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# This file is a part of rAthena.
# Copyright(C) 2022 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Combo Database
###########################################################################
#
# Settings
#
###########################################################################
# - Combos: List of combo sets.
# - Combo: Sequence of items to define a combo (minimum of 2 items).
# - <item name> AEGIS name of the item
# Script Script to execute when one of the combos is equipped. (Default: null)
# Clear Remove the defined combos from database. (Default: false)
###########################################################################
Header:
Type: COMBO_DB
Version: 1
Body:
- Combos:
- Combo:
- Dragon_Slayer
- Dragon_Breath
- Combo:
- Gae_Bolg
- Dragon_Breath
- Combo:
- Dragon_Breath
- Dragon_Killer
Script: |
bonus2 bAddRace,RC_Dragon,5;
- Combos:
- Combo:
- Long_Horn
- Valkyrja's_Shield
- Combo:
- Long_Horn_M
- Valkyrja's_Shield
Script: |
bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5;
- Combos:
- Combo:
- Long_Horn
- Tournament_Shield
- Combo:
- Battle_Hook
- Tournament_Shield
- Combo:
- Hunting_Spear
- Tournament_Shield
Script: |
bonus2 bAddClass,Class_All,4;
bonus bDef,2;
- Combos:
- Combo:
- Staff_Of_Soul
- Spiritual_Ring
- Combo:
- Wizardy_Staff
- Spiritual_Ring
Script: |
bonus bMatkRate,6;
bonus bDex,2;
bonus bCastrate,-getequiprefinerycnt(EQI_HEAD_TOP);
- Combos:
- Combo:
- Staff_Of_Soul
- Spiritual_Ring_C
- Combo:
- Wizardy_Staff
- Spiritual_Ring_C
Script: |
bonus bMatkRate,6;
bonus bDex,2;
bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R);
- Combos:
- Combo:
- Spectral_Spear
- Red_Silk_Seal
- Combo:
- Spectral_Spear_
- Red_Silk_Seal
Script: |
bonus2 bResEff,Eff_Confusion,9500;
- Combos:
- Combo:
- Hollgrehenn_Hammer
- B_Harword_Card
Script: |
bonus bBreakArmorRate,900;
bonus bBreakWeaponRate,900;
- Combos:
- Combo:
- Principles_Of_Magic
- Librarian_Glove
- Pocket_Watch_
- Combo:
- Ancient_Magic
- Librarian_Glove
- Pocket_Watch_
Script: |
bonus bInt,5;
bonus bMaxHP,700;
bonus bAspdRate,5;
- Combos:
- Combo:
- Ancient_Magic
- Mage_Coat
- Combo:
- Ancient_Magic
- Mage_Coat_
Script: |
bonus bMdef,8;
bonus bMaxSPRate,10;
bonus bInt,4;
- Combos:
- Combo:
- Bone_Wand
- Skull_Cap
- Combo:
- Thorn_Staff
- Skull_Cap
Script: |
bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R);
bonus bCastRate,-10;
- Combos:
- Combo:
- Staff_Of_Wing
- Wing_Of_Eagle
Script: |
bonus bSpeedRate,25;
- Combos:
- Combo:
- Survival_Rod_
- Clack_Of_Servival
Script: |
bonus bMaxHP,300;
bonus bMatkRate,min(5, getequiprefinerycnt(EQI_HAND_R)-5);
bonus2 bSubEle,Ele_Neutral,min(30, getequiprefinerycnt(EQI_GARMENT)*3);
- Combos:
- Combo:
- Survival_Rod_
- Cloak_Of_Survival_C
- Combo:
- Survival_Rod2_
- Cloak_Of_Survival_C
Script: |
bonus bMatkRate,5;
bonus2 bSubEle,Ele_Neutral,25;
- Combos:
