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873 lines
47 KiB
Plaintext
873 lines
47 KiB
Plaintext
2 years ago
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<_items dataType="Array" type="Duality.Component[]" id="221654670">
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</pos>
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<posAbs dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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</posAbs>
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<scale dataType="Float">1</scale>
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<scaleAbs dataType="Float">1</scaleAbs>
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<vel dataType="Struct" type="Duality.Vector3">
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<Y dataType="Float">0</Y>
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</vel>
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<velAbs dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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</velAbs>
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</item>
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<item dataType="Struct" type="Duality.Components.Renderers.SpriteRenderer" id="2532877219">
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<active dataType="Bool">true</active>
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<A dataType="Byte">255</A>
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<G dataType="Byte">255</G>
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<R dataType="Byte">255</R>
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</colorTint>
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<customMat />
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<gameobj dataType="ObjectRef">890710651</gameobj>
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<offset dataType="Int">0</offset>
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<rect dataType="Struct" type="Duality.Rect">
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<H dataType="Float">256</H>
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<W dataType="Float">256</W>
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<X dataType="Float">-128</X>
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<Y dataType="Float">-128</Y>
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</rect>
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<rectMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+UVMode" name="Stretch" value="0" />
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<sharedMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
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<contentPath dataType="String">Default:Material:DualityIcon</contentPath>
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</sharedMat>
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<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group0" value="1" />
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</item>
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<item dataType="Struct" type="Duality.Components.Physics.RigidBody" id="3953487175">
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<active dataType="Bool">true</active>
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<angularDamp dataType="Float">0.3</angularDamp>
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<angularVel dataType="Float">0</angularVel>
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<bodyType dataType="Enum" type="Duality.Components.Physics.BodyType" name="Dynamic" value="1" />
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<colCat dataType="Enum" type="Duality.Components.Physics.CollisionCategory" name="Cat1" value="1" />
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<colFilter />
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<continous dataType="Bool">false</continous>
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<gameobj dataType="ObjectRef">890710651</gameobj>
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<joints />
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<linearDamp dataType="Float">0.3</linearDamp>
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<linearVel dataType="Struct" type="Duality.Vector2">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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</linearVel>
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<revolutions dataType="Float">0</revolutions>
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<shapes dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Components.Physics.ShapeInfo]]" id="3590071479">
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<_items dataType="Array" type="Duality.Components.Physics.ShapeInfo[]" id="380316558" length="4">
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<item dataType="Struct" type="Duality.Components.Physics.CircleShapeInfo" id="3877934288">
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<density dataType="Float">1</density>
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<friction dataType="Float">0.3</friction>
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<parent dataType="ObjectRef">3953487175</parent>
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<position dataType="Struct" type="Duality.Vector2">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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</position>
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<radius dataType="Float">128</radius>
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<restitution dataType="Float">0.3</restitution>
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<sensor dataType="Bool">false</sensor>
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</item>
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</_items>
