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924 lines
29 KiB
Plaintext
924 lines
29 KiB
Plaintext
4 months ago
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//===== rAthena Script =======================================
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//= Orc's Memory
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.7
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Relive the memory of an orc.
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//===== Additional Comments: =================================
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//= 1.0 First version. [L0ne_W0lf]
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//= 1.1 First round of bugfixes. (bugreport:3928) [L0ne_W0lf]
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//= Fixed some npcs calling wrong events.
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//= Fixed Depraved Orc Spirit spawn point
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//= Fixed an NPC that was never being enabled.
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//= 1.1a Second round from bugreport. (bugreport:3928) [L0ne_W0lf]
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//= Fixed first warp never enabling, issue not seen
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//= because of a local source mod.
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//= Corrected the IDs for the Vengeful Orc Spirit and
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//= Shaman Cargalache, copy/paste fail.
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//= Changed spawn point for dungeon according to spawn
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//= point on iRO.
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//= 1.2 More bugfixes, mostly typos. :O (bugreport:3944) [L0ne_W0lf]
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//= Fixed some varaibles (types/values) as well.
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//= 1.3 Disabled an exploit related to the orc hero spawn. [L0ne_W0lf]
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//= Corrected the variable type for party leader name.
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//= 1.4 Fixed donpcevent calling non-existant npc. (bugreport:4039) [L0ne_W0lf]
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//= 1.5 Fixed a checkquest condition never setting quest. [L0ne_W0lf]
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//= 1.6 Added 'instance_check_party' command to the script for proper checking if
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//= the invoking party meets the requirements to join the Memorial Dungeon.
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//= 1.7 Instance system rewrite. [Euphy]
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//============================================================
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// Entrance
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//============================================================
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gef_fild10,242,202,0 script Dimensional Gorge Piece 406,{
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set .@party_id,getcharid(1);
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set .@md_name$,"Orc's Memory";
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if (!instance_check_party(.@party_id,2,30,80)) {
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mes "Only users between Levels ^ff000030 ~ 80^000000 can enter this Dungeon.";
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close;
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}
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set .@orctime,checkquest(12059,PLAYTIME);
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if (.@orctime == -1) {
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if (is_party_leader() == true) {
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mes "Party status confirmed. Would you like to book entrance to the "+.@md_name$+"?";
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next;
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switch(select("Reserve the "+.@md_name$+":Enter the Dungeon:Cancel")) {
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case 1:
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if (instance_create(.@md_name$) < 0) {
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mes "Party Name: "+ getpartyname(.@party_id);
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mes "Party Leader: "+strcharinfo(0);
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mes "^0000ff"+.@md_name$+" ^000000 - Reservation Failed.";
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close;
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}
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mes "^0000ff"+.@md_name$+"^000000- Attempting to book an entrance";
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mes "After making a reservation, you have to select 'Enter the Dungeon' from the menu if you wish to enter the "+.@md_name$+".";
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close;
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case 2:
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callsub L_Enter,0;
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case 3:
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close;
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}
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}
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if(select(.@md_name$ + " Enter the Memorial Dungeon:Cancel") == 2)
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end;
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callsub L_Enter,1;
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} else if (.@orctime == 0 || .@orctime == 1) {
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mes "You can enter the Dungeon if it has been generated.";
