Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.Tilemap, including all inherited members.
AddLayer(string name, int depth=0) | Otter.Tilemap | |
AddLayer(Enum name, int depth=0) | Otter.Tilemap | |
AddTransform(Transformation transform) (defined in Otter.Graphic) | Otter.Graphic | |
AddTransform(Vector2 translation, Vector2 scale, Vector2 origin, float rotation) (defined in Otter.Graphic) | Otter.Graphic | |
AddTransform() (defined in Otter.Graphic) | Otter.Graphic | |
Alpha | Otter.Graphic | |
Angle | Otter.Graphic | |
Append(float x, float y, Color color, float u, float v) (defined in Otter.Graphic) | Otter.Graphic | protected |
Append(float x, float y, Color color=null) (defined in Otter.Graphic) | Otter.Graphic | protected |
AtlasRegion | Otter.Graphic | |
Blend | Otter.Graphic | |
Bottom | Otter.Graphic | |
CenterOrigin() | Otter.Graphic | virtual |
CenterOriginZero() | Otter.Graphic | virtual |
ClearAll() | Otter.Tilemap | |
ClearLayer(string layer="") | Otter.Tilemap | |
ClearLayer(Enum layer) | Otter.Tilemap | |
ClearRect(int tileX, int tileY, int tileWidth, int tileHeight, string layer="") | Otter.Tilemap | |
ClearShader() | Otter.Graphic | virtual |
ClearTile(int tileX, int tileY, string layer="") | Otter.Tilemap | |
ClearTile(int tileX, int tileY, Enum layer) | Otter.Tilemap | |
Color | Otter.Graphic | |
DefaultLayerName | Otter.Tilemap | |
Dynamic | Otter.Graphic | protected |
GetTile(int tileX, int tileY, string layer="") | Otter.Tilemap | |
GetTile(int tileX, int tileY, Enum layer) | Otter.Tilemap | |
GetTileIndex(TileInfo tile) | Otter.Tilemap | |
GetTiles(string layerName) | Otter.Tilemap | |
GetTiles(int layerDepth) | Otter.Tilemap | |
GetTiles(Enum layerName) | Otter.Tilemap | |
HalfHeight | Otter.Graphic | |
HalfWidth | Otter.Graphic | |
Height | Otter.Graphic | |
LayerDepth(string layer) | Otter.Tilemap | |
LayerDepth(Enum layer) | Otter.Tilemap | |
LayerExists(string name) | Otter.Tilemap | |
LayerExists(Enum name) | Otter.Tilemap | |
LayerName(int layer) | Otter.Tilemap | |
Left | Otter.Graphic | |
LoadCSV(string str, char columnSep= ',', char rowSep= '\n', string layer="") | Otter.Tilemap | |
LoadCSV(string str, char columnSep, char rowSep, Enum layer) | Otter.Tilemap | |
LoadGrid(GridCollider grid, Color color, string layer="") | Otter.Tilemap | |
LoadGrid(GridCollider grid, Color color, Enum layer) | Otter.Tilemap | |
LoadGridAutoTile(GridCollider grid, string layer="") | Otter.Tilemap | |
LoadString(string source, Color color=null, char empty= '0', char filled= '1', string layer="") | Otter.Tilemap | |
LoadString(string source, Color color, char empty, char filled, Enum layer) | Otter.Tilemap | |
MergeTilemap(Tilemap other, string layerPrefix="", int layerOffset=-1) | Otter.Tilemap | |
Name | Otter.Graphic | |
OriginX | Otter.Graphic | |
OriginY | Otter.Graphic | |
PopTransformation() (defined in Otter.Graphic) | Otter.Graphic | |
Relative | Otter.Graphic | |
RemoveLayer(string name) | Otter.Tilemap | |
RemoveLayer(Enum name) | Otter.Tilemap | |
RemoveTransformation(Transformation transform) (defined in Otter.Graphic) | Otter.Graphic | |
Render(float x=0, float y=0) | Otter.Graphic | virtual |
Repeat | Otter.Graphic | |
RepeatSizeX (defined in Otter.Graphic) | Otter.Graphic | protected |
RepeatX | Otter.Graphic | |
RepeatY | Otter.Graphic | |
Right | Otter.Graphic | |
roundRendering (defined in Otter.Graphic) | Otter.Graphic | protected |
Scale | Otter.Graphic | |
ScaledHeight | Otter.Graphic | |
ScaledWidth | Otter.Graphic | |
ScaleX | Otter.Graphic | |
ScaleY | Otter.Graphic | |
Scroll | Otter.Graphic | |
ScrollX | Otter.Graphic | |
ScrollY | Otter.Graphic | |
SetAutoTileData(string tileData) | Otter.Tilemap | |
SetLayer(int tileIndex, string layer="") | Otter.Tilemap | |