- Combo:
- Survival_Rod2_
- Clack_Of_Servival
Script: |
bonus bMaxHP,300;
bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5;
if (getequiprefinerycnt(EQI_GARMENT) > 10) {
bonus2 bSubEle,Ele_Neutral,30;
}
else {
bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3;
}
- Combos:
- Combo:
- Walking_Stick
- Magician_Hat
Script: |
bonus bDex,2;
bonus bInt,2;
bonus bSPrecovRate,5;
bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R);
- Combos:
- Combo:
- Holy_Stick
- Exorcism_Bible
Script: |
bonus2 bSkillAtk,"PR_MAGNUS",20;
bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20;
- Combos:
- Combo:
- Luna_Bow
- Lunatic_Brooch
Script: |
bonus bDex,1;
bonus bMaxSP,50;
bonus bSPrecovRate,10;
- Combos:
- Combo:
- Burning_Bow
- Fire_Arrow
- Combo:
- Frozen_Bow
- Crystal_Arrow
Script: |
bonus bLongAtkRate,25;
- Combos:
- Combo:
- Earth_Bow
- Stone_Arrow
Script: |
bonus bLongAtkRate,25;
bonus2 bAddEff,Eff_Stone,1000;
- Combos:
- Combo:
- Gust_Bow
- Arrow_Of_Wind
Script: |
bonus bLongAtkRate,25;
bonus3 bAutoSpell,"NJ_HUUJIN",5,100;
if (readparam(bInt) > 39)
bonus3 bAutoSpell,"NJ_HUUJIN",5,200;
- Combos:
- Combo:
- Orc_Archer_Bow
- Steel_Arrow
Script: |
bonus bLongAtkRate,50;
- Combos:
- Combo:
- Cursed_Lyre
- Cursed_Star
Script: |
bonus bAtk,25;
bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;
- Combos:
- Combo:
- Divine_Cross
- Spiritual_Ring
- Combo:
- Divine_Cross
- Spiritual_Ring_C
Script: |
bonus bMatkRate,10;
bonus bDex,2;
bonus2 bSubRace,RC_Demon,10;
bonus2 bSubRace,RC_Undead,10;
- Combos:
- Combo:
- Memorize_Book
- Pocket_Watch_
- One_Eyed_Glass
- Combo:
- Memorize_Book_
- Pocket_Watch_
- One_Eyed_Glass
Script: |
bonus bHPrecovRate,15;
bonus bSPrecovRate,15;
bonus bMatkRate,7;
- Combos:
- Combo:
- Stone_Buckler
- Odin's_Blessing
- Magni_Cap
Script: |
bonus bStr,2;
bonus bDef,5;
bonus bMdef,5;
if (BaseClass == Job_Swordman)
bonus bDef,6;
- Combos:
- Combo:
- Valkyrja's_Shield
- Odin's_Blessing
- Fricca_Circlet
- Combo:
- Valkyrja's_Shield_C
- Odin's_Blessing
- Fricca_Circlet
Script: |
bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP);
bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP);
- Combos:
- Combo:
- Angel's_Safeguard
- Angel's_Protection
- Angel's_Arrival
- Angel's_Warmth
- Kiss_Of_Angel
Script: |
bonus bMaxHP,900;
bonus bMaxSP,100;
bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30;
- Combos:
- Combo:
- Orleans_Server
- Orleans_Glove
Script: |
bonus bCastrate,-10;
- Combos:
- Combo:
- Thorny_Buckler
- Bison_Horn
Script: |
bonus bAspdRate,10;
bonus bShortWeaponDamageReturn,5;
- Combos:
- Combo:
- Shadow_Guard
- Shadow_Walk
Script: |
bonus2 bAddEff,Eff_Blind,500;
autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }";
- Combos:
- Combo:
- Mr_Smile
- Wit_Pumpkin_Hat
Script: |
bonus2 bAddMonsterDropItem,12192,1;
- Combos:
- Combo:
- Phantom_Of_Opera
- Wit_Pumpkin_Hat
Script: |
bonus bFlee,10;
bonus2 bAddEff,Eff_Stun,1000;