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next;
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if(select("Enter the Dungeon "+.@md_name$+":Cancel") == 2)
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close;
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callsub L_Enter,0;
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} else if (.@orctime == 2) {
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mes "^0000ffAll records and after-effects related to the Orc's Memory Dungeon are deleted. You can now regenerate or re-enter the dungeon.^000000";
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erasequest 12059;
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close;
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}
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mes "In order to generate a dungeon you must be the Party Leader and have at least 2 members in the party.";
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close;
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L_Enter:
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switch(instance_enter("Orc's Memory")) {
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case IE_OTHER:
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mes "An unknown error has occurred.";
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close;
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case IE_NOINSTANCE:
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mes "Memorial Dungeon Orc's Memory does not exist.";
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mes "Memorial Dungeon has been destroyed by the Party Leader, or because of the time limit. Please try again after 2 hours.";
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close;
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case IE_NOMEMBER:
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mes "Only a member of the party can enter the Memorial Dungeon.";
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close;
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case IE_OK:
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mapannounce "gef_fild10", getpartyname( getcharid(1) ) +" party's member "+strcharinfo(0)+" has entered the Orc's Memory.",bc_map,"0x00ff99";
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if (checkquest(12059) == -1) setquest 12059;
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//warp "1@orcs",179,15;
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if (getarg(0) == 0) close;
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else end;
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}
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}
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gef_fild10,238,202,6 script Mad Scientist#orc 865,{
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if (BaseLevel < 50) {
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mes "The Mad Scientist doesn't seem to notice you and keeps mumbling to himself...";
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close;
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}
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if (mad == 0) {
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mes "[Mad Scientist]";
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mes "Haha, no Orcs are coming near me!";
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mes "The power of the Dimensional Gorge is undefeatable!!";
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next;
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switch(select("Orcs don't attack you?:You wish!")) {
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case 1:
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mes "[Mad Scientist]";
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mes "Yeah, yeah.. I know it's hard to belive. I don't blame ya.";
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mes "I used to study the Dimensional Gorge discovered near Morocc.";
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mes "According to my research, the minerals found there have enormous power inside them!";
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next;
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break;
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case 2:
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mes "[Mad Scientist]";
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mes "You are a pretty distrustful person, huh?";
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next;
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break;
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}
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select("Oh? Like what, travel to alternate space?");
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mes "[Mad Scientist]";
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mes "Very smart! I have actually just done that! See that statue over there? It's not your normal Monolith!";
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next;
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mes "[Mad Scientist]";
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mes "I have created it with a combination of our technology and the unlimited energy I discovered from the Gorge! Want to try it?";
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next;
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select("...Um, that doesn't sound legal?");
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mes "[Mad Scientist]";
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mes "Hey, since when did something so interesting have to be legal!? How about it! You can talk to the Orcs! C'mon!";
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next;
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mes "[Mad Scientist]";
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mes "Chances are they'll just give you lots of instructions once they see you, so just wing it! They're always saying the same thing, to the point where I memorized them!";
