Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.Draw, including all inherited members.
Circle(float x, float y, int radius, Color fill=null, Color outline=null, float outlineThickness=0) | Otter.Draw | static |
Circle(float x, float y, float radius, Color color) | Otter.Draw | static |
Entity(Entity e) | Otter.Draw | static |
Entity(Entity e, float x=0, float y=0) | Otter.Draw | static |
GameTarget | Otter.Draw | static |
Graphic(Graphic graphic, float x=0, float y=0) | Otter.Draw | static |
ImageClip(Image image, Rectangle clip, float x=0, float y=0) | Otter.Draw | static |
ImageWaveX(Image image, int step, float timer, float rate, float amp, float freq, float x=0, float y=0) | Otter.Draw | static |
ImageWaveY(Image image, int step, float timer, float rate, float amp, float freq, float x=0, float y=0) | Otter.Draw | static |
Line(float x1, float y1, float x2, float y2, Color color) | Otter.Draw | static |
Line(float x1, float y1, float x2, float y2, Color color, float thickness) | Otter.Draw | static |
Rectangle(float x, float y, float width, float height, Color fill=null, Color outline=null, float outlineThickness=0) | Otter.Draw | static |
ResetTarget() | Otter.Draw | static |
RoundedLine(float x1, float y1, float x2, float y2, Color color, float thickness) | Otter.Draw | static |
SetTarget(Surface target) | Otter.Draw | static |
Target | Otter.Draw | static |
Text(string str, int size, float x=0, float y=0) | Otter.Draw | static |