You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
37 lines
1.3 KiB
Plaintext
37 lines
1.3 KiB
Plaintext
4 months ago
|
// Skill Damage Adjustment Database
|
||
|
//
|
||
|
// Structure of Database:
|
||
|
// SkillName,Caster,Map,Damage against Players{,Damage against Mobs{,Damage against Bosses{,Damage against Other}}}
|
||
|
//
|
||
|
// Caster: The groups for which the adjustment takes effect. (bitmask)
|
||
|
// BL_PC = Player
|
||
|
// BL_MOB = Monster
|
||
|
// BL_PET = Pet
|
||
|
// BL_HOM = Homunculus
|
||
|
// BL_MER = Mercenary
|
||
|
// BL_ELEM = Elemental
|
||
|
//
|
||
|
// Map:
|
||
|
// 1 - Normal (the maps that aren't classified as these maps below)
|
||
|
// 2 - PVP
|
||
|
// 4 - GVG
|
||
|
// 8 - Battlegrounds
|
||
|
// 16 - 'skill_damage' mapflag
|
||
|
// Restricted zones - they're configured by 'restricted <number>' mapflag
|
||
|
// 32 - Zone 1
|
||
|
// 64 - Zone 2
|
||
|
// 128 - Zone 3
|
||
|
// 256 - Zone 4
|
||
|
// 512 - Zone 5
|
||
|
// 1024 - Zone 6
|
||
|
// 2048 - Zone 7
|
||
|
//
|
||
|
// Notes:
|
||
|
// Damage is a percentage between -100 and 100000.
|
||
|
// Negative values decrease damage and positive values increase it (0 = no change).
|
||
|
//
|
||
|
// Examples:
|
||
|
// MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite.
|
||
|
// MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike.
|
||
|
// AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus.
|