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next;
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switch(select("Alright... What do I do?:Umm, maybe not.")) {
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case 1:
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mes "[Mad Scientist]";
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mes "Very good! Just sit in the hands of this statue! And try to act natural when you're in there!";
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set mad,1;
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close;
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case 2:
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mes "[Mad Scientist]";
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mes "Oh fine, be that way!";
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close;
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}
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} else if (mad == 1) {
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mes "[Mad Scientist]";
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mes "Hmm? Put your hand on that Monemus Statue if you want to experience traveling through dimensions!";
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close;
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} else {
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set mad,1;
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end;
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}
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}
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// Orc's Memory Floor 1
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//============================================================
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1@orcs,180,30,0 script #Resurrect Monsters1 844,{
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end;
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OnInstanceInit:
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disablenpc instance_npcname("#Resurrect Monsters1");
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end;
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OnDisable:
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stopnpctimer;
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killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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end;
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OnEnable:
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enablenpc instance_npcname("#Resurrect Monsters1");
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monster instance_mapname("1@orcs"),0,0,"Orc Warrior",1023,30,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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end;
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OnMyMobDead:
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set .@map$, instance_mapname("1@orcs");
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set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead");
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if (.@mob_dead_num > 0) {
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set .@mob_ran,rand(1,30);
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if (.@mob_ran > 29) {
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monster .@map$,0,0,"Orc Warrior",1023,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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}
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else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
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monster .@map$,0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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if (rand(1,10) == 9) {
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mapannounce .@map$, "High Orc: We need more defenses! Get more people here!",bc_map,"0xff4444";
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}
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}
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else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
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areamonster .@map$,41,91,51,81,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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if (rand(1,10) == 9) {
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mapannounce .@map$, "Where are the High Orcs!? Get them to stop the enemies!",bc_map,"0xff4444";
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}
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}
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else {
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areamonster .@map$,17,187,27,177,"High Orc",1213,.@mob_dead_num,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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if (rand(1,5) == 3) {
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mapannounce .@map$, "Caution: The army's starting to concentrate at Zone No. 4.",bc_map,"0x77ff77";
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}
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if (rand(1,100) == 50) {
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initnpctimer;
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}
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}
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}
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end;
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OnTimer10:
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mapannounce instance_mapname("1@orcs"), "Shouts of the Chief Orc of Safeguards: Looks like this will take longer than expected. Summon the Stalactic Golems!",bc_map,"0xff4444";
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end;
