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61 lines
2.6 KiB
XML
61 lines
2.6 KiB
XML
<?xml version="1.0"?>
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<doc>
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<assembly>
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<name>SceneTransitions.core</name>
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</assembly>
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<members>
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<member name="T:SceneTransitions.SceneTransitionsCorePlugin">
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<summary>
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Defines a Duality core plugin.
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</summary>
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</member>
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<member name="T:SceneTransitions.InputManager">
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<summary>
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This is a component to attach to a GameObject in a scene.
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It will receive input and take actions based on the input.
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It also has a property containing a ContentRef of the next scene.
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</summary>
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</member>
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<member name="M:SceneTransitions.InputManager.SpawnHi">
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<summary>
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A function to create a GameObject that will display the text "Hi.".
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</summary>
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</member>
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<member name="P:SceneTransitions.InputManager.NextScene">
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<summary>
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ContentRef to the scene we are going to switch to.
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</summary>
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</member>
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<member name="T:SceneTransitions.SceneSwitcher">
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<summary>
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This static class provides functions related to scenes, such as switching,
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dispose then switch, scene reloading and scene saving.
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</summary>
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</member>
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<member name="M:SceneTransitions.SceneSwitcher.Switch(Duality.ContentRef{Duality.Resources.Scene})">
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<summary>
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Function to switch to another scene.
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</summary>
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<param name="scene">The ContentRef of the scene to switch to.</param>
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</member>
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<member name="M:SceneTransitions.SceneSwitcher.DisposeAndSwitch(Duality.ContentRef{Duality.Resources.Scene},Duality.ContentRef{Duality.Resources.Scene})">
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<summary>
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Function to switch to another scene after disposing the specified scene.
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</summary>
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<param name="nextScene">The ContentRef of the scene to dispose.</param>
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<param name="nextScene">The ContentRef of the scene to switch to.</param>
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</member>
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<member name="M:SceneTransitions.SceneSwitcher.Reload">
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<summary>
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Function to reload the current scene.
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</summary>
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</member>
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<member name="M:SceneTransitions.SceneSwitcher.SaveSceneCopy(Duality.ContentRef{Duality.Resources.Scene})">
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<summary>
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Function to save a copy of the specified scene.
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</summary>
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<param name="scene">The scene to be saved.</param>
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</member>
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</members>
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</doc>
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