SetLayer(int sourceX, int sourceY, string layer="") | Otter.Tilemap | |
SetLayer(Color color, string layer="") | Otter.Tilemap | |
SetLayer(int tileIndex, Enum layer) | Otter.Tilemap | |
SetLayer(int sourceX, int sourceY, Enum layer) | Otter.Tilemap | |
SetLayer(Color color, Enum layer) | Otter.Tilemap | |
SetOrigin(float x, float y) | Otter.Graphic | |
SetOrigin(Vector2 xy) | Otter.Graphic | |
SetPosition(float x, float y) | Otter.Graphic | |
SetPosition(Graphic g, float offsetX=0, float offsetY=0) | Otter.Graphic | |
SetPosition(Vector2 xy) | Otter.Graphic | |
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, Color color, string layer="") | Otter.Tilemap | |
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, Color color, Enum layer) | Otter.Tilemap | |
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int sourceX, int sourceY, string layer="") | Otter.Tilemap | |
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int sourceX, int sourceY, Enum layer) | Otter.Tilemap | |
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int tileIndex, string layer="") | Otter.Tilemap | |
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int tileIndex, Enum layer) | Otter.Tilemap | |
SetTexture(string path) | Otter.Graphic | |
SetTexture(Texture texture) | Otter.Graphic | |
SetTexture(AtlasTexture atlasTexture) | Otter.Graphic | |
SetTile(int tileX, int tileY, Color color, string layer="") | Otter.Tilemap | |
SetTile(int tileX, int tileY, Color color, Enum layer) | Otter.Tilemap | |
SetTile(int tileX, int tileY, int sourceX, int sourceY, string layer="") | Otter.Tilemap | |
SetTile(int tileX, int tileY, int sourceX, int sourceY, Enum layer) | Otter.Tilemap | |
SetTile(XmlElement e) | Otter.Tilemap | |
SetTile(int tileX, int tileY, int tileIndex, string layer="") | Otter.Tilemap | |
SetTile(int tileX, int tileY, int tileIndex, Enum layer) | Otter.Tilemap | |
SetTile(int tileX, int tileY, bool flipX, bool flipY) | Otter.Tilemap | |
SFMLDrawable (defined in Otter.Graphic) | Otter.Graphic | protected |
SFMLRender(Drawable drawable, float x=0, float y=0) (defined in Otter.Graphic) | Otter.Graphic | protectedvirtual |
SFMLVertices (defined in Otter.Graphic) | Otter.Graphic | protected |
Shader | Otter.Graphic | |
Shake | Otter.Graphic | |
ShakeX | Otter.Graphic | |
ShakeY | Otter.Graphic | |
Smooth | Otter.Graphic | |
Texture | Otter.Graphic | |
TextureBottom | Otter.Graphic | |
TextureChanged() (defined in Otter.Graphic) | Otter.Graphic | protectedvirtual |
TextureLeft | Otter.Graphic | |
TextureRegion | Otter.Graphic | |
TextureRight | Otter.Graphic | |
TextureTop | Otter.Graphic | |
TileColumns | Otter.Tilemap | |
TileHeight | Otter.Tilemap | |
TileLayers | Otter.Tilemap | |
Tilemap(string source, int width, int height, int tileWidth, int tileHeight) | Otter.Tilemap | |
Tilemap(string source, int size, int tileSize) | Otter.Tilemap | |
Tilemap(Texture texture, int width, int height, int tileWidth, int tileHeight) | Otter.Tilemap | |
Tilemap(Texture texture, int size, int tileSize) | Otter.Tilemap | |
Tilemap(AtlasTexture texture, int width, int height, int tileWidth, int tileHeight) | Otter.Tilemap | |
Tilemap(AtlasTexture texture, int size, int tileSize) | Otter.Tilemap | |
Tilemap(int width, int height, int tileWidth, int tileHeight) | Otter.Tilemap | |
Tilemap(int size, int tileSize) | Otter.Tilemap | |
TileRows | Otter.Tilemap | |
TileWidth | Otter.Tilemap | |
Top | Otter.Graphic | |
Transform (defined in Otter.Graphic) | Otter.Graphic | |
Transforms (defined in Otter.Graphic) | Otter.Graphic | |
Update() | Otter.Graphic | virtual |
UpdateDrawable() | Otter.Tilemap | protectedvirtual |
UsePositions | Otter.Tilemap | |
Visible | Otter.Graphic | |
Width | Otter.Graphic | |
X | Otter.Graphic | |
Y | Otter.Graphic |