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<_size dataType="Int">1</_size>
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<_version dataType="Int">2</_version>
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</shapes>
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</item>
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</_items>
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<_size dataType="Int">4</_size>
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<_version dataType="Int">10</_version>
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</compList>
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<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="789088832" surrogate="true">
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<header />
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<body>
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<keys dataType="Array" type="System.Object[]" id="1874525123">
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<item dataType="Type" id="2310780966" value="Gravity.Gravitator" />
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<item dataType="Type" id="3409370810" value="Duality.Components.Transform" />
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<item dataType="Type" id="3335368486" value="Duality.Components.Renderers.SpriteRenderer" />
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<item dataType="Type" id="2494220218" value="Duality.Components.Physics.RigidBody" />
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</keys>
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<values dataType="Array" type="System.Object[]" id="1359084216">
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<item dataType="ObjectRef">4085030928</item>
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<item dataType="ObjectRef">3251025583</item>
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<item dataType="ObjectRef">2532877219</item>
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<item dataType="ObjectRef">3953487175</item>
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</values>
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</body>
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</compMap>
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<compTransform dataType="ObjectRef">3251025583</compTransform>
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<identifier dataType="Struct" type="System.Guid" surrogate="true">
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<header>
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<data dataType="Array" type="System.Byte[]" id="905896425">9WKUUoMLSkihnGyKpH6ExA==</data>
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</header>
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<body />
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</identifier>
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<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
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<name dataType="String">Gravitator</name>
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<parent />
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<prefabLink />
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</item>
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<item dataType="Struct" type="Duality.GameObject" id="1870282532">
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<active dataType="Bool">true</active>
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<children dataType="Struct" type="System.Collections.Generic.List`1[[Duality.GameObject]]" id="1813147802">
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<_items dataType="Array" type="Duality.GameObject[]" id="1660381056" length="4" />
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<_size dataType="Int">0</_size>
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<_version dataType="Int">2</_version>
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</children>
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<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="854771514">
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<_items dataType="Array" type="Duality.Component[]" id="3107318496" length="4">
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<item dataType="Struct" type="Duality.Components.Transform" id="4230597464">
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<active dataType="Bool">true</active>
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<angle dataType="Float">0</angle>
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<angleAbs dataType="Float">0</angleAbs>
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<angleVel dataType="Float">0</angleVel>
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<deriveAngle dataType="Bool">true</deriveAngle>
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<gameobj dataType="ObjectRef">1870282532</gameobj>
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<ignoreParent dataType="Bool">false</ignoreParent>
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<parentTransform />
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<pos dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">400</X>
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<Y dataType="Float">-400</Y>
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<Z dataType="Float">0</Z>
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</pos>
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<posAbs dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">400</X>
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<Y dataType="Float">-400</Y>
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<Z dataType="Float">0</Z>
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</posAbs>
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<scale dataType="Float">0.5</scale>
