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138 lines
4.7 KiB
Plaintext
138 lines
4.7 KiB
Plaintext
4 months ago
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//===== rAthena Script =======================================
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//= War of Emperium (Prontera) - Fadhgridh
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= NPCs that relate to Prontera Guild Castle 3
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//===== Additional Comments: =================================
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//= 1.0 First Version. No longer uses functions. [L0ne_W0lf]
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//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf]
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//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf]
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//= 1.3 Removed dialog from interior flags. [L0ne_W0lf]
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//= 1.4 Partially rewrote Script. [Masao]
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//============================================================
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// Guild Flags (Outside Castle)
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//============================================================
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- script Fadhgridh#1::OutsideFlagsPR3 722,{
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set .@GID, GetCastleData("prtg_cas03",1);
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if (.@GID == 0) {
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mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
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mes " ";
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mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
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mes "We declare that";
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mes "there is no formal master of this castle.";
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mes " ";
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mes "2. To the one who can ";
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mes "overcome all trials";
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mes "and destroy the Emperium,";
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mes "the king will endow the one with";
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mes "ownership of this castle.";
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close;
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}
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if (getcharid(2) == .@GID) {
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mes "[ Echoing Voice ]";
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mes "Brave ones...";
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mes "Do you wish to return to your honorable place?";
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next;
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if(select("Return to the guild castle.:Quit.") == 1) {
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close2;
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if (getcharid(2) == GetCastleData("prtg_cas03",1)) {
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warp "prtg_cas03",181,215;
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end;
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}
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end;
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}
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close;
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}
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mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
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mes " ";
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mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
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mes "we approve that this place is in";
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mes "the private prossession of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild.";
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mes " ";
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mes "2. The guild Master of ^ff0000"+GetGuildName(.@GID)+"^000000 Guild is";
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mes "^ff0000"+GetGuildMaster(.@GID)+"^000000";
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mes "If there is anyone who objects to this,";
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mes "prove your strength and honor with a steel blade in your hand.";
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close;
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OnRecvCastlePt03:
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FlagEmblem GetCastleData("prtg_cas03",1);
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end;
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}
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prt_gld,147,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#1-2 722
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prt_gld,147,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#2 722
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prt_gld,158,140,4 duplicate(OutsideFlagsPR3) Fadhgridh#3 722
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prt_gld,158,136,4 duplicate(OutsideFlagsPR3) Fadhgridh#4 722
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// Guild Flags (Inside Castle)
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//============================================================
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- script Fadhgridh#5::InsideFlagsPR3 722,{
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end;
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OnRecvCastlePt03:
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FlagEmblem GetCastleData("prtg_cas03",1);
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end;
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}
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prtg_cas03,168,28,4 duplicate(InsideFlagsPR3) Fadhgridh#5-2 722
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prtg_cas03,182,28,4 duplicate(InsideFlagsPR3) Fadhgridh#6 722
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prtg_cas03,43,50,4 duplicate(InsideFlagsPR3) Fadhgridh#7 722
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prtg_cas03,48,50,4 duplicate(InsideFlagsPR3) Fadhgridh#8 722
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prtg_cas03,43,58,4 duplicate(InsideFlagsPR3) Fadhgridh#9 722
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prtg_cas03,48,58,4 duplicate(InsideFlagsPR3) Fadhgridh#10 722
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prtg_cas03,158,210,4 duplicate(InsideFlagsPR3) Fadhgridh#11 722
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prtg_cas03,169,210,4 duplicate(InsideFlagsPR3) Fadhgridh#12 722
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prtg_cas03,162,201,4 duplicate(InsideFlagsPR3) Fadhgridh#13 722
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prtg_cas03,165,201,4 duplicate(InsideFlagsPR3) Fadhgridh#14 722
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// Guild Flag (Town)
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//============================================================
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prontera,143,203,2 duplicate(InsideFlagsPR3) Fadhgridh#15 722
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// Kafra Employee
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//============================================================
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prtg_cas03,181,215,4 duplicate(guildkafra) Kafra Staff#prtg_cas03 117
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// Steward
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//============================================================
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prtg_cas03,51,100,4 duplicate(cm) Sttick#prtg_cas03 55
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// Treasure Room Exit
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//============================================================
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prtg_cas03,193,130,0 script #Lever_PR03 111,{
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mes " ";
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mes "There's a small lever. Will you pull it?";
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next;
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if(select("Pull.:Do not.") == 1) {
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close2;
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warp "prtg_cas03",51,101;
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end;
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}
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close;
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}
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// Guild Dungeon Switch
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//============================================================
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prtg_cas03,5,70,0 duplicate(gdlever) #prtg_cas03 111
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// Guild Treasure Spawns
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//============================================================
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prtg_cas03,189,132,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas03 -1
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// AGIT Manager
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//============================================================
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prtg_cas03,17,221,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas03 -1
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// Guardians
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//============================================================
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prtg_cas03,51,100,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas03 -1
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