Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.Texture, including all inherited members.
CopyPixels(Texture from, int fromX, int fromY, int toX, int toY) | Otter.Texture | |
CopyPixels(Texture from, int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY) (defined in Otter.Texture) | Otter.Texture | |
CreateImage(bool forceNewImage=false) | Otter.Texture | |
DefaultSmooth | Otter.Texture | static |
GetPixel(int x, int y) | Otter.Texture | |
Height | Otter.Texture | |
Pixels | Otter.Texture | |
Region | Otter.Texture | |
SaveToFile(string path) | Otter.Texture | |
SetBytes(byte[] bytes) | Otter.Texture | |
SetBytes(byte[] bytes, int width, int height, int x=0, int y=0) | Otter.Texture | |
SetPixel(int x, int y, Color color) | Otter.Texture | |
SetRect(int x, int y, int width, int height, Color color) | Otter.Texture | |
Smooth | Otter.Texture | |
Source | Otter.Texture | |
Texture(string source, bool useCache=true) | Otter.Texture | |
Texture(Stream stream, bool useCache=true) | Otter.Texture | |
Texture(Texture copy) | Otter.Texture | |
Texture(byte[] bytes, bool useCache=true) | Otter.Texture | |
Texture(int width, int height) | Otter.Texture | |
Update() | Otter.Texture | |
Width | Otter.Texture |