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OnTimer4010:
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set .@map$, instance_mapname("1@orcs");
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mapannounce .@map$, "Stalactic Golems are digging out of the deep underground.",bc_map,"0x77ff77";
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areamonster .@map$,17,187,27,177,"Stalactic Golem",1278,20,instance_npcname("#Resurrect Monsters1")+"::OnMyMobDead";
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stopnpctimer;
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end;
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}
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1@orcs,180,30,0 script #Resurrect Monsters2 844,{
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end;
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OnInstanceInit:
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disablenpc instance_npcname("#Resurrect Monsters2");
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end;
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OnDisable:
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killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
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end;
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OnEnable:
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enablenpc instance_npcname("#Resurrect Monsters2");
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monster instance_mapname("1@orcs"),0,0,"Trained Wolf",1106,15,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
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end;
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OnMyMobDead:
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set .@map$, instance_mapname("1@orcs");
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set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead");
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if (rand(1,30) > 15) {
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if (.@mob_dead_num > 0) {
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monster .@map$,0,0,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
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}
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}
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else {
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if (.@mob_dead_num > 0) {
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areamonster .@map$,17,187,27,177,"Trained Wolf",1106,.@mob_dead_num,instance_npcname("#Resurrect Monsters2")+"::OnMyMobDead";
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}
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}
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end;
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}
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1@orcs,180,30,0 script #Resurrect Monsters3 844,{
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end;
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OnInstanceInit:
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disablenpc instance_npcname("#Resurrect Monsters3");
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end;
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OnDisable:
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killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
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end;
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OnEnable:
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enablenpc instance_npcname("#Resurrect Monsters3");
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monster instance_mapname("1@orcs"),0,0,"Orc Archer",1189,15,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
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end;
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OnMyMobDead:
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set .@map$, instance_mapname("1@orcs");
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set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead");
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set .@mob_ran,rand(1,30);
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if (.@mob_ran > 29) {
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if (.@mob_dead_num > 0) {
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monster .@map$,0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
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}
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}
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else if ((.@mob_ran > 26) && (.@mob_ran < 30)) {
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if (.@mob_dead_num > 0) {
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areamonster .@map$,43,155,47,159,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
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if (rand(1,3) == 3) {
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mapannounce .@map$, "High Orc: Attack them from behind! Cut off their support!",bc_map,"0xff4444";
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}
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}
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}
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else {
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if (.@mob_dead_num > 0) {
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areamonster .@map$,17,187,27,177,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#Resurrect Monsters3")+"::OnMyMobDead";
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}
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}
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end;
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}
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1@orcs,180,30,0 script #Resurrect Monsters4 844,{
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end;
