Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.EventStack, including all inherited members.
Added() | Otter.Component | virtual |
Collider | Otter.Component | |
Colliders | Otter.Component | |
Component() (defined in Otter.Component) | Otter.Component | |
CurrentEvent | Otter.EventProcessor | |
Entity | Otter.Component | |
Events | Otter.EventProcessor | |
GetComponent< T >() | Otter.Component | |
GetComponents< T >() | Otter.Component | |
GetEntity< T >() | Otter.Component | |
Graphic | Otter.Component | |
Graphics | Otter.Component | |
HasEvents | Otter.EventProcessor | |
InstanceId | Otter.Component | |
isFreshEvent (defined in Otter.EventProcessor) | Otter.EventProcessor | protected |
Push(EventProcessorEvent evt) (defined in Otter.EventStack) | Otter.EventStack | |
Removed() | Otter.Component | virtual |
RemoveSelf() | Otter.Component | |
Render() | Otter.Component | virtual |
RenderAfterEntity | Otter.Component | |
RunEvents | Otter.EventProcessor | |
Scene | Otter.Component | |
Timer | Otter.Component | |
Update() | Otter.EventStack | virtual |
UpdateFirst() | Otter.Component | virtual |
UpdateLast() | Otter.Component | virtual |
Visible | Otter.Component |