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Alex ceafb5d381 | 2 years ago | |
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Docs | 2 years ago | |
Examples | 2 years ago | |
Otter | 2 years ago | |
Otter2D_Playground | 2 years ago | |
OtterApp | 2 years ago | |
.gitignore | 2 years ago | |
GetStarted.txt | 2 years ago | |
LICENSE | 2 years ago | |
Otter2D_Playground.sln | 2 years ago | |
OtterApp.sln | 2 years ago | |
README.md | 2 years ago | |
RoadMap.txt | 2 years ago | |
license.txt | 2 years ago | |
otterlogo.png | 2 years ago | |
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README.md
Otter
Otter is a 2d game development framework developed with SFML.Net. It's primarily meant for PC, Mac, and Linux games.
Current Version
- Version 0.9.6
- Coming Soon: 1.0.0
Basic Features
- Quick Set Up
- 6 Collider Types
- Handy Utility Functions
- Scene, Entity, Component Based System
- Texture Atlas Support
- Ogmo Editor Integration
- And MORE! :D
Set Up (Visual Studio)
- New Console Application
- Add Project "Otter.csproj" to Solution
- Add Reference to "Otter" in your Project
- Add "using Otter;" to your Program.cs
- Create a new game:
var game = new Game();
- Start the game:
game.Start();
- Run your brand new Otter game!
Contribute
- Submit a pull request
- File an Issue
- Post on the forums
Help
- Created and maintained by Kyle Pulver (hi@otter2d.com)
- Otter Forums: http://otter2d.com/forum/