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21 lines
1.2 KiB
Plaintext
21 lines
1.2 KiB
Plaintext
2 years ago
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<root dataType="Struct" type="DualStickSpaceShooter.BulletBlueprint" id="129723834">
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<damage dataType="Float">10</damage>
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<hitEffect dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Prefab]]">
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<contentPath dataType="String">Data\DualStickSpaceShooter\Prefabs\BulletHitSparks.Prefab.res</contentPath>
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</hitEffect>
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<hitSound dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Sound]]">
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<contentPath dataType="String">Data\DualStickSpaceShooter\Audio\BulletHit.Sound.res</contentPath>
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</hitSound>
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<hitWorldEffect dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Prefab]]">
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<contentPath dataType="String">Data\DualStickSpaceShooter\Prefabs\BulletHitWorld.Prefab.res</contentPath>
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</hitWorldEffect>
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<impactMass dataType="Float">0.5</impactMass>
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<launchSpeed dataType="Float">10</launchSpeed>
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<lifetime dataType="Float">8000</lifetime>
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<sourcePath />
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<spriteMaterial dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
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<contentPath dataType="String">Data\DualStickSpaceShooter\Materials\Bullet.Material.res</contentPath>
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</spriteMaterial>
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</root>
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<!-- XmlFormatterBase Document Separator -->
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