using Otter; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FlippyFlop { class GameScene : Scene { public Image ImageTop = Image.CreateRectangle(640, 50, new Color("364298")); public Image ImageBottom = Image.CreateRectangle(640, 50, new Color("364298")); public GameScene() { AddGraphics(ImageTop, ImageBottom); ImageBottom.Y = Game.Instance.Height - ImageBottom.Height; Add(new GameManager()); } } }