You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
272 lines
14 KiB
XML
272 lines
14 KiB
XML
<root dataType="Struct" type="Duality.Resources.Scene" id="129723834">
|
|
<assetInfo />
|
|
<globalGravity dataType="Struct" type="Duality.Vector2">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">33</Y>
|
|
</globalGravity>
|
|
<serializeObj dataType="Array" type="Duality.GameObject[]" id="427169525">
|
|
<item dataType="Struct" type="Duality.GameObject" id="952539971">
|
|
<active dataType="Bool">true</active>
|
|
<children />
|
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="753787505">
|
|
<_items dataType="Array" type="Duality.Component[]" id="3131651758" length="4">
|
|
<item dataType="Struct" type="Duality.Components.Transform" id="3312854903">
|
|
<active dataType="Bool">true</active>
|
|
<angle dataType="Float">0</angle>
|
|
<angleAbs dataType="Float">0</angleAbs>
|
|
<angleVel dataType="Float">0</angleVel>
|
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
|
<gameobj dataType="ObjectRef">952539971</gameobj>
|
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
|
<parentTransform />
|
|
<pos dataType="Struct" type="Duality.Vector3">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">0</Y>
|
|
<Z dataType="Float">1</Z>
|
|
</pos>
|
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">0</Y>
|
|
<Z dataType="Float">1</Z>
|
|
</posAbs>
|
|
<scale dataType="Float">1</scale>
|
|
<scaleAbs dataType="Float">1</scaleAbs>
|
|
<vel dataType="Struct" type="Duality.Vector3" />
|
|
<velAbs dataType="Struct" type="Duality.Vector3" />
|
|
</item>
|
|
<item dataType="Struct" type="Duality.Components.Renderers.SpriteRenderer" id="2594706539">
|
|
<active dataType="Bool">true</active>
|
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
|
<A dataType="Byte">255</A>
|
|
<B dataType="Byte">255</B>
|
|
<G dataType="Byte">255</G>
|
|
<R dataType="Byte">255</R>
|
|
</colorTint>
|
|
<customMat />
|
|
<flipMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+FlipMode" name="None" value="0" />
|
|
<gameobj dataType="ObjectRef">952539971</gameobj>
|
|
<offset dataType="Int">0</offset>
|
|
<pixelGrid dataType="Bool">false</pixelGrid>
|
|
<rect dataType="Struct" type="Duality.Rect">
|
|
<H dataType="Float">224</H>
|
|
<W dataType="Float">384</W>
|
|
<X dataType="Float">-192</X>
|
|
<Y dataType="Float">-112</Y>
|
|
</rect>
|
|
<rectMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+UVMode" name="Stretch" value="0" />
|
|
<sharedMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
|
<contentPath dataType="String">Data\Main\Sprites\country-platform-tiles-example.Material.res</contentPath>
|
|
</sharedMat>
|
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group0" value="1" />
|
|
</item>
|
|
</_items>
|
|
<_size dataType="Int">2</_size>
|
|
<_version dataType="Int">3</_version>
|
|
</compList>
|
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="1220099808" surrogate="true">
|
|
<header />
|
|
<body>
|
|
<keys dataType="Array" type="System.Object[]" id="1343077339">
|
|
<item dataType="Type" id="2388116630" value="Duality.Components.Transform" />
|
|
<item dataType="Type" id="1270473946" value="Duality.Components.Renderers.SpriteRenderer" />
|
|
</keys>
|
|
<values dataType="Array" type="System.Object[]" id="1601745768">
|
|
<item dataType="ObjectRef">3312854903</item>
|
|
<item dataType="ObjectRef">2594706539</item>
|
|
</values>
|
|
</body>
|
|
</compMap>
|
|
<compTransform dataType="ObjectRef">3312854903</compTransform>
|
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
|
<header>
|
|
<data dataType="Array" type="System.Byte[]" id="1923222289">jt6Q0Fa9+0WFYlWRvhKhNg==</data>
|
|
</header>
|
|
<body />
|
|
</identifier>
|
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
|
<name dataType="String">Front</name>
|
|
<parent />
|
|
<prefabLink />
|
|
</item>
|
|
