This is the complete list of members for Otter.Axis, including all inherited members.
AddAxis(Axis source) | Otter.Axis | |
AddButton(int button, Direction direction, params int[] joystick) | Otter.Axis | |
AddButton(AxisButton button, Direction direction, params int[] joystick) | Otter.Axis | |
Added() | Otter.Component | virtual |
AddJoyAxis(JoyAxis x, JoyAxis y, params int[] joystick) | Otter.Axis | |
AddKey(Key key, Direction direction) | Otter.Axis | |
AddKeys(params Key[] upRightDownLeft) | Otter.Axis | |
AxesX | Otter.Axis | |
AxesY | Otter.Axis | |
Axis() | Otter.Axis | |
Axis(Key up, Key right, Key down, Key left) | Otter.Axis | |
Axis(JoyAxis x, JoyAxis y, params int[] joystick) | Otter.Axis | |
Axis(AxisButton up, AxisButton right, AxisButton down, AxisButton left, params int[] joystick) | Otter.Axis | |
Clear() | Otter.Axis | |
Collider | Otter.Component | |
Colliders | Otter.Component | |
Component() (defined in Otter.Component) | Otter.Component | |
CreateArrowKeys() | Otter.Axis | static |
CreateWASD() | Otter.Axis | static |
DeadZone | Otter.Axis | |
Down | Otter.Axis | |
Enabled | Otter.Axis | |
Entity | Otter.Component | |
ForcedInput | Otter.Axis | |
ForceState(float x, float y) | Otter.Axis | |
ForceState(Vector2 xy) | Otter.Axis | |
ForceStateX(float x) | Otter.Axis | |
ForceStateY(float y) | Otter.Axis | |
GetComponent< T >() | Otter.Component | |
GetComponents< T >() | Otter.Component | |
GetEntity< T >() | Otter.Component | |
Graphic | Otter.Component | |
Graphics | Otter.Component | |
HasInput | Otter.Axis | |
InstanceId | Otter.Component | |
JoyButtons | Otter.Axis | |
Keys | Otter.Axis | |
LastX | Otter.Axis | |
LastY | Otter.Axis | |
Left | Otter.Axis | |
Locked | Otter.Axis | |
Neutral | Otter.Axis | |
Position | Otter.Axis | |
ReleaseState() | Otter.Axis | |
RemapRange | Otter.Axis | |
Removed() | Otter.Component | virtual |
RemoveSelf() | Otter.Component | |
Render() | Otter.Component | virtual |
RenderAfterEntity | Otter.Component | |
Reset() | Otter.Axis | |
Right | Otter.Axis | |
RoundInput | Otter.Axis | |
Scene | Otter.Component | |
Timer | Otter.Component | |
ToString() (defined in Otter.Axis) | Otter.Axis | |
Up | Otter.Axis | |
Update() | Otter.Component | virtual |
UpdateFirst() | Otter.Axis | virtual |
UpdateLast() | Otter.Component | virtual |
Visible | Otter.Component | |
X | Otter.Axis | |
Y | Otter.Axis | |