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114 lines
3.6 KiB
C++

# include <stdio.h>
# include <windows.h>
# include <ddraw.h>
# include <dsound.h>
# include "ddutil.h"
# include "dsutil.h"
# include "resource.h"
const int ultris_nettobreite = 360; // Breite des Inneren des Haupfensters
const int ultris_nettohoehe = 520; // Hoehe des Inneren des Hauptfensters
int ultris_bruttobreite; // Breite des gesamten Haupfensters (incl. Rahmen)
int ultris_bruttohoehe; // Hoehe des gesamten Haupfensters (incl. Rahmen)
HINSTANCE ultris_instance; // Instanz der Ultris Applikation
HWND ultris_window; // Das Hauptfenster von Ultris
HMENU ultris_menu; // Das Menu von Ultris
/*
** ultris_windowhandler
*/
LRESULT CALLBACK ultris_windowhandler( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_COMMAND:
switch( LOWORD( wParam))
{
case IDM_EXIT:
PostMessage( hWnd, WM_CLOSE, 0, 0);
return 0;
}
break;
case WM_GETMINMAXINFO:
((MINMAXINFO *)lParam)->ptMinTrackSize.x = ((MINMAXINFO *)lParam)->ptMaxTrackSize.x = ultris_bruttobreite;
((MINMAXINFO *)lParam)->ptMinTrackSize.y = ((MINMAXINFO *)lParam)->ptMaxTrackSize.y = ultris_bruttohoehe;
return 0;
case WM_DESTROY:
PostQuitMessage( 0);
return 0;
}
return DefWindowProc(hWnd, msg, wParam, lParam);
}
/*
** WinMain
*/
int APIENTRY WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR pCmdLine, int nCmdShow)
{
MSG msg;
HACCEL acc;
WNDCLASSEX wcx;
ultris_instance = hInst;
wcx.cbSize = sizeof( wcx);
wcx.lpszClassName = TEXT( "Ultris");
wcx.lpfnWndProc = ultris_windowhandler;
wcx.style = CS_VREDRAW | CS_HREDRAW;
wcx.hInstance = hInst;
wcx.hIcon = LoadIcon( hInst, MAKEINTRESOURCE( IDI_MAIN));
wcx.hIconSm = LoadIcon( hInst, MAKEINTRESOURCE( IDI_MAIN));
wcx.hCursor = LoadCursor( NULL, IDC_ARROW);
wcx.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wcx.lpszMenuName = MAKEINTRESOURCE( IDR_MENU);
wcx.cbClsExtra = 0;
wcx.cbWndExtra = 0;
if( !RegisterClassEx( &wcx))
return 0;
acc = LoadAccelerators( hInst, MAKEINTRESOURCE(IDR_ACCEL));
ultris_bruttohoehe = ultris_nettohoehe + 2*GetSystemMetrics( SM_CYSIZEFRAME)
+ GetSystemMetrics( SM_CYMENU)
+ GetSystemMetrics( SM_CYCAPTION);
ultris_bruttobreite = ultris_nettobreite + 2*GetSystemMetrics( SM_CXSIZEFRAME);
ultris_window = CreateWindowEx( 0, TEXT( "Ultris"), TEXT( "Ultris"), WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX,
CW_USEDEFAULT, CW_USEDEFAULT,
ultris_bruttobreite, ultris_bruttohoehe, NULL, NULL, hInst, NULL);
if( !ultris_window)
return 0;
ultris_menu = GetMenu( ultris_window);
MoveWindow( ultris_window, (GetSystemMetrics(SM_CXSCREEN)-ultris_bruttobreite)/2,
(GetSystemMetrics(SM_CYSCREEN)-ultris_bruttohoehe)/2,
ultris_bruttobreite, ultris_bruttohoehe, TRUE);
ShowWindow( ultris_window, nCmdShow);
while( TRUE)
{
if( PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE))
{
if( GetMessage( &msg, NULL, 0, 0 ) == 0)
return 0; // Message ist WM_QUIT
if( TranslateAccelerator( ultris_window, acc, &msg) == 0)
{
TranslateMessage( &msg);
DispatchMessage( &msg);
}
}
else
{
// Hier koennen wir uns um das Spiel kuemmern
}
}
}