- Combos:
- Combo:
- Elven_Ears
- Skull_Cap
- Combo:
- Elven_Ears_
- Skull_Cap
Script: |
bonus bUseSPrate,-3;
- Combos:
- Combo:
- Padded_Armor
- Hyper_Changer
- Combo:
- Padded_Armor_
- Hyper_Changer
Script: |
bonus bDef,5;
bonus bMaxHP,150;
- Combos:
- Combo:
- Ninja_Suit
- Shinobi's_Sash
- Combo:
- Ninja_Suit_
- Shinobi's_Sash
Script: |
bonus bUseSPrate,-20;
bonus bMaxHP,300;
- Combos:
- Combo:
- G_Strings
- Undershirt
- Combo:
- G_Strings
- Undershirt_
- Combo:
- G_Strings_
- Undershirt
- Combo:
- G_Strings_
- Undershirt_
Script: |
bonus bAgi,5;
bonus bFlee,10;
- Combos:
- Combo:
- Odin's_Blessing
- Fricco_Shoes
- Falcon_Robe
Script: |
bonus bAgi,3;
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
- Combos:
- Combo:
- Odin's_Blessing
- Vidar's_Boots
- Vali's_Manteau
Script: |
bonus bVit,5;
bonus bHPrecovRate,10;
bonus bSPrecovRate,10;
- Combos:
- Combo:
- Odin's_Blessing
- Ulle_Cap
- Combo:
- Odin's_Blessing
- Ulle_Cap_I
Script: |
if (readparam(bDex) > 69)
bonus bUseSPrate,-10;
- Combos:
- Combo:
- Goibne's_Armor
- Goibne's_Combat_Boots
- Goibne's_Shoulder_Arms
- Goibne's_Helmet
Script: |
bonus bVit,5;
bonus bMaxHPrate,15;
bonus bMaxSPrate,5;
bonus bDef,5;
bonus bMdef,15;
bonus2 bSubEle,Ele_Water,10;
bonus2 bSubEle,Ele_Earth,10;
bonus2 bSubEle,Ele_Fire,10;
bonus2 bSubEle,Ele_Wind,10;
- Combos:
- Combo:
- Valkyrie_Armor
- Valkyrie_Shoes
- Valkyrie_Manteau
- Valkyrie_Helm
- Combo:
- Munak_Card
- Bon_Gun_Card
- Hyegun_Card
Script: |
bonus bAllStats,1;
- Combos:
- Combo:
- Dress_Of_Angel
- Angeling_Hairpin
Script: |
bonus bLuk,6;
bonus bFlee,5;
bonus bInt,2;
- Combos:
- Combo:
- Freyja_Overcoat
- Freyja_Boots
- Freyja_Cape
- Freyja_Crown
Script: |
bonus2 bSubRace,RC_DemiHuman,10;
bonus2 bSubRace,RC_Player_Human,10;
bonus bMaxHPrate,20;
bonus2 bResEff,Eff_Freeze,10000;
skill "WZ_FROSTNOVA",10;
- Combos:
- Combo:
- Diabolus_Robe
- Diabolus_Ring
- Combo:
- Diabolus_Armor
- Diabolus_Ring
Script: |
bonus2 bAddClass,Class_All,3;
bonus bMatkRate,3;
- Combos:
- Combo:
- Assaulter_Plate
- Battle_Greave
- Commander_Manteau
Script: |
bonus2 bSubRace,RC_All,-300;
bonus2 bSubRace,RC_DemiHuman,300;
bonus2 bSubRace,RC_Player_Human,300;
bonus bVit,3;
bonus bMaxHPRate,12;
bonus bHealpower2,10;
bonus bAddItemHealRate,10;
autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }";
- Combos:
- Combo:
- Elite_Engineer_Armor
- Battle_Greave
- Commander_Manteau
Script: |
bonus2 bSubRace,RC_All,-300;
bonus2 bSubRace,RC_DemiHuman,300;
bonus2 bSubRace,RC_Player_Human,300;
bonus bStr,3;
bonus bMaxHPRate,12;
bonus2 bSkillAtk,"MC_MAMMONITE",20;
bonus2 bSkillHeal,"AM_POTIONPITCHER",10;
bonus2 bSkillHeal2,"AM_POTIONPITCHER",10;
bonus2 bSkillHeal2,"AL_HEAL",10;
bonus bUnbreakableArmor;
- Combos:
- Combo:
- Assassin_Robe
- Battle_Greave
- Commander_Manteau
Script: |
bonus2 bSubRace,RC_All,-300;
bonus2 bSubRace,RC_DemiHuman,300;
bonus2 bSubRace,RC_Player_Human,300;