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OnInstanceInit:
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enablenpc instance_npcname("#Resurrect Monsters4");
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areamonster instance_mapname("1@orcs"),98,35,178,115,"Anopheles",1627,10,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead";
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end;
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OnMyMobDead:
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set .@map$, instance_mapname("1@orcs");
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set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead");
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if (.@mob_dead_num > 0) {
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monster .@map$,0,0,"Anopheles",1627,.@mob_dead_num,instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead";
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}
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end;
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OnDisable:
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killmonster instance_mapname("1@orcs"),instance_npcname("#Resurrect Monsters4")+"::OnMyMobDead";
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end;
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}
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1@orcs,180,29,4 script Kruger#1-1 433,{
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donpcevent instance_npcname("Kruger#1-2")+"::OnEnable";
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end;
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}
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1@orcs,180,29,4 script Kruger#1-2 433,{
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end;
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OnInstanceInit:
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disablenpc instance_npcname("Kruger#1-2");
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end;
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OnEnable:
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disablenpc instance_npcname("Kruger#1-1");
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enablenpc instance_npcname("Kruger#1-2");
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initnpctimer;
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end;
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OnTimer10:
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mapannounce instance_mapname("1@orcs"), "Kruger: Damn... What took you so long!! I don't have all day!!",bc_map,"0xffff00";
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end;
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OnTimer5710:
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mapannounce instance_mapname("1@orcs"), "Kruger: My plan was to let our comrades open the gate, but it's all ruined since I got busted by the Orc Shaman.",bc_map,"0xffff00";
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end;
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OnTimer14610:
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mapannounce instance_mapname("1@orcs"), "Shouts of the Chief Orc of Safeguards: I smell a rat.. Send some patrols to the entrance!!",bc_map,"0xff4444";
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end;
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OnTimer20210:
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mapannounce instance_mapname("1@orcs"), "Kruger: Darn it.. They'll be here any minute. Ok. Listen to me now.",bc_map,"0xffff00";
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end;
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OnTimer24910:
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mapannounce instance_mapname("1@orcs"), "Kruger: The Orc Shaman has sealed the 1st basement by dividing it into 4 zones. Each zone has one Enchanted Orc who has the power to unseal the next zone.",bc_map,"0xffff00";
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end;
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OnTimer34310:
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mapannounce instance_mapname("1@orcs"), "Kruger: Find those Enchanted Orcs and get rid of them to move to the next zone.",bc_map,"0xffff00";
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end;
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OnTimer39710:
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||
|
mapannounce instance_mapname("1@orcs"), "Kruger: Try to avoid encountering Orcs other then the Enchanted ones. Everytime you kill a normal Orc, High Orcs will gather at the last path to the 2nd floor.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer49210:
|
||
|
mapannounce instance_mapname("1@orcs"), "Kruger: In the worst case, the path to the 2nd floor could be completely blocked. For your own sake, you should be as sneaky as possible.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer56310:
|
||
|
mapannounce instance_mapname("1@orcs"), "Mission: Sneak in and get rid of the 'Enchanted Orcs'. Avoiding battles with other Orcs is the best way of getting into the 2nd floor.",bc_map,"0x44ffff";
|
||
|
donpcevent instance_npcname("#Resurrect Monsters1")+"::OnEnable";
|
||
|
donpcevent instance_npcname("#Resurrect Monsters2")+"::OnEnable";
|
||
|
donpcevent instance_npcname("#Resurrect Monsters3")+"::OnEnable";
|
||
|
disablenpc instance_npcname("Kruger#1-2");
|
||
|
end;
|
||
|
|
||
|
OnTimer60000:
|
||
|
areamonster instance_mapname("1@orcs"),137,83,143,89,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
|
||
|
}
|
||
|
|
||
|
1@orcs,168,125,0 script B1 Area 1 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("B1 Area 1");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("B1 Area 1");
|
||
|
areamonster instance_mapname("1@orcs"),103,105,109,111,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead1";
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("1@orcs"),168,130;
