Otter  0.9.8.91
2d Game Development Framework based on SFML.Net
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Otter.Skeleton Member List

This is the complete list of members for Otter.Skeleton, including all inherited members.

AddAllBonesToScene()Otter.Skeleton
AddBone(Bone bone)Otter.Skeleton
AddBone(string parentName, string name, Bone bone=null)Otter.Skeleton
AddBone(Enum parentName, Enum name, Bone bone=null)Otter.Skeleton
AddBone(Bone parent, Bone bone=null)Otter.Skeleton
AddBone(string name, Bone bone=null)Otter.Skeleton
AddBone(Enum id, Bone bone=null)Otter.Skeleton
Added()Otter.Componentvirtual
BaseOtter.Skeleton
ColliderOtter.Component
CollidersOtter.Component
Component() (defined in Otter.Component)Otter.Component
EntityOtter.Component
GetBone(string name)Otter.Skeleton
GetBone(Enum name)Otter.Skeleton
GetBone(int id)Otter.Skeleton
GetBone(Entity e)Otter.Skeleton
GetBones()Otter.Skeleton
GetComponent< T >()Otter.Component
GetComponents< T >()Otter.Component
GetEntity< T >()Otter.Component
GraphicOtter.Component
GraphicsOtter.Component
InstanceIdOtter.Component
LoadXml(string xml)Otter.Skeleton
RemoveAllBonesFromScene()Otter.Skeleton
RemoveBone(string name, Bone bone=null)Otter.Skeleton
RemoveBone(Enum id)Otter.Skeleton
RemoveBone(Bone bone)Otter.Skeleton
Removed()Otter.Componentvirtual
RemoveSelf()Otter.Component
Render()Otter.Skeletonvirtual
RenderAfterEntityOtter.Component
RenderBonesOtter.Skeleton
SceneOtter.Component
this[Enum name]Otter.Skeleton
this[string name]Otter.Skeleton
TimerOtter.Component
Update()Otter.Skeletonvirtual
UpdateFirst()Otter.Componentvirtual
UpdateLast()Otter.Componentvirtual
VisibleOtter.Component