bonus bAgi,3;
bonus bMaxHPRate,12;
bonus bCritical,5;
bonus bAspdRate,5;
autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }";
- Combos:
- Combo:
- Warlock_Battle_Robe
- Combat_Boots
- Commander_Manteau_
Script: |
bonus2 bSubRace,RC_All,-300;
bonus2 bSubRace,RC_DemiHuman,300;
bonus2 bSubRace,RC_Player_Human,300;
bonus bInt,3;
bonus bMaxHPRate,12;
bonus2 bResEff,Eff_Stun,2000;
autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }";
- Combos:
- Combo:
- Medic_Robe
- Combat_Boots
- Commander_Manteau_
Script: |
bonus2 bSubRace,RC_All,-300;
bonus2 bSubRace,RC_DemiHuman,300;
bonus2 bSubRace,RC_Player_Human,300;
bonus bInt,3;
bonus bMaxHPRate,12;
bonus2 bCastrate,"AL_HOLYLIGHT",-50;
bonus bHealPower,6;
autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }";
- Combos:
- Combo:
- Elite_Archer_Suit
- Combat_Boots
- Commander_Manteau_
- Combo:
- Elite_Shooter_Suit
- Battle_Boots
- Sheriff_Manteau
Script: |
bonus2 bSubRace,RC_All,-300;
bonus2 bSubRace,RC_DemiHuman,300;
bonus2 bSubRace,RC_Player_Human,300;
bonus bDex,3;
bonus bMaxHPRate,12;
bonus bLongAtkDef,10;
bonus bDelayRate,-25;
- Combos:
- Combo:
- Sprint_Mail
- Sprint_Shoes
- Sprint_Ring
Script: |
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bCastrate,-3;
bonus bDelayrate,-15;
- Combos:
- Combo:
- Improved_Tights
- Linen_Glove
Script: |
bonus bFlee2,5;
- Combos:
- Combo:
- Krieger_Suit1
- Krieger_Shoes1
- Krieger_Muffler1
Script: |
bonus2 bAddClass,Class_All,5;
bonus bMatkRate,5;
bonus2 bResEff,Eff_Freeze,10000;
bonus2 bSkillHeal2,"AM_POTIONPITCHER",3;
bonus2 bSkillHeal2,"AL_HEAL",3;
bonus2 bSkillHeal2,"PR_SANCTUARY",3;
- Combos:
- Combo:
- Dragon_Vest
- Dragon_Manteau
Script: |
bonus bAgi,5;
bonus bFlee,15;
- Combos:
- Combo:
- Cuffs
- Bloody_Iron_Ball
Script: |
bonus bBaseAtk,50;
bonus2 bAddDefMonster,1196,20;
bonus2 bAddDefMonster,1197,20;
- Combos:
- Combo:
- Tidal_Shoes
- Wool_Scarf
Script: |
bonus bHPrecovRate,5;
bonus bMaxHPrate,10;
- Combos:
- Combo:
- Black_Leather_Boots
- Rider_Insignia
- Combo:
- Black_Leather_Boots
- Rider_Insignia_
- Combo:
- Black_Leather_Boots
- Rider_Insignia_M
- Combo:
- Black_Leather_Boots_
- Rider_Insignia
- Combo:
- Black_Leather_Boots_
- Rider_Insignia_
- Combo:
- Black_Leather_Boots_
- Rider_Insignia_M
Script: |
bonus bFlee,10;
- Combos:
- Combo:
- Diabolus_Boots
- Diabolus_Manteau
Script: |
bonus bMaxHPRate,6;
- Combos:
- Combo:
- Beach_Sandal
- Beach_Manteau
Script: |
bonus bFlee,5;
- Combos:
- Combo:
- Morpheus's_Shawl
- Morpheus's_Ring
- Morpheus's_Armlet
- Morpheus's_Hood
Script: |
bonus bInt,5;
bonus bMdef,11;
bonus bMaxSPrate,20;
bonus bNoCastCancel;
bonus bCastrate,25;
- Combos:
- Combo:
- Morrigane's_Manteau
- Morrigane's_Belt
- Morrigane's_Pendant
- Morrigane's_Helm
Script: |
bonus bStr,2;
bonus bLuk,9;
bonus bCritical,13;
bonus bBaseAtk,18;
bonus bFlee2,13;
- Combos:
- Combo:
- Clip
- Spiritual_Ring
- Combo:
- Clip
