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71 lines
3.2 KiB
XML
71 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{3518ECDE-DC59-472A-AB91-7AEF884C6DDA}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DynamicLighting</RootNamespace>
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<AssemblyName>DynamicLighting.editor</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<RestorePackages>true</RestorePackages>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Xml" />
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<Reference Include="DualityEditor, Version=2.7.21.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\DualityEditor.exe</HintPath>
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</Reference>
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<Reference Include="DynamicLighting.core, Version=2.0.2.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\Plugins\DynamicLighting.core.dll</HintPath>
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</Reference>
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<Reference Include="DualityPrimitives, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\DualityPrimitives.dll</HintPath>
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</Reference>
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<Reference Include="Duality, Version=2.10.1.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>..\..\..\..\Duality.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="DataConverters\LightingRendererFromMaterial.cs" />
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<Compile Include="DynamicLightingPlugin.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>
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mkdir "$(SolutionDir)../../Plugins"
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copy "$(TargetPath)" "$(SolutionDir)../../Plugins"
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xcopy /Y "$(TargetDir)*.xml" "$(SolutionDir)../../Plugins"
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mkdir "$(SolutionDir)../../Plugins"
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copy "$(TargetPath)" "$(SolutionDir)../../Plugins"
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xcopy /Y "$(TargetDir)*.xml" "$(SolutionDir)../../Plugins"</PostBuildEvent>
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</PropertyGroup>
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</Project> |