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<scaleAbs dataType="Float">0.5</scaleAbs>
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<vel dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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<Z dataType="Float">0</Z>
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</vel>
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<velAbs dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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<Z dataType="Float">0</Z>
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</velAbs>
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</item>
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<item dataType="Struct" type="Duality.Components.Renderers.SpriteRenderer" id="3512449100">
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<active dataType="Bool">true</active>
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<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
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<A dataType="Byte">255</A>
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<B dataType="Byte">255</B>
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<G dataType="Byte">255</G>
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<R dataType="Byte">255</R>
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</colorTint>
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<customMat />
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<gameobj dataType="ObjectRef">1870282532</gameobj>
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<offset dataType="Int">0</offset>
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<pixelGrid dataType="Bool">false</pixelGrid>
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<rect dataType="Struct" type="Duality.Rect">
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<H dataType="Float">256</H>
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<W dataType="Float">256</W>
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<X dataType="Float">-128</X>
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<Y dataType="Float">-128</Y>
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</rect>
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<rectMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+UVMode" name="Stretch" value="0" />
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<sharedMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
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<contentPath dataType="String">Default:Material:DualityIconB</contentPath>
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</sharedMat>
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<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group0" value="1" />
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</item>
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<item dataType="Struct" type="Duality.Components.Physics.RigidBody" id="638091760">
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<active dataType="Bool">true</active>
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<angularDamp dataType="Float">0.3</angularDamp>
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<angularVel dataType="Float">0</angularVel>
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<bodyType dataType="Enum" type="Duality.Components.Physics.BodyType" name="Dynamic" value="1" />
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<colCat dataType="Enum" type="Duality.Components.Physics.CollisionCategory" name="Cat1" value="1" />
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<colFilter />
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<colWith dataType="Enum" type="Duality.Components.Physics.CollisionCategory" name="All" value="2147483647" />
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<continous dataType="Bool">false</continous>
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<explicitMass dataType="Float">0</explicitMass>
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<gameobj dataType="ObjectRef">1870282532</gameobj>
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<ignoreGravity dataType="Bool">false</ignoreGravity>
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<joints />
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<linearDamp dataType="Float">0.3</linearDamp>
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<linearVel dataType="Struct" type="Duality.Vector2">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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</linearVel>
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<revolutions dataType="Float">0</revolutions>
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<shapes dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Components.Physics.ShapeInfo]]" id="4290074528">
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<_items dataType="Array" type="Duality.Components.Physics.ShapeInfo[]" id="1837685468" length="4">
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<item dataType="Struct" type="Duality.Components.Physics.CircleShapeInfo" id="2630659780">
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<density dataType="Float">1</density>
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<friction dataType="Float">0.3</friction>
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<parent dataType="ObjectRef">638091760</parent>
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<position dataType="Struct" type="Duality.Vector2">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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</position>
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<radius dataType="Float">128</radius>
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<restitution dataType="Float">0.3</restitution>