- Spiritual_Ring_C
- Combo:
- Clip
- Spiritual_Ring_M
- Combo:
- Rosary
- Spiritual_Ring
- Combo:
- Rosary
- Spiritual_Ring_C
- Combo:
- Rosary
- Spiritual_Ring_M
- Combo:
- Rosary_
- Spiritual_Ring
- Combo:
- Rosary_
- Spiritual_Ring_C
- Combo:
- Rosary_
- Spiritual_Ring_M
Script: |
bonus2 bSkillAtk,"AL_HEAL",50;
bonus2 bSkillAtk,"PR_MAGNUS",30;
bonus bSPrecovRate,9;
- Combos:
- Combo:
- Ring_Of_Rogue
- Cold_Heart
Script: |
bonus2 bAddSize,Size_Medium,8;
bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2;
- Combos:
- Combo:
- Ring_Of_Rogue
- Black_Cat
Script: |
bonus2 bAddSize,Size_Large,8;
bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2;
bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2;
- Combos:
- Combo:
- Ring_Of_Flame_Lord
- Ring_Of_Resonance
Script: |
bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1;
bonus3 bAutoSpell,"PR_LEXAETERNA",1,20;
bonus3 bAutoSpell,"AS_SONICBLOW",5,50;
bonus3 bAutoSpell,"MO_INVESTIGATE",5,20;
bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50;
- Combos:
- Combo:
- Medal_Swordman
- Krieger_Ring1
- Combo:
- Medal_Thief
- Krieger_Ring1
- Combo:
- Medal_Acolyte
- Krieger_Ring1
- Combo:
- Medal_Mage
- Krieger_Ring1
- Combo:
- Medal_Archer
- Krieger_Ring1
- Combo:
- Medal_Merchant
- Krieger_Ring1
- Combo:
- Medal_Gunner
- Krieger_Ring1
Script: |
bonus2 bAddClass,Class_All,5;
bonus bMatkRate,3;
bonus bHealPower,5;
- Combos:
- Combo:
- Icarus_Wing
- Bowman_Scarf
Script: |
bonus bUseSPrate,-25;
- Combos:
- Combo:
- Shaman_Ring
- Shaman_Earing
- Shaman's_Hair_Ornament
Script: |
bonus bMaxHP,300;
bonus bMatkRate,5;
bonus2 bSubEle,Ele_Neutral,5;
- Combos:
- Combo:
- Dark_Knight_Belt
- Dark_Knight_Glove
- Dark_Knight_Mask
- Combo:
- Dark_Knight_Belt
- Dark_Knight_Glove
- Dark_Knight_MaskB
Script: |
bonus bMatkRate,10;
bonus bInt,5;
bonus2 bSubRace,RC_Angel,10;
- Combos:
- Combo:
- Poring_Card
- Mastering_Card
- Combo:
- Lunatic_Card
- Eclipse_Card
- Combo:
- Chonchon_Card
- Dragon_Fly_Card
- Combo:
- Roda_Frog_Card
- Toad_Card
- Combo:
- Rocker_Card
- Vocal_Card
- Combo:
- Wolf_Card
- Vagabond_Wolf_Card
Script: |
bonus bFlee,18;
- Combos:
- Combo:
- Skeleton_Card
- Skel_Prisoner_Card
Script: |
bonus2 bAddEffWhenHit,Eff_Sleep,600;
- Combos:
- Combo:
- Tarou_Card
- Cramp_Card
Script: |
bonus bStr,3;
- Combos:
- Combo:
- Pecopeco_Card
- Grand_Peco_Card
Script: |
bonus bDef,3;
bonus bVit,3;
- Combos:
- Combo:
- Muka_Card
- Raggler_Card
- Baby_Leopard_Card
- Zipper_Bear_Card
- Mole_Card
Script: |
bonus bStr,4;
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus2 bSkillAtk,"MC_MAMMONITE",20;
bonus bSPDrainValue,1;
if (BaseJob == Job_Alchemist) {
bonus3 bAutoSpell,"BS_ADRENALINE",1,10;
bonus2 bAddMonsterDropItem,7139,3;
bonus2 bAddMonsterDropItem,905,10;
}
- Combos:
- Combo:
- Stainer_Card
- Wander_Man_Card
- Shinobi_Card
- Wild_Rose_Card
- Whikebain_Card
Script: |
bonus bStr,6;
bonus bAgi,4;
