Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.Vector4, including all inherited members.
Add(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Add(ref Vector4 value1, ref Vector4 value2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Barycentric(Vector4 value1, Vector4 value2, Vector4 value3, float amount1, float amount2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Barycentric(ref Vector4 value1, ref Vector4 value2, ref Vector4 value3, float amount1, float amount2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
CatmullRom(Vector4 value1, Vector4 value2, Vector4 value3, Vector4 value4, float amount) (defined in Otter.Vector4) | Otter.Vector4 | static |
CatmullRom(ref Vector4 value1, ref Vector4 value2, ref Vector4 value3, ref Vector4 value4, float amount, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Clamp(Vector4 value1, Vector4 min, Vector4 max) (defined in Otter.Vector4) | Otter.Vector4 | static |
Clamp(ref Vector4 value1, ref Vector4 min, ref Vector4 max, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Distance(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Distance(ref Vector4 value1, ref Vector4 value2, out float result) (defined in Otter.Vector4) | Otter.Vector4 | static |
DistanceSquared(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
DistanceSquared(ref Vector4 value1, ref Vector4 value2, out float result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Divide(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Divide(Vector4 value1, float divider) (defined in Otter.Vector4) | Otter.Vector4 | static |
Divide(ref Vector4 value1, float divider, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Divide(ref Vector4 value1, ref Vector4 value2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Dot(Vector4 vector1, Vector4 vector2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Dot(ref Vector4 vector1, ref Vector4 vector2, out float result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Equals(object obj) (defined in Otter.Vector4) | Otter.Vector4 | |
Equals(Vector4 other) (defined in Otter.Vector4) | Otter.Vector4 | |
GetHashCode() (defined in Otter.Vector4) | Otter.Vector4 | |
Hermite(Vector4 value1, Vector4 tangent1, Vector4 value2, Vector4 tangent2, float amount) (defined in Otter.Vector4) | Otter.Vector4 | static |
Hermite(ref Vector4 value1, ref Vector4 tangent1, ref Vector4 value2, ref Vector4 tangent2, float amount, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Length() (defined in Otter.Vector4) | Otter.Vector4 | |
LengthSquared() (defined in Otter.Vector4) | Otter.Vector4 | |
Lerp(Vector4 value1, Vector4 value2, float amount) (defined in Otter.Vector4) | Otter.Vector4 | static |
Lerp(ref Vector4 value1, ref Vector4 value2, float amount, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Max(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Max(ref Vector4 value1, ref Vector4 value2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Min(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Min(ref Vector4 value1, ref Vector4 value2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Multiply(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Multiply(Vector4 value1, float scaleFactor) (defined in Otter.Vector4) | Otter.Vector4 | static |
Multiply(ref Vector4 value1, float scaleFactor, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Multiply(ref Vector4 value1, ref Vector4 value2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Negate(Vector4 value) (defined in Otter.Vector4) | Otter.Vector4 | static |
Negate(ref Vector4 value, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Normalize() (defined in Otter.Vector4) | Otter.Vector4 | |
Normalize(Vector4 vector) (defined in Otter.Vector4) | Otter.Vector4 | static |
Normalize(ref Vector4 vector, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
One (defined in Otter.Vector4) | Otter.Vector4 | static |
operator!=(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator*(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator*(Vector4 value1, float scaleFactor) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator*(float scaleFactor, Vector4 value1) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator+(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator-(Vector4 value) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator-(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator/(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator/(Vector4 value1, float divider) (defined in Otter.Vector4) | Otter.Vector4 | static |
operator==(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
SmoothStep(Vector4 value1, Vector4 value2, float amount) (defined in Otter.Vector4) | Otter.Vector4 | static |
SmoothStep(ref Vector4 value1, ref Vector4 value2, float amount, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Subtract(Vector4 value1, Vector4 value2) (defined in Otter.Vector4) | Otter.Vector4 | static |
Subtract(ref Vector4 value1, ref Vector4 value2, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
ToString() (defined in Otter.Vector4) | Otter.Vector4 | |
Transform(Vector2 position, Matrix matrix) (defined in Otter.Vector4) | Otter.Vector4 | static |
Transform(Vector3 position, Matrix matrix) (defined in Otter.Vector4) | Otter.Vector4 | static |
Transform(Vector4 vector, Matrix matrix) (defined in Otter.Vector4) | Otter.Vector4 | static |
Transform(ref Vector2 position, ref Matrix matrix, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Transform(ref Vector3 position, ref Matrix matrix, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
Transform(ref Vector4 vector, ref Matrix matrix, out Vector4 result) (defined in Otter.Vector4) | Otter.Vector4 | static |
UnitW (defined in Otter.Vector4) | Otter.Vector4 | static |
UnitX (defined in Otter.Vector4) | Otter.Vector4 | static |
UnitY (defined in Otter.Vector4) | Otter.Vector4 | static |
UnitZ (defined in Otter.Vector4) | Otter.Vector4 | static |
Vector4(float x, float y, float z, float w) (defined in Otter.Vector4) | Otter.Vector4 | |
Vector4(Vector2 value, float z, float w) (defined in Otter.Vector4) | Otter.Vector4 | |
Vector4(Vector3 value, float w) (defined in Otter.Vector4) | Otter.Vector4 | |
Vector4(float value) (defined in Otter.Vector4) | Otter.Vector4 | |
W (defined in Otter.Vector4) | Otter.Vector4 | |
X (defined in Otter.Vector4) | Otter.Vector4 | |
Y (defined in Otter.Vector4) | Otter.Vector4 | |
Z (defined in Otter.Vector4) | Otter.Vector4 | |
Zero (defined in Otter.Vector4) | Otter.Vector4 | static |