<item dataType="Struct" type="Duality.GameObject" id="1864764240">
|
|
<active dataType="Bool">true</active>
|
|
<children dataType="Struct" type="System.Collections.Generic.List`1[[Duality.GameObject]]" id="846547958">
|
|
<_items dataType="Array" type="Duality.GameObject[]" id="3321370336" length="4" />
|
|
<_size dataType="Int">0</_size>
|
|
<_version dataType="Int">2</_version>
|
|
</children>
|
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="343028762">
|
|
<_items dataType="Array" type="Duality.Component[]" id="1838327492" length="4">
|
|
<item dataType="Struct" type="Duality.Components.Transform" id="4225079172">
|
|
<active dataType="Bool">true</active>
|
|
<angle dataType="Float">0</angle>
|
|
<angleAbs dataType="Float">0</angleAbs>
|
|
<angleVel dataType="Float">0</angleVel>
|
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
|
<gameobj dataType="ObjectRef">1864764240</gameobj>
|
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
|
<parentTransform />
|
|
<pos dataType="Struct" type="Duality.Vector3">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">0</Y>
|
|
<Z dataType="Float">3</Z>
|
|
</pos>
|
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">0</Y>
|
|
<Z dataType="Float">3</Z>
|
|
</posAbs>
|
|
<scale dataType="Float">1</scale>
|
|
<scaleAbs dataType="Float">1</scaleAbs>
|
|
<vel dataType="Struct" type="Duality.Vector3" />
|
|
<velAbs dataType="Struct" type="Duality.Vector3" />
|
|
</item>
|
|
<item dataType="Struct" type="Duality.Components.Renderers.SpriteRenderer" id="3506930808">
|
|
<active dataType="Bool">true</active>
|
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
|
<A dataType="Byte">255</A>
|
|
<B dataType="Byte">255</B>
|
|
<G dataType="Byte">255</G>
|
|
<R dataType="Byte">255</R>
|
|
</colorTint>
|
|
<customMat />
|
|
<flipMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+FlipMode" name="None" value="0" />
|
|
<gameobj dataType="ObjectRef">1864764240</gameobj>
|
|
<offset dataType="Int">0</offset>
|
|
<pixelGrid dataType="Bool">false</pixelGrid>
|
|
<rect dataType="Struct" type="Duality.Rect">
|
|
<H dataType="Float">224</H>
|
|
<W dataType="Float">384</W>
|
|
<X dataType="Float">-192</X>
|
|
<Y dataType="Float">-112</Y>
|
|
</rect>
|
|
<rectMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+UVMode" name="Stretch" value="0" />
|
|
<sharedMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
|
<contentPath dataType="String">Data\Main\Sprites\country-platform-back.Material.res</contentPath>
|
|
</sharedMat>
|
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group0" value="1" />
|
|
</item>
|
|
</_items>
|
|
<_size dataType="Int">2</_size>
|
|
<_version dataType="Int">3</_version>
|
|
</compList>
|
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="2017223958" surrogate="true">
|
|
<header />
|
|
<body>
|
|
<keys dataType="Array" type="System.Object[]" id="2283018688">
|
|
<item dataType="ObjectRef">2388116630</item>
|
|
<item dataType="ObjectRef">1270473946</item>
|
|
</keys>
|
|
<values dataType="Array" type="System.Object[]" id="3837572174">
|
|
<item dataType="ObjectRef">4225079172</item>
|
|
<item dataType="ObjectRef">3506930808</item>
|
|
</values>
|
|
</body>
|
|
</compMap>
|
|
<compTransform dataType="ObjectRef">4225079172</compTransform>
|
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
|
<header>
|
|
<data dataType="Array" type="System.Byte[]" id="2572871004">HEM5pR/eH0iGixS9XTnTUw==</data>
|
|
</header>
|
|
<body />
|
|
</identifier>
|
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
|
<name dataType="String">Back</name>
|
|
<parent />
|
|
<prefabLink />
|
|
</item>
|
|
<item dataType="Struct" type="Duality.GameObject" id="3534548084">
|
|
<active dataType="Bool">true</active>
|
|
<children dataType="Struct" type="System.Collections.Generic.List`1[[Duality.GameObject]]" id="1090847946">
|
|
<_items dataType="Array" type="Duality.GameObject[]" id="4171015008" length="4" />
