using Otter; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FlippyFlop { class Program { static void Main(string[] args) { var game = new Game("Flippy Flop"); game.Color = new Color("749ace"); game.AddSession("Player"); var c = game.Session("Player").Controller; game.GameFolder = "FlippyFlop"; c.A.AddKey(Key.Z, Key.C, Key.X, Key.Space); game.FirstScene = new GameScene(); game.Start(); } } }