Otter
0.9.8.91
2d Game Development Framework based on SFML.Net
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This is the complete list of members for Otter.Shader, including all inherited members.
AddParameter(Enum name, string nameInShader) | Otter.Shader | static |
FromString(string vertexShader, string fragmentShader) | Otter.Shader | static |
FromString(ShaderType shaderType, string shader) | Otter.Shader | static |
Parameter(Enum name) | Otter.Shader | static |
SetParameter(string name, Color color) | Otter.Shader | |
SetParameter(Enum name, Color color) | Otter.Shader | |
SetParameter(string name, float x) | Otter.Shader | |
SetParameter(Enum name, float x) | Otter.Shader | |
SetParameter(string name, float x, float y) | Otter.Shader | |
SetParameter(Enum name, float x, float y) | Otter.Shader | |
SetParameter(string name, Vector2 xy) | Otter.Shader | |
SetParameter(Enum name, Vector2 xy) | Otter.Shader | |
SetParameter(string name, Vector3 xyz) | Otter.Shader | |
SetParameter(Enum name, Vector3 xyz) | Otter.Shader | |
SetParameter(string name, Vector4 xyzw) | Otter.Shader | |
SetParameter(Enum name, Vector4 xyzw) | Otter.Shader | |
SetParameter(string name, float x, float y, float z) | Otter.Shader | |
SetParameter(Enum name, float x, float y, float z) | Otter.Shader | |
SetParameter(string name, float x, float y, float z, float w) | Otter.Shader | |
SetParameter(Enum name, float x, float y, float z, float w) | Otter.Shader | |
SetParameter(string name, Texture texture) | Otter.Shader | |
SetParameter(Enum name, Texture texture) | Otter.Shader | |
SetParameter(string name, string textureSource) | Otter.Shader | |
SetParameter(Enum name, string textureSource) | Otter.Shader | |
SetParameter(string name, Matrix matrix) | Otter.Shader | |
SetParameter(Enum name, Matrix matrix) | Otter.Shader | |
Shader(string vertexFile, string fragmentFile) | Otter.Shader | |
Shader(Stream vertexStream, Stream fragmentStream) | Otter.Shader | |
Shader(ShaderType shaderType, Stream source) | Otter.Shader | |
Shader(string source) | Otter.Shader | |
Shader(Shader copy) | Otter.Shader | |
Shader(ShaderType shaderType, string source) | Otter.Shader |