets by Ville Hallik,
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Michael Cuddy, Tatsuyuki Satoh, Fabrice Frances, Nicola Salmoria.
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YM-2203, YM-2151, YM3812 emulation by Tatsuyuki Satoh.
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POKEY emulator by Ron Fries.
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Many thanks to Eric Smith, Hedley Rainnie and Sean Trowbridge for information
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on the Pokey random number generator.
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NES sound hardware info by Matthew Conte.
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YM2610 emulation by Hiromitsu Shioya.
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Background art by Peter Hirschberg
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Allegro library by Shawn Hargreaves, 1994/97
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SEAL Synthetic Audio Library API Interface Copyright (C) 1995, 1996
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Carlos Hasan. All Rights Reserved.
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Video modes created using Tweak 1.6b by Robert Schmidt, who also wrote
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TwkUser.c.
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"inflate" code for zip file support by Mark Adler.
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DOS executable compressed with UPX by Markus F.X.J. Oberhumer & Laszlo Molnar,
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http://upx.sourceforge.net/
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Big thanks to Gary Walton for too many things
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to mention.
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Thanks to Brian Deuel, Neil Bradley, and the Retrocade dev team for allowing us
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to use Retrocade's game history database.
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Thanks to Richard Bush for info on several games.
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Thanks to Dave (www.finalburn.com) for info on After Burner.
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and thanks to everyone else I forgot.
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