Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.SpriteBatch, including all inherited members.
Begin() (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
Draw(VertexArray vertices, RenderStates states) (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
DrawCount (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
End() (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
MaxSprites (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
SetBlendMode(BlendMode blend) (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
SetRenderState(RenderStates states) (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
SetShader(Shader shader) (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
SetTexture(Texture texture) (defined in Otter.SpriteBatch) | Otter.SpriteBatch | |
SpriteBatch() (defined in Otter.SpriteBatch) | Otter.SpriteBatch |