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<sensor dataType="Bool">false</sensor>
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</item>
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</_items>
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<_size dataType="Int">1</_size>
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</shapes>
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</item>
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<_version dataType="Int">3</_version>
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</compList>
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<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="4046706714" surrogate="true">
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<header />
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<body>
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<keys dataType="Array" type="System.Object[]" id="4081512192">
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<item dataType="ObjectRef">3335368486</item>
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<item dataType="ObjectRef">2494220218</item>
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</keys>
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<item dataType="ObjectRef">4230597464</item>
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<item dataType="ObjectRef">3512449100</item>
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<item dataType="ObjectRef">638091760</item>
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</values>
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</body>
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</compMap>
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<compTransform dataType="ObjectRef">4230597464</compTransform>
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</header>
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<body />
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</identifier>
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<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
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<name dataType="String">Ball</name>
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<parent />
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<prefabLink />
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</item>
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<item dataType="Struct" type="Duality.GameObject" id="634774492">
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<active dataType="Bool">true</active>
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<children />
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<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="419245746">
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<_items dataType="Array" type="Duality.Component[]" id="3512521424" length="4">
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<item dataType="Struct" type="Duality.Components.Transform" id="2995089424">
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<active dataType="Bool">true</active>
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<angle dataType="Float">0</angle>
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<angleAbs dataType="Float">0</angleAbs>
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<angleVel dataType="Float">0</angleVel>
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<angleVelAbs dataType="Float">0</angleVelAbs>
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<deriveAngle dataType="Bool">true</deriveAngle>
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<gameobj dataType="ObjectRef">634774492</gameobj>
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<ignoreParent dataType="Bool">false</ignoreParent>
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<parentTransform />
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<pos dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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<Z dataType="Float">-1500</Z>
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</pos>
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<posAbs dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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<Z dataType="Float">-1500</Z>
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</posAbs>
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<scale dataType="Float">1</scale>
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<scaleAbs dataType="Float">1</scaleAbs>
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<vel dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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<Z dataType="Float">0</Z>
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</vel>
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<velAbs dataType="Struct" type="Duality.Vector3">
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<X dataType="Float">0</X>
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<Y dataType="Float">0</Y>
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<Z dataType="Float">0</Z>
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</velAbs>
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</item>
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<item dataType="Struct" type="Duality.Components.Camera" id="1172050299">
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<active dataType="Bool">true</active>
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<farZ dataType="Float">10000</farZ>
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<focusDist dataType="Float">500</focusDist>
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<gameobj dataType="ObjectRef">634774492</gameobj>
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<nearZ dataType="Float">0</nearZ>
