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<?xml version="1.0"?>
<doc>
<assembly>
<name>AdamsLair.WinForms</name>
</assembly>
<members>
<member name="F:AdamsLair.WinForms.ColorControls.ColorPickerDialog.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:AdamsLair.WinForms.ColorControls.ColorPickerDialog.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:AdamsLair.WinForms.ColorControls.ColorPickerDialog.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="T:AdamsLair.WinForms.Drawing.QualityLevel">
<summary>
Represents the level of drawing quality. It is guaranteed that higher levels also have higher numeric values.
</summary>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.GetValue">
<summary>
Performs a get operation using the PropertyEditors <see cref="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.Getter"/>.
</summary>
<returns></returns>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.SetValues(System.Collections.Generic.IEnumerable{System.Object})">
<summary>
Performs a set operation using the PropertyEditors <see cref="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.Setter"/>.
</summary>
<param name="objEnum"></param>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.SetValue(System.Object)">
<summary>
Performs a set operation using the PropertyEditors <see cref="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.Setter"/>.
</summary>
<param name="obj"></param>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.VerifyReflectedTypeEditors(System.Collections.Generic.IEnumerable{System.Object})">
<summary>
This method is called in order to determine whether all of the editors children
are still valid regarding their dynamically reflected member Types. When a child
editor of an typeof(object) member has been dynamically typed to typeof(int) because
of its content, this method allows to switch re-initialize or re-create the editor
with an updated Type after the members value has changed from typeof(int) to typeof(float).
</summary>
<param name="values"></param>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.BeginUpdate">
<summary>
Begins a refresh operation on this editor.
</summary>
<returns>
Returns whether this method call initialized the current refresh operation.
False, if it already has been initialized by a previous call.
</returns>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.EndUpdate">
<summary>
Ends a the current refresh operation on this editor.
</summary>
<returns>
Returns whether this method call terminated the current refresh operation.
False, if termination will occur by one of the subsequent calls of this method.
</returns>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.ReflectDynamicType(System.Type,System.Collections.Generic.IEnumerable{System.Object})">
<summary>
Determines the most specific shared Type of all the specified objects.
The specified static Type will be used as a shared fallback, if no other
common root is found.
</summary>
<param name="staticType"></param>
<param name="values"></param>
<returns></returns>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.PropertyEditor.ReflectDynamicType(System.Type,System.Collections.Generic.IEnumerable{System.Type})">
<summary>
Determines the most specific shared Type of all the specified Types.
The specified static Type will be used as a shared fallback, if no other
common root is found.
</summary>
<param name="staticType"></param>
<param name="dynamicTypes"></param>
<returns></returns>
</member>
<member name="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.EditedType">
<summary>
[GET / SET] The Type of values that this PropertyEditor is able to edit.
</summary>
</member>
<member name="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.EditedMember">
<summary>
[GET / SET] The underlying reflected MemberInfo, which is edited by this PropertyEditor.
This is usually null for PropertyEditors that haven't been instantiated by <see cref="T:AdamsLair.WinForms.PropertyEditing.MemberwisePropertyEditor"/>
</summary>
</member>
<member name="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.ValueMutable">
<summary>
[GET / SET] Specifies whether this PropertyEditor can be modified, even when its parents are set to <see cref="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.ReadOnly"/> mode.
</summary>
</member>
<member name="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.NonPublic">
<summary>
[GET / SET] Specifies whether this PropertyEditor represents a non-public value. It will
usually be displayed "greyed out", so the user is able to make a distinction between
public and non-public data, which is only displayed for debugging purposes.
</summary>
</member>
<member name="P:AdamsLair.WinForms.PropertyEditing.PropertyEditor.IsUpdating">
<summary>
[GET] Returns whether or not this editor is currently performing a refresh operation.
</summary>
</member>
<member name="P:AdamsLair.WinForms.TimelineControls.TimelineViewTrackPaintEventArgs.TargetRect">
<summary>
[GET] The rectangular area that is occupied by the track that is currently painted. It won't be
altered due to clipping and partial repaints, and can be safely relied upon for determining
drawing geometry.
</summary>
</member>
<member name="P:AdamsLair.WinForms.TimelineControls.TimelineViewTrackPaintEventArgs.BeginTime">
<summary>
[GET] The begin of the currently painted timespan. This value may be altered due to clipping and
partial repaints, and does not reflect the tracks or track contents actual begin.
</summary>
</member>
<member name="P:AdamsLair.WinForms.TimelineControls.TimelineViewTrackPaintEventArgs.EndTime">
<summary>
[GET] The end of the currently painted timespan. This value may be altered due to clipping and
partial repaints, and does not reflect the tracks or track contents actual end.
</summary>
</member>
<member name="P:AdamsLair.WinForms.TimelineControls.TimelineView.AdaptiveDrawingQuality">
<summary>
[GET / SET] If true, the TimelineView will automatically adjust its drawing quality while scrolling and resizing in order to achieve maximum performance.
</summary>
</member>
<member name="M:AdamsLair.WinForms.PropertyEditing.MemberwisePropertyEditor.ReflectTypeForMember(System.Reflection.MemberInfo,System.Collections.Generic.IEnumerable{System.Object})">
<summary>
Determines the Type to use as a basis for generating a PropertyEditor for the specified member
by evaluating the members current value and static Type.
</summary>
<param name="member"></param>
<param name="values"></param>
<returns></returns>
</member>
<member name="T:AdamsLair.WinForms.Properties.Resources">
<summary>
A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ResourceManager">
<summary>
Returns the cached ResourceManager instance used by this class.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.Culture">
<summary>
Overrides the current thread's CurrentUICulture property for all
resource lookups using this strongly typed resource class.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowDown">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowDownLeft">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowDownRight">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowLeft">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowRight">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowUp">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowUpLeft">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ArrowUpRight">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.DropDownIcon">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeClosedDisabled">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeClosedHot">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeClosedNormal">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeClosedPressed">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeOpenedDisabled">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeOpenedHot">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeOpenedNormal">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ExpandNodeOpenedPressed">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ImageAdd">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.ImageDelete">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.NumberGripIcon">
<summary>
Looks up a localized resource of type System.Drawing.Bitmap.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.PropertyGrid_N_Objects">
<summary>
Looks up a localized string similar to {0} Objects.
</summary>
</member>
<member name="P:AdamsLair.WinForms.Properties.Resources.PropertyName_Default">
<summary>
Looks up a localized string similar to Properties.
</summary>
</member>
<member name="M:AdamsLair.WinForms.ItemViews.TiledView.CreateItemEditor(System.Int32,System.Object,System.Drawing.Point)">
<summary>
Override this method to allow editing items in the <see cref="T:AdamsLair.WinForms.ItemViews.TiledView"/> using the provided editor.
</summary>
<param name="modelIndex"></param>
<param name="item"></param>
<param name="editorPos"></param>
<returns></returns>
</member>
<member name="M:AdamsLair.WinForms.ItemViews.TiledView.DestroyItemEditor(AdamsLair.WinForms.ItemViews.ITiledViewItemEditor)">
<summary>
Override this method to clean up after editing an item in the <see cref="T:AdamsLair.WinForms.ItemViews.TiledView"/>.
</summary>
<param name="editor"></param>
</member>
<member name="M:AdamsLair.WinForms.ReflectionHelper.GetDefaultInstanceOf(System.Type)">
<summary>
Returns the default instance of a Type. Equals <c>default(T)</c>, but works for Reflection.
</summary>
<param name="instanceType">The Type to create a default instance of.</param>
<returns></returns>
</member>
</members>
</doc>