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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<StartAction>Program</StartAction>
<StartProgram>$(SolutionDir)..\..\DualityLauncher.exe</StartProgram>
<StartWorkingDirectory>$(SolutionDir)..\..</StartWorkingDirectory>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<StartAction>Program</StartAction>
<StartProgram>$(SolutionDir)..\..\DualityLauncher.exe</StartProgram>
<StartWorkingDirectory>$(SolutionDir)..\..</StartWorkingDirectory>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{AFE883F3-72B4-4C7C-A1D1-44EDC09C8F6E}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>BackGroundScroller_Example</RootNamespace>
<AssemblyName>GamePlugin.core</AssemblyName>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>GamePlugin.core.xml</DocumentationFile>
<NoWarn>1591,1592,1573,1571,1570,1572</NoWarn>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<DocumentationFile>GamePlugin.core.xml</DocumentationFile>
<NoWarn>1591,1592,1573,1571,1570,1572</NoWarn>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Duality">
<HintPath>..\..\..\Duality.dll</HintPath>
</Reference>
<Reference Include="DualityPrimitives">
<HintPath>..\..\..\DualityPrimitives.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BackGroundLayers\BackLayer.cs" />
<Compile Include="BackGroundLayers\MidLayer.cs" />
<Compile Include="BackGroundLayers\FrontLayer.cs" />
<Compile Include="WASDListener.cs" />
<Compile Include="LevelHandler.cs" />
<Compile Include="CorePlugin.cs" />
<Compile Include="BackgroundScroller.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>mkdir "$(SolutionDir)../../Plugins"
copy "$(TargetPath)" "$(SolutionDir)../../Plugins"
copy "$(TargetDir)$(TargetName).pdb" "$(SolutionDir)../../Plugins"
xcopy /Y "$(TargetDir)*.core.xml" "$(SolutionDir)../../Plugins"</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>