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<passes dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Components.Camera+Pass]]" id="596852207">
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<_items dataType="Array" type="Duality.Components.Camera+Pass[]" id="3437157614" length="4">
|
||
|
<item dataType="Struct" type="Duality.Components.Camera+Pass" id="3905291344">
|
||
|
<clearColor dataType="Struct" type="Duality.Drawing.ColorRgba">
|
||
|
<A dataType="Byte">0</A>
|
||
|
<B dataType="Byte">70</B>
|
||
|
<G dataType="Byte">70</G>
|
||
|
<R dataType="Byte">70</R>
|
||
|
</clearColor>
|
||
|
<clearDepth dataType="Float">1</clearDepth>
|
||
|
<clearFlags dataType="Enum" type="Duality.Drawing.ClearFlag" name="All" value="3" />
|
||
|
<input />
|
||
|
<matrixMode dataType="Enum" type="Duality.Drawing.RenderMatrix" name="PerspectiveWorld" value="0" />
|
||
|
<output dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.RenderTarget]]">
|
||
|
<contentPath />
|
||
|
</output>
|
||
|
<visibilityMask dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="AllGroups" value="2147483647" />
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.Components.Camera+Pass" id="410640750">
|
||
|
<clearColor dataType="Struct" type="Duality.Drawing.ColorRgba">
|
||
|
<A dataType="Byte">0</A>
|
||
|
<B dataType="Byte">0</B>
|
||
|
<G dataType="Byte">0</G>
|
||
|
<R dataType="Byte">0</R>
|
||
|
</clearColor>
|
||
|
<clearDepth dataType="Float">1</clearDepth>
|
||
|
<clearFlags dataType="Enum" type="Duality.Drawing.ClearFlag" name="None" value="0" />
|
||
|
<input />
|
||
|
<matrixMode dataType="Enum" type="Duality.Drawing.RenderMatrix" name="OrthoScreen" value="1" />
|
||
|
<output dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.RenderTarget]]">
|
||
|
<contentPath />
|
||
|
</output>
|
||
|
<visibilityMask dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="All" value="4294967295" />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">2</_size>
|
||
|
<_version dataType="Int">2</_version>
|
||
|
</passes>
|
||
|
<perspective dataType="Enum" type="Duality.Drawing.PerspectiveMode" name="Parallax" value="1" />
|
||
|
<visibilityMask dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="All" value="4294967295" />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">2</_size>
|
||
|
<_version dataType="Int">2</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="4132015690" surrogate="true">
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||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="4230444968">
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<item dataType="ObjectRef">3409370810</item>
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<item dataType="Type" id="248283820" value="Duality.Components.Camera" />
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||
|
</keys>
|
||
|
<values dataType="Array" type="System.Object[]" id="2195956638">
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||
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<item dataType="ObjectRef">2995089424</item>
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||
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<item dataType="ObjectRef">1172050299</item>
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</values>
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</body>
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</compMap>
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<compTransform dataType="ObjectRef">2995089424</compTransform>
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<identifier dataType="Struct" type="System.Guid" surrogate="true">
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<header>
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||
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<data dataType="Array" type="System.Byte[]" id="2981972372">vKxMSJmiQU+P0s+2XIqCIQ==</data>
|
||
|
</header>
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||
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<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">MainCamera</name>
|
||
|
<parent />
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.GameObject" id="790214957">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<children />
|
||
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="2751059999">
|
||
|
<_items dataType="Array" type="Duality.Component[]" id="3599849838" length="4">
|
||
|
<item dataType="Struct" type="Gravity.InputManager" id="3583759452">
|
||
|
<_x003C_BallPrefab_x003E_k__BackingField dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Prefab]]">
|
||
|
<contentPath dataType="String">Data\Gravity\Prefabs\Ball.Prefab.res</contentPath>
|
||
|
</_x003C_BallPrefab_x003E_k__BackingField>
|
||
|
<_x003C_GravitatorPrefab_x003E_k__BackingField dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Prefab]]">
|
||
|
<contentPath dataType="String">Data\Gravity\Prefabs\Gravitator.Prefab.res</contentPath>
|
||
|
</_x003C_GravitatorPrefab_x003E_k__BackingField>
|
||
|
<active dataType="Bool">true</active>
|
||
|
<gameobj dataType="ObjectRef">790214957</gameobj>
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">1</_size>
|
||
|
<_version dataType="Int">1</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="3446747168" surrogate="true">
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||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="2380195733">
|
||
|
<item dataType="Type" id="3169370742" value="Gravity.InputManager" />
|
||
|
</keys>
|
||
|
<values dataType="Array" type="System.Object[]" id="633764040">
|
||
|
<item dataType="ObjectRef">3583759452</item>
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||
|
</values>
|
||
|
</body>
|
||
|
</compMap>
|
||
|
<compTransform />
|
||
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
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||
|
<header>
|
||
|
