using System; using System.Collections.Generic; using System.Linq; using System.Text; using Duality.Editor; namespace Protect_the_Core_Revamped.Editor { /// /// Defines a Duality editor plugin. /// public class Protect_the_Core_RevampedEditorPlugin : EditorPlugin { public override string Id { get { return "Protect_the_Core_RevampedEditorPlugin"; } } } }