|
||
|
end;
|
||
|
|
||
|
OnContinue:
|
||
|
donpcevent instance_npcname("B1 Area 2")+"::OnEnable";
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer10300:
|
||
|
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: The Orcs here used to be my companions. They just lost their will ever since the Orc Shaman started to control them with her magic.",bc_map,"0xff4499";
|
||
|
end;
|
||
|
|
||
|
OnTimer18700:
|
||
|
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: There's nothing we can do but to defeat the Orc Shaman if we want to save the remaining tribes.",bc_map,"0xff4499";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
1@orcs,89,94,0 script B1 Area 2 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("B1 Area 2");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("B1 Area 2");
|
||
|
areamonster instance_mapname("1@orcs"),32,40,38,46,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead2";
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("1@orcs"),85,85;
|
||
|
end;
|
||
|
|
||
|
OnContinue:
|
||
|
donpcevent instance_npcname("B1 Area 3")+"::OnEnable";
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer30300:
|
||
|
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: I saw the bodies of our tribe. It seems that the Orc Shaman used those Orcs for her rituals.",bc_map,"0xff4499";
|
||
|
end;
|
||
|
|
||
|
OnTimer37600:
|
||
|
mapannounce instance_mapname("1@orcs"), "Kruger's Whisper: ... It all has to do with me. I am responsible for this evil.",bc_map,"0xff4499";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
1@orcs,38,105,0 script B1 Area 3 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("B1 Area 3");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("B1 Area 3");
|
||
|
areamonster instance_mapname("1@orcs"),19,177,25,183,"Enchanted Orc",1023,1,instance_npcname("B1 Area Mobs")+"::OnMyMobDead3";
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("1@orcs"),38,110;
|
||
|
end;
|
||
|
|
||
|
OnContinue:
|
||
|
donpcevent instance_npcname("B1 Area 4")+"::OnEnable";
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer30300:
|
||
|
mapannounce instance_mapname("1@orcs"), "Please, hang in there!",bc_map,"0xff4499";
|
||
|
end;
|
||
|
|
||
|
OnTimer32700:
|
||
|
mapannounce instance_mapname("1@orcs"), "We'll get some rest when we get to the 2nd basement after passing through here.",bc_map,"0xff4499";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
1@orcs,21,189,0 script B1 Area 4 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("B1 Area 4");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("B1 Area 4");
|
||
|
donpcevent instance_npcname("#Resurrect Monsters1")+"::OnDisable";
|
||
|
donpcevent instance_npcname("#Resurrect Monsters2")+"::OnDisable";
|
||
|
donpcevent instance_npcname("#Resurrect Monsters3")+"::OnDisable";
|
||
|
donpcevent instance_npcname("#Resurrect Monsters4")+"::OnDisable";
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("2@orcs"),32,171;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
1@orcs,1,1,0 script B1 Area Mobs -1,{
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead:
|
||
|
donpcevent instance_npcname("B1 Area 1")+"::OnEnable";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead1:
|
||
|
donpcevent instance_npcname("B1 Area 1")+"::OnContinue";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead2:
|
||
|
donpcevent instance_npcname("B1 Area 2")+"::OnContinue";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead3:
|
||
|
donpcevent instance_npcname("B1 Area 3")+"::OnContinue";
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
// Orc's Memory Floor 2
|
||
|
//============================================================
|
||
|
2@orcs,36,171,0 script #2Resurrect Monsters1 844,{
|
||
|
end;
|
||
|
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#2Resurrect Monsters1");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("#2Resurrect Monsters1");
|
||
|
monster instance_mapname("2@orcs"),0,0,"Vengeful Orc",1152,30,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
end;
|
||
|
|
||
|
OnDisable:
|
||
|
stopnpctimer;
|
||
|
killmonster instance_mapname("2@orcs"),instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
set .@mob_dead_num, 30 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead");
|
||
|
if (.@mob_dead_num > 0) {
|
||
|
set .@mob_ran,rand(1,30);
|
||
|
if (.@mob_ran > 29) {
|
||
|
monster .@map$,0,0,"Vengeful Orc",1152,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
}
|
||
|
else if ((.@mob_ran > 28) && (.@mob_ran < 30)) {
|
||
|
monster .@map$,0,0,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
}
|
||
|
else if ((.@mob_ran > 26) && (.@mob_ran < 29)) {
|
||
|
areamonster .@map$,157,112,167,122,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
if (rand(1,10) == 9) {
|
||
|
mapannounce .@map$, "Warning: High Orcs are gathering near area 3.",bc_map,"0xff4444";
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
areamonster .@map$,173,13,183,23,"High Orc",1213,.@mob_dead_num,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
if (rand(1,5) == 3) {
|
||
|
mapannounce .@map$, "Caution: The Forces have started to concentrate at the Shaman's Altar.",bc_map,"0x77ff77";
|
||
|
}
|
||
|
if (rand(1,70) == 50) {
|
||
|
initnpctimer;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
end;
|
||
|
|
||
|
OnTimer10:
|
||
|
mapannounce instance_mapname("2@orcs"), "Voice from somewhere: Foolish... Do you really think the altar would fall like that?",bc_map,"0xff4444";
|
||
|
end;
|
||
|
|
||
|
OnTimer4010:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
mapannounce .@map$, "[ Wraiths were summoned by an unknown power ]",bc_map,"0x77ff77";
|
||
|
areamonster .@map$,167,25,177,35,"Wraith",1475,30,instance_npcname("#2Resurrect Monsters1")+"::OnMyMobDead";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,36,171,0 script #2Resurrect Monsters3 844,{
|
||
|
end;
|
||
|
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#2Resurrect Monsters3");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("#2Resurrect Monsters3");