|
|
<_size dataType="Int">0</_size>
|
|
<_version dataType="Int">4</_version>
|
|
</children>
|
|
<compList dataType="Struct" type="System.Collections.Generic.List`1[[Duality.Component]]" id="2533820058">
|
|
<_items dataType="Array" type="Duality.Component[]" id="833238448" length="4">
|
|
<item dataType="Struct" type="Duality.Components.Transform" id="1599895720">
|
|
<active dataType="Bool">true</active>
|
|
<angle dataType="Float">0</angle>
|
|
<angleAbs dataType="Float">0</angleAbs>
|
|
<angleVel dataType="Float">0</angleVel>
|
|
<angleVelAbs dataType="Float">0</angleVelAbs>
|
|
<deriveAngle dataType="Bool">true</deriveAngle>
|
|
<gameobj dataType="ObjectRef">3534548084</gameobj>
|
|
<ignoreParent dataType="Bool">false</ignoreParent>
|
|
<parentTransform />
|
|
<pos dataType="Struct" type="Duality.Vector3">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">0</Y>
|
|
<Z dataType="Float">2</Z>
|
|
</pos>
|
|
<posAbs dataType="Struct" type="Duality.Vector3">
|
|
<X dataType="Float">0</X>
|
|
<Y dataType="Float">0</Y>
|
|
<Z dataType="Float">2</Z>
|
|
</posAbs>
|
|
<scale dataType="Float">1</scale>
|
|
<scaleAbs dataType="Float">1</scaleAbs>
|
|
<vel dataType="Struct" type="Duality.Vector3" />
|
|
<velAbs dataType="Struct" type="Duality.Vector3" />
|
|
</item>
|
|
<item dataType="Struct" type="Duality.Components.Renderers.SpriteRenderer" id="881747356">
|
|
<active dataType="Bool">true</active>
|
|
<colorTint dataType="Struct" type="Duality.Drawing.ColorRgba">
|
|
<A dataType="Byte">255</A>
|
|
<B dataType="Byte">255</B>
|
|
<G dataType="Byte">255</G>
|
|
<R dataType="Byte">255</R>
|
|
</colorTint>
|
|
<customMat />
|
|
<flipMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+FlipMode" name="None" value="0" />
|
|
<gameobj dataType="ObjectRef">3534548084</gameobj>
|
|
<offset dataType="Int">0</offset>
|
|
<pixelGrid dataType="Bool">false</pixelGrid>
|
|
<rect dataType="Struct" type="Duality.Rect">
|
|
<H dataType="Float">224</H>
|
|
<W dataType="Float">160</W>
|
|
<X dataType="Float">-80</X>
|
|
<Y dataType="Float">-112</Y>
|
|
</rect>
|
|
<rectMode dataType="Enum" type="Duality.Components.Renderers.SpriteRenderer+UVMode" name="Stretch" value="0" />
|
|
<sharedMat dataType="Struct" type="Duality.ContentRef`1[[Duality.Resources.Material]]">
|
|
<contentPath dataType="String">Data\Main\Sprites\country-platform-forest.Material.res</contentPath>
|
|
</sharedMat>
|
|
<visibilityGroup dataType="Enum" type="Duality.Drawing.VisibilityFlag" name="Group0" value="1" />
|
|
</item>
|
|
</_items>
|
|
<_size dataType="Int">2</_size>
|
|
<_version dataType="Int">3</_version>
|
|
</compList>
|
|
<compMap dataType="Struct" type="System.Collections.Generic.Dictionary`2[[System.Type],[Duality.Component]]" id="1747594282" surrogate="true">
|
|
<header />
|
|
<body>
|
|
<keys dataType="Array" type="System.Object[]" id="121643840">
|
|
<item dataType="ObjectRef">2388116630</item>
|
|
<item dataType="ObjectRef">1270473946</item>
|
|
</keys>
|
|
<values dataType="Array" type="System.Object[]" id="1855108686">
|
|
<item dataType="ObjectRef">1599895720</item>
|
|
<item dataType="ObjectRef">881747356</item>
|
|
</values>
|
|
</body>
|
|
</compMap>
|
|
<compTransform dataType="ObjectRef">1599895720</compTransform>
|
|
<identifier dataType="Struct" type="System.Guid" surrogate="true">
|
|
<header>
|
|
<data dataType="Array" type="System.Byte[]" id="2992485852">NKFFceladk21JvlW5EDpNg==</data>
|
|
</header>
|
|
<body />
|
|
</identifier>
|
|
<initState dataType="Enum" type="Duality.InitState" name="Initialized" value="1" />
|
|
<name dataType="String">Middle</name>
|
|
<parent />
|
|
<prefabLink />
|
|
</item>
|
|
</serializeObj>
|
|
<visibilityStrategy dataType="Struct" type="Duality.Components.DefaultRendererVisibilityStrategy" id="2035693768" />
|
|
</root>
|
|
<!-- XmlFormatterBase Document Separator -->
|