bonus2 bSkillAtk,"RG_BACKSTAP",10;
if (getskilllv("RG_STRIPARMOR") == 5)
bonus3 bAutoSpell,"RG_STRIPARMOR",5,50;
if (BaseJob == Job_Rogue) {
bonus bUseSPrate,-20;
bonus3 bAutoSpell,"RG_INTIMIDATE",1,-20;
}
- Combos:
- Combo:
- BigFoot_Card
- Grizzly_Card
Script: |
bonus2 bAddEffWhenHit,Eff_Blind,600;
- Combos:
- Combo:
- Mummy_Card
- Ancient_Mummy_Card
Script: |
bonus bPerfectHitAddRate,20;
- Combos:
- Combo:
- Nightmare_Card
- Nightmare_Terror_Card
Script: |
bonus2 bAddEffWhenHit,Eff_Curse,600;
- Combos:
- Combo:
- Crab_Card
- Aster_Card
- Shellfish_Card
Script: |
bonus3 bAddMonsterDropItem,544,RC_Fish,3000;
bonus2 bAddEle,Ele_Water,30;
- Combos:
- Combo:
- Dark_Lord_Card
- Dark_Illusion_Card
Script: |
bonus bMaxHPrate,20;
bonus bMaxSPrate,20;
bonus bCastrate,-10;
- Combos:
- Combo:
- The_Paper_Card
- Wander_Man_Card
- Shinobi_Card
- Wild_Rose_Card
- Dancing_Dragon_Card
Script: |
bonus bAgi,5;
bonus bStr,5;
bonus bAspdRate,5;
bonus bSpeedRate,25;
bonus bSPDrainValue,1;
if (BaseClass == Job_Thief)
bonus bNoGemStone;
- Combos:
- Combo:
- Dragon_Tail_Card
- Merman_Card
- Anolian_Card
- Alligator_Card
- Cruiser_Card
Script: |
bonus bAgi,5;
bonus bDex,3;
bonus bLongAtkRate,20;
bonus bPerfectHitAddRate,20;
if (BaseClass == Job_Archer) {
bonus2 bExpAddRace,RC_Brute,5;
bonus2 bComaRace,RC_Brute,100;
bonus2 bComaRace,RC_Player_Doram,100;
}
- Combos:
- Combo:
- Dragon_Tail_Card
- Anolian_Card
- Alligator_Card
- Cruiser_Card
- Ferus__Card
Script: |
bonus bDex,5;
bonus2 bSkillAtk,"CG_ARROWVULCAN",5;
bonus2 bSkillAtk,"DC_THROWARROW",10;
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10;
if (BaseJob == Job_Bard || BaseJob == Job_Dancer)
bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50;
- Combos:
- Combo:
- Rideword_Card
- Live_Peach_Tree_Card
- Geographer_Card
- Cookie_Card
- Fur_Seal_Card
Script: |
bonus bVit,10;
bonus bCastrate,-10;
bonus bUseSPRate,-10;
if (BaseClass == Job_Acolyte) {
bonus2 bExpAddRace,RC_Undead,5;
bonus2 bExpAddRace,RC_Demon,5;
bonus2 bSubRace,RC_Undead,30;
bonus2 bSubRace,RC_Demon,30;
}
- Combos:
- Combo:
- Rideword_Card
- Cookie_Card
- Fur_Seal_Card
- Waste_Stove_Card
Script: |
bonus bStr,3;
bonus bMaxSP,80;
bonus bBaseAtk,25;
bonus3 bAutoSpell,"AL_CRUCIS",5,10;
bonus2 bSkillAtk,"MO_EXTREMITYFIST",10;
if (BaseJob == Job_Monk) {
bonus bUseSPrate,-10;
bonus bNoCastCancel;
}
- Combos:
- Combo:
- Raggler_Card
- Mystcase_Card
- Baby_Leopard_Card
- Zipper_Bear_Card
- Hylozoist_Card
Script: |
bonus bLuk,10;
bonus bSPDrainValue,2;
bonus2 bSkillAtk,42,20;
if (BaseClass == Job_Merchant) {
bonus2 bAddMonsterDropItem,617,5;
bonus bMagicDamageReturn,20;
}
- Combos:
- Combo:
- Loli_Ruri_Card
- Miyabi_Ningyo_Card
- Wicked_Nymph_Card
- Parasite_Card
- Harpy_Card
- Blood_Butterfly_Card
Script: |
bonus bMaxHP,500;
bonus bDef,5;
bonus bMdef,5;
bonus2 bSkillAtk,14,10;
bonus2 bSkillAtk,19,10;
bonus2 bSkillAtk,20,10;
if (BaseClass == Job_Mage) {