|
||
|
monster instance_mapname("2@orcs"),0,0,"Orc Zombie",1153,15,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
set .@mob_dead_num, 15 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead");
|
||
|
set .@mob_ran,rand(1,30);
|
||
|
if (.@mob_ran > 29) {
|
||
|
if (.@mob_dead_num > 0) {
|
||
|
monster .@map$,0,0,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
|
||
|
}
|
||
|
}
|
||
|
else if ((.@mob_ran > 6) && (.@mob_ran < 30)) {
|
||
|
if (.@mob_dead_num > 0) {
|
||
|
areamonster .@map$,168,10,184,26,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
|
||
|
if (rand(1,15) == 3) {
|
||
|
mapannounce .@map$, "Warning: Orc Archer teams are gathering near the altar.",bc_map,"0xff4444";
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (.@mob_dead_num > 0) {
|
||
|
areamonster .@map$,168,21,184,21,"Orc Archer",1189,.@mob_dead_num,instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
|
||
|
}
|
||
|
}
|
||
|
end;
|
||
|
|
||
|
OnDisable:
|
||
|
killmonster instance_mapname("2@orcs"),instance_npcname("#2Resurrect Monsters3")+"::OnMyMobDead";
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,180,30,0 script #2Resurrect Monsters4 844,{
|
||
|
end;
|
||
|
|
||
|
OnInstanceInit:
|
||
|
enablenpc instance_npcname("#2Resurrect Monsters4");
|
||
|
monster instance_mapname("2@orcs"),0,0,"Anopheles",1627,10,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
set .@mob_dead_num, 10 - mobcount(.@map$,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead");
|
||
|
if (.@mob_dead_num > 0) {
|
||
|
monster .@map$,0,0,"Anopheles",1627,1,instance_npcname("#2Resurrect Monsters4")+"::OnMyMobDead";
|
||
|
}
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,35,169,4 script Kruger#2-1 433,{
|
||
|
donpcevent instance_npcname("Kruger#2-2")+"::OnEnable";
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,35,169,4 script Kruger#2-2 433,{
|
||
|
end;
|
||
|
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("Kruger#2-2");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
disablenpc instance_npcname("Kruger#2-1");
|
||
|
enablenpc instance_npcname("Kruger#2-2");
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer10:
|
||
|
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: I'll tell you how to get to the Shaman's altar.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer3510:
|
||
|
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Do you see the braziers that light the path? Unseal the next zone by strengthening their flames.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer10710:
|
||
|
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Of course those monsters won't let you touch the braziers that easily.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer16310:
|
||
|
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: But still, try keep the battles not too noticable so the Shaman won't guard the altar with her army squad.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer21910:
|
||
|
mapannounce instance_mapname("2@orcs"), "Kruger's Whisper: Only the Party Leader can strengthen the flames, so protect your leader.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer23910:
|
||
|
mapannounce instance_mapname("2@orcs"), "Mission: Unseal the zone by lighting the braziers. They can only be lit in a certain order, so be careful.",bc_map,"0x4444ff";
|
||
|
donpcevent instance_npcname("#2Resurrect Monsters1")+"::OnEnable";
|
||
|
donpcevent instance_npcname("#2Resurrect Monsters3")+"::OnEnable";
|
||
|
donpcevent instance_npcname("Torch#1-1")+"::OnEnable";
|
||
|
disablenpc instance_npcname("Kruger#2-2");
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,26,164,0 script Torch#1-1 844,{
|
||
|
if (is_party_leader() == false) end;
|
||
|
progressbar "ffff00",5;
|
||
|
setarray .@id[0], atoi(charat(strnpcinfo(2),0)), atoi(charat(strnpcinfo(2),2));
|
||
|
if (.@id[1] == 4)
|
||
|
donpcevent instance_npcname("#Warp2-"+.@id[0])+"::OnEnable";
|
||
|
else
|
||
|
donpcevent instance_npcname("Torch#"+.@id[0]+"-"+(.@id[1]+1))+"::OnEnable";
|
||
|
initnpctimer;
|
||
|
disablenpc();
|
||
|
end;
|
||
|
|
||
|
OnInstanceInit:
|
||
|
if (strnpcinfo(0) != "Torch#2-1" && strnpcinfo(0) != "Torch#3-1")
|
||
|
disablenpc();
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc();
|
||
|
end;
|
||
|
|
||
|
OnTimer100:
|
||
|
specialeffect EF_FIREPILLAR;
|
||
|
end;
|
||
|
|
||
|
OnTimer2000:
|
||
|
specialeffect EF_FIREPILLARBOMB;
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
}
|
||
|
2@orcs,55,155,0 duplicate(Torch#1-1) Torch#1-2 844
|
||
|
2@orcs,108,146,0 duplicate(Torch#1-1) Torch#1-3 844
|
||
|
2@orcs,98,171,0 duplicate(Torch#1-1) Torch#1-4 844
|
||
|
|
||
|
2@orcs,48,100,0 script #Warp2-1 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#Warp2-1");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
monster .@map$,109,156,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control")+"::OnMyMobDead1";
|
||
|
mapannounce .@map$, "The Chief Orc of Safeguards: Oh!! Looks like I have company. Defeat me if you can!!",bc_map,"0xff8888";
|
||
|
end;
|
||
|
|
||
|
OnContinue:
|
||
|
enablenpc instance_npcname("#Warp2-1");
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer10000:
|
||
|
areamonster instance_mapname("2@orcs"),28,158,40,170,"Safeguard Chief",1981,1,instance_npcname("#Mobs Control")+"::OnMyMobDead1";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("2@orcs"),47,93;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,35,92,0 duplicate(Torch#1-1) Torch#2-1 844
|
||
|
2@orcs,32,70,0 duplicate(Torch#1-1) Torch#2-2 844
|
||
|
2@orcs,70,31,0 duplicate(Torch#1-1) Torch#2-3 844
|
||
|
2@orcs,84,51,0 duplicate(Torch#1-1) Torch#2-4 844
|
||
|
|
||
|
2@orcs,101,55,0 script #Warp2-2 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#Warp2-2");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
monster .@map$,67,64,"Orc Sniper",1982,1,instance_npcname("#Mobs Control")+"::OnMyMobDead2";
|
||
|
