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81 lines
4.1 KiB
XML
81 lines
4.1 KiB
XML
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<assetInfo />
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<objTree dataType="Struct" type="Duality.GameObject" id="2686630187">
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<active dataType="Bool">true</active>
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<children />
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<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="158478488">
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<_items dataType="Array" type="Duality.Component[]" id="2830187052" length="4">
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<item dataType="Struct" type="Duality.Components.Transform" id="751977823">
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<active dataType="Bool">true</active>
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<angle dataType="Float">0</angle>
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<angleAbs dataType="Float">0</angleAbs>
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<angleVel dataType="Float">0</angleVel>
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<angleVelAbs dataType="Float">0</angleVelAbs>
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<deriveAngle dataType="Bool">true</deriveAngle>
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<gameobj dataType="ObjectRef">2686630187</gameobj>
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<ignoreParent dataType="Bool">false</ignoreParent>
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<parentTransform />
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<pos dataType="Struct" type="Duality.Vector3" />
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<posAbs dataType="Struct" type="Duality.Vector3" />
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<scale dataType="Float">1</scale>
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<scaleAbs dataType="Float">1</scaleAbs>
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<vel dataType="Struct" type="Duality.Vector3" />
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<velAbs dataType="Struct" type="Duality.Vector3" />
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</item>
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<item dataType="Struct" type="Duality.Components.Renderers.SpriteRenderer" id="33829459">
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<active dataType="Bool">true</active>
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<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
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<A dataType="Byte">255</A>
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<B dataType="Byte">255</B>
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<G dataType="Byte">255</G>
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<R dataType="Byte">255</R>
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</colorTint>
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<customMat />
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<flipMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+FlipMode" name="None" value="0" />
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<gameobj dataType="ObjectRef">2686630187</gameobj>
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<offset dataType="Int">1</offset>
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<pixelGrid dataType="Bool">false</pixelGrid>
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<rect dataType="Struct" type="Duality.Rect">
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<H dataType="Float">768</H>
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<W dataType="Float">1366</W>
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<X dataType="Float">-683</X>
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<Y dataType="Float">-384</Y>
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</rect>
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<rectMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+UVMode" name="Stretch" value="0" />
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<sharedMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
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<contentPath dataType="String">Data\BackGroundScroller_Example\Sprites\Front_test.Material.res</contentPath>
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</sharedMat>
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<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group0" value="1" />
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</item>
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</_items>
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<_size dataType="Int">2</_size>
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<_version dataType="Int">2</_version>
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</compList>
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<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="3257566494" surrogate="true">
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<header />
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<body>
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<keys dataType="Array" type="System.Object[]" id="4190583642">
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<item dataType="Type" id="154505728" value="Duality.Components.Transform" />
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<item dataType="Type" id="3056402382" value="Duality.Components.Renderers.SpriteRenderer" />
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</keys>
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<values dataType="Array" type="System.Object[]" id="3247180730">
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<item dataType="ObjectRef">751977823</item>
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<item dataType="ObjectRef">33829459</item>
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</values>
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</body>
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</compMap>
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<compTransform dataType="ObjectRef">751977823</compTransform>
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<identifier dataType="Struct" type="System.Guid" surrogate="true">
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<header>
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<data dataType="Array" type="System.Byte[]" id="1181247834">Q/dg+ELd4E6FlIWpLNb0iA==</data>
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</header>
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<body />
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</identifier>
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<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
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<name dataType="String">Front_test</name>
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<parent />
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<prefabLink />
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</objTree>
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</root>
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<!-- XmlFormatterBase Document Separator -->
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