Otter  0.9.8.91
2d Game Development Framework based on SFML.Net
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Otter.Axis Member List

This is the complete list of members for Otter.Axis, including all inherited members.

AddAxis(Axis source)Otter.Axis
AddButton(int button, Direction direction, params int[] joystick)Otter.Axis
AddButton(AxisButton button, Direction direction, params int[] joystick)Otter.Axis
Added()Otter.Componentvirtual
AddJoyAxis(JoyAxis x, JoyAxis y, params int[] joystick)Otter.Axis
AddKey(Key key, Direction direction)Otter.Axis
AddKeys(params Key[] upRightDownLeft)Otter.Axis
AxesXOtter.Axis
AxesYOtter.Axis
Axis()Otter.Axis
Axis(Key up, Key right, Key down, Key left)Otter.Axis
Axis(JoyAxis x, JoyAxis y, params int[] joystick)Otter.Axis
Axis(AxisButton up, AxisButton right, AxisButton down, AxisButton left, params int[] joystick)Otter.Axis
Clear()Otter.Axis
ColliderOtter.Component
CollidersOtter.Component
Component() (defined in Otter.Component)Otter.Component
CreateArrowKeys()Otter.Axisstatic
CreateWASD()Otter.Axisstatic
DeadZoneOtter.Axis
DownOtter.Axis
EnabledOtter.Axis
EntityOtter.Component
ForcedInputOtter.Axis
ForceState(float x, float y)Otter.Axis
ForceState(Vector2 xy)Otter.Axis
ForceStateX(float x)Otter.Axis
ForceStateY(float y)Otter.Axis
GetComponent< T >()Otter.Component
GetComponents< T >()Otter.Component
GetEntity< T >()Otter.Component
GraphicOtter.Component
GraphicsOtter.Component
HasInputOtter.Axis
InstanceIdOtter.Component
JoyButtonsOtter.Axis
KeysOtter.Axis
LastXOtter.Axis
LastYOtter.Axis
LeftOtter.Axis
LockedOtter.Axis
NeutralOtter.Axis
PositionOtter.Axis
ReleaseState()Otter.Axis
RemapRangeOtter.Axis
Removed()Otter.Componentvirtual
RemoveSelf()Otter.Component
Render()Otter.Componentvirtual
RenderAfterEntityOtter.Component
Reset()Otter.Axis
RightOtter.Axis
RoundInputOtter.Axis
SceneOtter.Component
TimerOtter.Component
ToString() (defined in Otter.Axis)Otter.Axis
UpOtter.Axis
Update()Otter.Componentvirtual
UpdateFirst()Otter.Axisvirtual
UpdateLast()Otter.Componentvirtual
VisibleOtter.Component
XOtter.Axis
YOtter.Axis