mapannounce .@map$, "Orc Sniper: Hah! Pretty impressive that you made it this far, but your foolish little trip ends here...",bc_map,"0xff8888";
|
||
|
end;
|
||
|
|
||
|
OnContinue:
|
||
|
enablenpc instance_npcname("#Warp2-2");
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer10000:
|
||
|
areamonster instance_mapname("2@orcs"),40,91,52,103,"Orc Sniper",1982,1,instance_npcname("#Mobs Control")+"::OnMyMobDead2";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("2@orcs"),107,55;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,142,145,0 duplicate(Torch#1-1) Torch#3-1 844
|
||
|
2@orcs,162,134,0 duplicate(Torch#1-1) Torch#3-2 844
|
||
|
2@orcs,144,117,0 duplicate(Torch#1-1) Torch#3-3 844
|
||
|
2@orcs,136,98,0 duplicate(Torch#1-1) Torch#3-4 844
|
||
|
|
||
|
2@orcs,167,104,0 script #Warp2-3 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#Warp2-3");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
monster .@map$,152,147,"Depraved Orc Spirit",1983,1,instance_npcname("#Mobs Control")+"::OnMyMobDead3";
|
||
|
mapannounce .@map$, "Depraved Orc Spirit: I smell flesh! Hungry! Wanna try some human meat!!",bc_map,"0xff8888";
|
||
|
end;
|
||
|
|
||
|
OnContinue:
|
||
|
areamonster instance_mapname("2@orcs"),117,61,129,73,"Depraved Orc Spirit",1983,1;
|
||
|
donpcevent instance_npcname("#Boss Control")+"::OnEnable";
|
||
|
enablenpc instance_npcname("#Warp2-3");
|
||
|
initnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTimer10:
|
||
|
mapannounce instance_mapname("2@orcs"), "Shaman Cargalache: Hahaha!! So, you finally made it here. The assassin you sent was just terrible. That stupid Orc is getting cold under my feet.",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer6810:
|
||
|
mapannounce instance_mapname("2@orcs"), "Shaman Cargalache: My loyal slave, go get those intruders!",bc_map,"0xffff00";
|
||
|
end;
|
||
|
|
||
|
OnTimer10310:
|
||
|
mapannounce instance_mapname("2@orcs"), "Depraved Orc Hero: Whatever you say, my lord.",bc_map,"0xff7777";
|
||
|
end;
|
||
|
|
||
|
OnTimer13110:
|
||
|
mapannounce instance_mapname("2@orcs"), "Caution: You have been discovered by Shaman Cargalache. Kruger's plan to assassinate the Shaman has failed. You must defeat Cargalache and find traces of Kruger.",bc_map,"0x8888ff";
|
||
|
stopnpctimer;
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp instance_mapname("2@orcs"),167,95;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,36,171,0 script #Boss Control 844,{
|
||
|
end;
|
||
|
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#Boss Control");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
monster .@map$,185,8,"Shaman Cargalache",1984,1,instance_npcname("#Boss Control")+"::OnMyMobDead";
|
||
|
monster .@map$,179,15,"Depraved Orc Hero",1087,1;
|
||
|
enablenpc instance_npcname("#Boss Control");
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead:
|
||
|
donpcevent instance_npcname("Kruger#")+"::OnEnable";
|
||
|
set .@map$, instance_mapname("2@orcs");
|
||
|
set .@mob_ran,rand(1,5);
|
||
|
if (.@mob_ran == 1) {
|
||
|
mapannounce .@map$, "Shaman Cargalache: How... How could this be... How could someone like you...!!",bc_map,"0xffff00";
|
||
|
}
|
||
|
else if (.@mob_ran == 2) {
|
||
|
mapannounce .@map$, "Shaman Cargalache: How is it that I've been overpowered by mere humans!",bc_map,"0xffff00";
|
||
|
}
|
||
|
else if (.@mob_ran == 3) {
|
||
|
mapannounce .@map$, "Shaman Cargalache: This... This can't be the end...",bc_map,"0xffff00";
|
||
|
}
|
||
|
else if (.@mob_ran == 4) {
|
||
|
mapannounce .@map$, "Shaman Cargalache: I... Can't die... Yet...!",bc_map,"0xffff00";
|
||
|
}
|
||
|
else {
|
||
|
mapannounce .@map$, "Shaman Cargalache: Defeated by these fools... It can't be happening...!",bc_map,"0xffff00";
|
||
|
}
|
||
|
donpcevent instance_npcname("#2Resurrect Monsters1")+"::OnDisable";
|
||
|
donpcevent instance_npcname("#2Resurrect Monsters3")+"::OnDisable";
|
||
|
donpcevent instance_npcname("#Warp Outside Orc Dun")+"::OnEnable";
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,182,8,0 script #Warp Outside Orc Dun 45,3,3,{
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("#Warp Outside Orc Dun");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("#Warp Outside Orc Dun");
|
||
|
end;
|
||
|
|
||
|
OnTouch_:
|
||
|
warp "gef_fild10",240,197;
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,172,13,0 script Kruger# 434,{
|
||
|
if (yong_odun < 2) {
|
||
|
mes "[Kruger]";
|
||
|
mes "*Coughing*";
|
||
|
mes ""+strcharinfo(0)+", it's you...";
|
||
|
next;
|
||
|
mes "["+strcharinfo(0)+"] ";
|
||
|
mes "Don't move! You are wounded!";
|
||
|
next;
|
||
|
mes "[Kruger]";
|
||
|
mes "It's... all right.. I'm dying...";
|
||
|
mes "....";
|
||
|
mes "The Shaman? What about the Shaman?";
|
||
|
next;
|
||
|
mes "["+strcharinfo(0)+"] ";
|
||
|
mes "The Shaman's dead now. Who was that Shaman really?";
|
||
|
next;
|
||
|
mes "Kruger seemed to be relieved as he hears of the death of the Shaman, but you notice the bitter expression on his face.";
|
||
|
next;
|
||
|
mes "[Kruger]";
|
||
|
mes "I.. I just couldn't kill my own daughter...";
|
||
|
mes "Thank you, I'm sure she's finally free from the nightmare that used to choke her soul.";
|
||
|
next;
|
||
|
mes "Kruger was about to say something more, but he breathed his last breath before he could...";
|
||
|
set yong_odun,2;
|
||
|
close;
|
||
|
}
|
||
|
else {
|
||
|
mes "You can see the dead body of Kruger, peacefully lying on the ground.";
|
||
|
close;
|
||
|
}
|
||
|
|
||
|
OnInstanceInit:
|
||
|
disablenpc instance_npcname("Kruger#");
|
||
|
end;
|
||
|
|
||
|
OnEnable:
|
||
|
enablenpc instance_npcname("Kruger#");
|
||
|
end;
|
||
|
}
|
||
|
|
||
|
2@orcs,36,171,0 script #Mobs Control 844,{
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead1:
|
||
|
donpcevent instance_npcname("#Warp2-1")+"::OnContinue";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead2:
|
||
|
donpcevent instance_npcname("#Warp2-2")+"::OnContinue";
|
||
|
end;
|
||
|
|
||
|
OnMyMobDead3:
|
||
|
donpcevent instance_npcname("#Warp2-3")+"::OnContinue";
|
||
|
end;
|
||
|
}
|