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<assetInfo />
<frag dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.FragmentShader]]">
<contentPath dataType="String">Data\BasicShaders\Shaders\FragmentSample\FragmentShader.FragmentShader.res</contentPath>
</frag>
<vert dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.VertexShader]]">
<contentPath dataType="String">Default:VertexShader:Minimal</contentPath>
</vert>
</root>
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