<data dataType="Array" type="System.Byte[]" id="3246778015">qvH1MOwWckirWgkdjsdz9Q==</data>
|
||
|
</header>
|
||
|
<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">InputManager</name>
|
||
|
<parent />
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.GameObject" id="2740201943">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<children dataType="Struct" type="System.Collections.Generic.List`1[[Duality.GameObject]]" id="4162483541">
|
||
|
<_items dataType="Array" type="Duality.GameObject[]" id="690741494">
|
||
|
<item dataType="Struct" type="Duality.GameObject" id="2946688166">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<children />
|
||
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="633283274">
|
||
|
<_items dataType="Array" type="Duality.Component[]" id="1646687072" length="4">
|
||
|
<item dataType="Struct" type="Duality.Components.Transform" id="1012035802">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<angle dataType="Float">0</angle>
|
||
|
<angleAbs dataType="Float">0</angleAbs>
|
||
|
<angleVel dataType="Float">0</angleVel>
|
||
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
||
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
||
|
<gameobj dataType="ObjectRef">2946688166</gameobj>
|
||
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
||
|
<parentTransform />
|
||
|
<pos dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">400</X>
|
||
|
<Y dataType="Float">500</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</pos>
|
||
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">400</X>
|
||
|
<Y dataType="Float">500</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</posAbs>
|
||
|
<scale dataType="Float">1.5</scale>
|
||
|
<scaleAbs dataType="Float">1.5</scaleAbs>
|
||
|
<vel dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</vel>
|
||
|
<velAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</velAbs>
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.Components.Renderers.TextRenderer" id="394349692">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<blockAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
||
|
<A dataType="Byte">255</A>
|
||
|
<B dataType="Byte">255</B>
|
||
|
<G dataType="Byte">255</G>
|
||
|
<R dataType="Byte">255</R>
|
||
|
</colorTint>
|
||
|
<customMat />
|
||
|
<gameobj dataType="ObjectRef">2946688166</gameobj>
|
||
|
<iconMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
||
|
<contentPath />
|
||
|
</iconMat>
|
||
|
<offset dataType="Int">0</offset>
|
||
|
<text dataType="Struct" type="Duality.Drawing.FormattedText" id="1084348068">
|
||
|
<flowAreas />
|
||
|
<fonts dataType="Array" type="Duality.ContentRef`1[[Duality.Resources.Font]][]" id="3697004740">
|
||
|
<item dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Font]]">
|
||
|
<contentPath dataType="String">Default:Font:GenericMonospace10</contentPath>
|
||
|
</item>
|
||
|
</fonts>
|
||
|
<icons />
|
||
|
<lineAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<maxHeight dataType="Int">0</maxHeight>
|
||
|
<maxWidth dataType="Int">250</maxWidth>
|
||
|
<sourceText dataType="String">Press R to reset the scene. </sourceText>
|
||
|
<wrapMode dataType="Enum" type="Duality.Drawing.FormattedText+WrapMode" name="Word" value="1" />
|
||
|
</text>
|
||
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group30, AllFlags" value="3221225472" />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">2</_size>
|
||
|
<_version dataType="Int">2</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="3587585690" surrogate="true">
|
||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="3487454128">
|
||
|
<item dataType="ObjectRef">3409370810</item>
|
||
|
<item dataType="Type" id="4191490492" value="Duality.Components.Renderers.TextRenderer" />
|
||
|
</keys>
|
||
|
<values dataType="Array" type="System.Object[]" id="2432483694">
|
||
|
<item dataType="ObjectRef">1012035802</item>
|
||
|
<item dataType="ObjectRef">394349692</item>
|
||
|
</values>
|
||
|
</body>
|
||
|
</compMap>
|
||
|
<compTransform dataType="ObjectRef">1012035802</compTransform>
|
||
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
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||
|
<header>
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||
|
<data dataType="Array" type="System.Byte[]" id="220835852">IaT7HFnRTECRmmK23AC1yw==</data>
|
||
|
</header>
|
||
|
<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">Text1</name>
|
||
|
<parent dataType="ObjectRef">2740201943</parent>
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.GameObject" id="2098591298">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<children />
|
||
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="3064097718">
|
||
|
<_items dataType="Array" type="Duality.Component[]" id="3203917152" length="4">
|
||
|
<item dataType="Struct" type="Duality.Components.Transform" id="163938934">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<angle dataType="Float">0</angle>
|
||
|
<angleAbs dataType="Float">0</angleAbs>
|
||
|
<angleVel dataType="Float">0</angleVel>
|
||
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
||
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
||
|
<gameobj dataType="ObjectRef">2098591298</gameobj>
|
||
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
||
|
<parentTransform />
|
||
|
<pos dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">400</X>
|
||
|
<Y dataType="Float">550</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</pos>
|
||
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">400</X>
|
||
|
<Y dataType="Float">550</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</posAbs>
|
||
|
<scale dataType="Float">1.5</scale>
|
||
|
<scaleAbs dataType="Float">1.5</scaleAbs>
|
||
|
<vel dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</vel>
|
||
|
<velAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</velAbs>
