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96 lines
6.0 KiB
YAML
96 lines
6.0 KiB
YAML
4 months ago
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# This file is a part of rAthena.
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# Copyright(C) 2021 rAthena Development Team
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# https://rathena.org - https://github.com/rathena
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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#
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###########################################################################
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# Item Database
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###########################################################################
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#
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# Item Settings
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#
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###########################################################################
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# - Id Item ID.
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# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
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# Name Name in English for displaying as output.
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# Type Item type. (Default: Etc)
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# SubType Weapon, Ammo or Card type. (Default: 0)
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# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
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# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
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# Weight Item weight. Each 10 is 1 weight. (Default: 0)
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# Attack Weapon's attack. (Default: 0)
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# MagicAttack Weapon's magic attack. (Default: 0)
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# Defense Armor's defense. (Default: 0)
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# Range Weapon's attack range. (Default: 0)
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# Slots Available slots in item. (Default: 0)
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# Jobs Jobs that can equip the item. (Map default is 'All: true')
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# Classes Upper class types that can equip the item. (Map default is 'All: true')
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# Gender Gender that can equip the item. (Default: Both)
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# Locations Equipment's placement. (Default: None)
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# WeaponLevel Weapon level. (Default: 1 for Weapons)
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# ArmorLevel Armor level. (Default: 1 for Armors)
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# EquipLevelMin Minimum required level to equip. (Default: 0)
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# EquipLevelMax Maximum level that can equip. (Default: 0)
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# Refineable If the item can be refined. (Default: false)
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# Gradable If the item can be graded. (Default: false)
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# View View sprite of an item. (Default: 0)
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# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
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# Flags: Item flags. (Default: null)
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# BuyingStore If the item is available for Buyingstores. (Default: false)
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# DeadBranch If the item is a Dead Branch. (Default: false)
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# Container If the item is part of a container. (Default: false)
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# UniqueId If the item is a unique stack. (Default: false)
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# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
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# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
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# NoConsume If the item is consumed on use. (Default: false)
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# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
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# Delay: Item use delay. (Default: null)
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# Duration Duration of delay in seconds.
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# Status Status Change used to track delay. (Default: None)
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# Stack: Item stack amount. (Default: null)
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# Amount Maximum amount that can be stacked.
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# Inventory If the stack is applied to player's inventory. (Default: true)
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# Cart If the stack is applied to the player's cart. (Default: false)
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# Storage If the stack is applied to the player's storage. (Default: false)
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# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
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# NoUse: Conditions when the item is unusable. (Default: null)
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# Override Group level to override these conditions. (Default: 100)
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# Sitting If the item can not be used while sitting. (Default: false)
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# Trade: Trade restrictions. (Default: null)
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# Override Group level to override these conditions. (Default: 100)
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# NoDrop If the item can not be dropped. (Default: false)
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# NoTrade If the item can not be traded. (Default: false)
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# TradePartner If the item can not be traded to the player's partner. (Default: false)
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# NoSell If the item can not be sold. (Default: false)
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# NoCart If the item can not be put in a cart. (Default: false)
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# NoStorage If the item can not be put in a storage. (Default: false)
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# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
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# NoMail If the item can not be put in a mail. (Default: false)
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# NoAuction If the item can not be put in an auction. (Default: false)
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# Script Script to execute when the item is used/equipped. (Default: null)
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# EquipScript Script to execute when the item is equipped. (Default: null)
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# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
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###########################################################################
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Header:
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Type: ITEM_DB
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Version: 3
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Footer:
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Imports:
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- Path: db/pre-re/item_db_usable.yml
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- Path: db/pre-re/item_db_equip.yml
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- Path: db/pre-re/item_db_etc.yml
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