bonus bMatkRate,3;
bonus bCastrate,-15;
}
- Combos:
- Combo:
- Lude_Card
- Quve_Card
Script: |
bonus bMaxHP,300;
bonus bMaxSP,60;
- Combos:
- Combo:
- Miyabi_Ningyo_Card
- Wicked_Nymph_Card
- Harpy_Card
- Blood_Butterfly_Card
- Novus__Card
Script: |
bonus bInt,3;
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10;
bonus2 bSkillAtk,"MG_THUNDERSTORM",10;
if (BaseJob == Job_Sage) {
bonus bMagicDamageReturn,20;
bonus2 bAddMonsterDropItem,716,100;
bonus2 bAddMonsterDropItem,715,100;
bonus bCastrate,-20;
}
- Combos:
- Combo:
- Succubus_Card
- Incubus_Card
Script: |
bonus bHPrecovRate,30;
bonus bSPrecovRate,30;
bonus bVit,4;
bonus bInt,4;
- Combos:
- Combo:
- Solider_Card
- Assulter_Card
- Permeter_Card
- Freezer_Card
- Heater_Card
Script: |
bonus bStr,10;
bonus bMaxHPrate,20;
bonus bHPrecovRate,50;
bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3;
bonus2 bAddMonsterDropItem,501,500;
if (BaseClass == Job_Swordman)
bonus2 bAddItemGroupHealRate,IG_Potion,50;
- Combos:
- Combo:
- C_Tower_Manager_Card
- Alarm_Card
- Clock_Card
- Punk_Card
Script: |
bonus bDef,3;
bonus bMdef,3;
- Combos:
- Combo:
- Owl_Duke_Card
- Owl_Baron_Card
Script: |
bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20;
- Combos:
- Combo:
- Injustice_Card
- Zherlthsh_Card
Script: |
bonus bBaseAtk,20;
bonus bLuk,3;
- Combos:
- Combo:
- Permeter_Card
- Freezer_Card
- Heater_Card
- Archdam_Card
Script: |
bonus bInt,1;
bonus bStr,1;
bonus bDef,2;
bonus bSPrecovRate,10;
bonus2 bSkillAtk,"PA_SHIELDCHAIN",10;
bonus2 bSkillAtk,"PA_SACRIFICE",10;
bonus bCastrate,-10;
if (BaseJob == Job_Crusader)
bonus bDefEle,Ele_Holy;
- Combos:
- Combo:
- Garm_Baby_Card
- Garm_Card
Script: |
bonus3 bAutoSpell,"MG_FROSTDIVER",3,250;
- Combos:
- Combo:
- Zombie_Slaughter_Card
- Ragged_Zombie_Card
Script: |
bonus2 bSPGainRace,RC_DemiHuman,2;
bonus2 bSPGainRace,RC_Player_Human,2;
- Combos:
- Combo:
- Blush
- Necktie
Script: |
bonus bAspdRate,3;
bonus bCastrate,3;
- Combos:
- Combo:
- Ear_Of_Devil's_Wing
- Darkness_Helm_J
Script: |
bonus bStr,1;
bonus bAtkRate,5;
- Combos:
- Combo:
- Ear_Of_Angel's_Wing
- Darkness_Helm_J
Script: |
bonus bStr,1;
bonus bAspdRate,2;
- Combos:
- Combo:
- Alarm_Mask
- Wit_Pumpkin_Hat
Script: |
bonus2 bAddMonsterDropItem,12192,1;
bonus2 bAddMonsterDropItem,538,1;
bonus2 bAddItemHealRate,12192,100;
bonus2 bAddItemHealRate,538,100;
- Combos:
- Combo:
- Hahoe_Mask
- Wit_Pumpkin_Hat
Script: |
bonus bAspdRate,5;
autobonus "{ bonus bAtk,50; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }";
- Combos:
- Combo:
- Pecopeco_Wing_Ears
- Darkness_Helm_J
Script: |
bonus bAgi,1;
bonus bFlee,3;
- Combos:
- Combo:
- Black_Glasses
- Darkness_Helm_J
Script: |
bonus bInt,1;
bonus bMatkRate,2;
- Combos:
- Combo:
- Twilight_Desert
- Sandstorm
Script: |
bonus bMaxSP,20;
bonus bMaxHPRate,5;
bonus bHit,10;
bonus2 bAddSize,Size_Large,30;
autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";