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.Components.Renderers.TextRenderer" id="3841220120">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<blockAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
||
|
<A dataType="Byte">255</A>
|
||
|
<B dataType="Byte">255</B>
|
||
|
<G dataType="Byte">255</G>
|
||
|
<R dataType="Byte">255</R>
|
||
|
</colorTint>
|
||
|
<customMat />
|
||
|
<gameobj dataType="ObjectRef">2098591298</gameobj>
|
||
|
<iconMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
||
|
<contentPath />
|
||
|
</iconMat>
|
||
|
<offset dataType="Int">0</offset>
|
||
|
<text dataType="Struct" type="Duality.Drawing.FormattedText" id="129774664">
|
||
|
<flowAreas />
|
||
|
<fonts dataType="Array" type="Duality.ContentRef`1[[Duality.Resources.Font]][]" id="2205815916">
|
||
|
<item dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Font]]">
|
||
|
<contentPath dataType="String">Default:Font:GenericMonospace10</contentPath>
|
||
|
</item>
|
||
|
</fonts>
|
||
|
<icons />
|
||
|
<lineAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<maxHeight dataType="Int">0</maxHeight>
|
||
|
<maxWidth dataType="Int">250</maxWidth>
|
||
|
<sourceText dataType="String">Click LMB to spawn a ball. Click RMB to spawn a new gravitator.</sourceText>
|
||
|
<wrapMode dataType="Enum" type="Duality.Drawing.FormattedText+WrapMode" name="Word" value="1" />
|
||
|
</text>
|
||
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group30, AllFlags" value="3221225472" />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">2</_size>
|
||
|
<_version dataType="Int">2</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="406719642" surrogate="true">
|
||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="4137657476">
|
||
|
<item dataType="ObjectRef">3409370810</item>
|
||
|
<item dataType="ObjectRef">4191490492</item>
|
||
|
</keys>
|
||
|
<values dataType="Array" type="System.Object[]" id="4158165142">
|
||
|
<item dataType="ObjectRef">163938934</item>
|
||
|
<item dataType="ObjectRef">3841220120</item>
|
||
|
</values>
|
||
|
</body>
|
||
|
</compMap>
|
||
|
<compTransform dataType="ObjectRef">163938934</compTransform>
|
||
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
||
|
<header>
|
||
|
<data dataType="Array" type="System.Byte[]" id="3808464960">7rYftQpFO0C7iI2NxCDklw==</data>
|
||
|
</header>
|
||
|
<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">Text2</name>
|
||
|
<parent dataType="ObjectRef">2740201943</parent>
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.GameObject" id="465378788">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<children />
|
||
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="549664288">
|
||
|
<_items dataType="Array" type="Duality.Component[]" id="1627470812" length="4">
|
||
|
<item dataType="Struct" type="Duality.Components.Transform" id="2825693720">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<angle dataType="Float">0</angle>
|
||
|
<angleAbs dataType="Float">0</angleAbs>
|
||
|
<angleVel dataType="Float">0</angleVel>
|
||
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
||
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
||
|
<gameobj dataType="ObjectRef">465378788</gameobj>
|
||
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
||
|
<parentTransform />
|
||
|
<pos dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">200</X>
|
||
|
<Y dataType="Float">50</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</pos>
|
||
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">200</X>
|
||
|
<Y dataType="Float">50</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</posAbs>
|
||
|
<scale dataType="Float">1.5</scale>
|
||
|
<scaleAbs dataType="Float">1.5</scaleAbs>
|
||
|
<vel dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</vel>
|
||
|
<velAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</velAbs>
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.Components.Renderers.TextRenderer" id="2208007610">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<blockAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
||
|
<A dataType="Byte">255</A>
|
||
|
<B dataType="Byte">255</B>
|
||
|
<G dataType="Byte">255</G>
|
||
|
<R dataType="Byte">255</R>
|
||
|
</colorTint>
|
||
|
<customMat />
|
||
|
<gameobj dataType="ObjectRef">465378788</gameobj>
|
||
|
<iconMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
||
|
<contentPath />
|
||
|
</iconMat>
|
||
|
<offset dataType="Int">0</offset>
|
||
|
<text dataType="Struct" type="Duality.Drawing.FormattedText" id="402699098">
|
||
|
<flowAreas />
|
||
|
<fonts dataType="Array" type="Duality.ContentRef`1[[Duality.Resources.Font]][]" id="2333962752">
|
||
|
<item dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Font]]">
|
||
|
<contentPath dataType="String">Default:Font:GenericMonospace10</contentPath>
|
||
|
</item>
|
||
|
</fonts>
|
||
|
<icons />
|
||
|
<lineAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<maxHeight dataType="Int">0</maxHeight>
|
||
|
<maxWidth dataType="Int">275</maxWidth>
|
||
|
<sourceText dataType="String">Press F to increase force multiplier.</sourceText>
|
||
|
<wrapMode dataType="Enum" type="Duality.Drawing.FormattedText+WrapMode" name="Word" value="1" />
|
||
|
</text>
|
||
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group30, AllFlags" value="3221225472" />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">2</_size>
|
||
|
<_version dataType="Int">2</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="302957454" surrogate="true">
|
||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="1235917554">
|
||
|
<item dataType="ObjectRef">3409370810</item>
|
||
|
<item dataType="ObjectRef">4191490492</item>
|
||
|
</keys>
|
||
|
<values dataType="Array" type="System.Object[]" id="4156588362">
|
||
|
<item dataType="ObjectRef">2825693720</item>
|
||
|
<item dataType="ObjectRef">2208007610</item>
|
||
|
</values>
|
||
|
</body>
|
||
|
</compMap>
|
||
|
<compTransform dataType="ObjectRef">2825693720</compTransform>
|
||
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
||
|
<header>
|
||
|
<data dataType="Array" type="System.Byte[]" id="3845510594">QFrBg3zjcEeJpnvakxNy1A==</data>
|
||
|
</header>
|
||
|
<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">Text3</name>
|
||
|
<parent dataType="ObjectRef">2740201943</parent>
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.GameObject" id="3247885692">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<children />
|
||
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="1494797048">
|
||
|
<_items dataType="Array" type="Duality.Component[]" id="1428353900" length="4">
|
||
|
<item dataType="Struct" type="Duality.Components.Transform" id="1313233328">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<angle dataType="Float">0</angle>
|
||
|
<angleAbs dataType="Float">0</angleAbs>
|
||
|
<angleVel dataType="Float">0</angleVel>
|
||
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
||
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
||
|
<gameobj dataType="ObjectRef">3247885692</gameobj>
|
||
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
||
|
<parentTransform />
|
||
|
<pos dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">600</X>
|
||
|
<Y dataType="Float">50</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</pos>
|
||
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">600</X>
|
||
|
<Y dataType="Float">50</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</posAbs>
|
||
|
<scale dataType="Float">1.5</scale>
|
||
|
<scaleAbs dataType="Float">1.5</scaleAbs>
|
||
|
<vel dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</vel>
|
||
|
<velAbs dataType="Struct" type="Duality.Vector3">
|
||
|
<X dataType="Float">0</X>
|
||
|
<Y dataType="Float">0</Y>
|
||
|
<Z dataType="Float">0</Z>
|
||
|
</velAbs>
|
||
|
</item>
|
||
|
<item dataType="Struct" type="Duality.Components.Renderers.TextRenderer" id="695547218">
|
||
|
<active dataType="Bool">true</active>
|
||
|
<blockAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
||
|
<A dataType="Byte">255</A>
|
||
|
<B dataType="Byte">255</B>
|
||
|
<G dataType="Byte">255</G>
|
||
|
<R dataType="Byte">255</R>
|
||
|
</colorTint>
|
||
|
<customMat />
|
||
|
<gameobj dataType="ObjectRef">3247885692</gameobj>
|
||
|
<iconMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
||
|
<contentPath />
|
||
|
</iconMat>
|
||
|
<offset dataType="Int">0</offset>
|
||
|
<text dataType="Struct" type="Duality.Drawing.FormattedText" id="2601963490">
|
||
|
<flowAreas />
|
||
|
<fonts dataType="Array" type="Duality.ContentRef`1[[Duality.Resources.Font]][]" id="3020142224">
|
||
|
<item dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Font]]">
|
||
|
<contentPath dataType="String">Default:Font:GenericMonospace10</contentPath>
|
||
|
</item>
|
||
|
</fonts>
|
||
|
<icons />
|
||
|
<lineAlign dataType="Enum" type="Duality.Alignment" name="Center" value="0" />
|
||
|
<maxHeight dataType="Int">0</maxHeight>
|
||
|
<maxWidth dataType="Int">250</maxWidth>
|
||
|
<sourceText dataType="String">Press S to switch between gravity modes.</sourceText>
|
||
|
<wrapMode dataType="Enum" type="Duality.Drawing.FormattedText+WrapMode" name="Word" value="1" />
|
||
|
</text>
|
||
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group30, AllFlags" value="3221225472" />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">2</_size>
|
||
|
<_version dataType="Int">2</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="2165931998" surrogate="true">
|
||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="3738307386">
|
||
|
<item dataType="ObjectRef">3409370810</item>
|
||
|
<item dataType="ObjectRef">4191490492</item>
|
||
|
</keys>
|
||
|
<values dataType="Array" type="System.Object[]" id="1229786810">
|
||
|
<item dataType="ObjectRef">1313233328</item>
|
||
|
<item dataType="ObjectRef">695547218</item>
|
||
|
</values>
|
||
|
</body>
|
||
|
</compMap>
|
||
|
<compTransform dataType="ObjectRef">1313233328</compTransform>
|
||
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
||
|
<header>
|
||
|
<data dataType="Array" type="System.Byte[]" id="3511362618">rIHuTnjeOUyH+1EluvBH6Q==</data>
|
||
|
</header>
|
||
|
<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">Text4</name>
|
||
|
<parent dataType="ObjectRef">2740201943</parent>
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
</_items>
|
||
|
<_size dataType="Int">4</_size>
|
||
|
<_version dataType="Int">12</_version>
|
||
|
</children>
|
||
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="2659311944">
|
||
|
<_items dataType="Array" type="Duality.Component[]" id="1451681407" length="0" />
|
||
|
<_size dataType="Int">0</_size>
|
||
|
<_version dataType="Int">0</_version>
|
||
|
</compList>
|
||
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="4277151583" surrogate="true">
|
||
|
<header />
|
||
|
<body>
|
||
|
<keys dataType="Array" type="System.Object[]" id="1690357252" length="0" />
|
||
|
<values dataType="Array" type="System.Object[]" id="225052566" length="0" />
|
||
|
</body>
|
||
|
</compMap>
|
||
|
<compTransform />
|
||
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
||
|
<header>
|
||
|
<data dataType="Array" type="System.Byte[]" id="3756111552">YGtVVQGbNkKaCW1a7O03gQ==</data>
|
||
|
</header>
|
||
|
<body />
|
||
|
</identifier>
|
||
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
||
|
<name dataType="String">Info</name>
|
||
|
<parent />
|
||
|
<prefabLink />
|
||
|
</item>
|
||
|
<item dataType="ObjectRef">2946688166</item>
|
||
|
<item dataType="ObjectRef">2098591298</item>
|
||
|
<item dataType="ObjectRef">3247885692</item>
|
||
|
<item dataType="ObjectRef">465378788</item>
|
||
|
</serializeObj>
|
||
|
<visibilityStrategy dataType="Struct" type="Duality.Components.DefaultRendererVisibilityStrategy" id="2035693768" />
|
||
|
</root>
|
||
|
<!-- XmlFormatterBase Document Separator -->
|