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607 lines
18 KiB
Plaintext
607 lines
18 KiB
Plaintext
4 months ago
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//===== rAthena Script =======================================
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//= Amatsu Town
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//===== By: ==================================================
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//= rAthena Dev Team
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//===== Current Version: =====================================
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Amatsu Town Script
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//===== Additional Comments: =================================
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//= 1.3 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf]
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//= Moved elemental stone trader to 'elemental_trader.txt'
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//= 1.4 Moved Alberta NPC to pre-re/re paths. [Euphy]
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//============================================================
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// Amatsu Transportation
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//============================================================
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- script ::Sea_Captain_amatsu -1,{
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mes "[Walter Moers]";
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mes "Hey, there.";
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mes "Have you ever heard that there";
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mes "are totally different countries";
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mes "than the Rune-Midgarts Kingdom?";
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next;
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switch(select("About Amatsu...:Go to Amatsu:Cancel")) {
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case 1:
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mes "[Walter Moers]";
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mes "I heard that a drifting ship";
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mes "accidentally discovered it...";
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mes "The ship was totally destroyed";
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mes "by a raging storm in heavy fog.";
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mes " ";
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next;
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mes "[Walter Moers]";
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mes "Anyway, the ship was wrecked";
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mes "on the beach. It was there";
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mes "he arrived at a town called Amatsu.";
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next;
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mes "[Walter Moers]";
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mes "The towners took pity on him";
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mes "and took care of his wounds.";
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mes "He lived there until he finished making a map.";
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next;
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mes "[Walter Moers]";
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mes "He passed away when he returned";
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mes "to Rune-Midgarts. Fortunately,";
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mes "the map was given to our king, Tristan III.";
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next;
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mes "[Walter Moers]";
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mes "King Tristan III announced";
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mes "that he would reward any";
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mes "person brave enough to venture to Amatsu, and spread copies of this map.";
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next;
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mes "[Walter Moers]";
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mes "Many brave and adventurous";
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mes "sea captains took the";
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mes "challenge. Great fortune could";
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mes "be made in trade with Amatsu, as well as the rewards from King Tristan III...";
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next;
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mes "[Walter Moers]";
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mes "However, they all failed!";
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mes "To overcome various currents";
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mes "and bad weather, lots of";
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mes "experience is required. But they were all blinded by their greed...";
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next;
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mes "[Walter Moers]";
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mes "Finally, a great man discovered";
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mes "the perfect sealane to Amatsu...";
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mes "Right! That is me. Sir Walter";
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mes "Moers. I started the trade with Amatsu! Hahaha! Well, that's all about Amatsu.";
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next;
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mes "[Walter Moers]";
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mes "I made good money from trades";
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mes "for years, and now I'm interested";
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mes "in tourism. If you want to go to Amatsu, let me know~!";
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close;
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case 2:
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mes "[Walter Moers]";
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mes "Oh yeah? It's a long way to";
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mes "Amatsu. That's why we are";
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mes "charging a fare. You don't think that crossing oceans and currents is easy, do you?";
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next;
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mes "[Walter Moers]";
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mes "10,000 zeny for a round-trip! I've";
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mes "got a stately room in a sturdy and";
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mes "safe trade ship for you. It is a ";
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mes "reasonable fare when you consider";
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mes "that this isn't a one way trip.";
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next;
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mes "[Walter Moers]";
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mes "Shall we go now? You didn't forget";
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mes "the fare, right? Let's go.";
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next;
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if (select("All Aboard!:Cancel") == 1) {
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if (Zeny > 9999) {
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mes "[Walter Moers]";
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mes "Alright, I will start the engine!";
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close2;
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set Zeny, Zeny-10000;
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warp "amatsu",197,83;
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end;
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}
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mes "[Walter Moers]";
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mes "Were you even listening to me?";
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mes "10,000 zeny. If you got";
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mes "nothing, find some treasure";
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mes "somewhere, like in a wrecked ship...Show me the money!";
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close;
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}
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mes "[Walter Moers]";
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mes "If you are an adventurer,";
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mes "this is a great chance";
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mes "to experience a different culture...Well, it is up to you.";
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close;
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case 3:
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mes "[Walter Moers]";
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mes "If you are tired of your daily";
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mes "life, take a trip to a distant";
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mes "country across the ocean.";
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mes "Someplace like, oh I don't know, Amatsu~";
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close;
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}
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}
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amatsu,194,79,5 script Sea Captain#ama2 709,{
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mes "[Walter Moers]";
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mes "You came... Did you enjoy";
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mes "your trip to Amatsu...?";
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mes "Alright, I will take you";
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mes "back to Alberta.";
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next;
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if (select("Back to Alberta:Cancel") == 1) {
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mes "[Walter Moers]";
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mes "Let's go then. You must have";
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mes "so many things to talk about,";
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mes "right? All aboard now.";
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close2;
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if (checkre(0))
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warp "alberta",244,72;
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else
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warp "alberta",243,91;
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end;
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}
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mes "[Walter Moers]";
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mes "Well, take your time.";
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mes "The ship to Alberta is";
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mes "always ready to depart...";
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close;
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}
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// Generic Amatsu NPCs
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//============================================================
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amatsu,230,160,3 script Well-side Maiden#ama 757,{
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mes "[Yuuko]";
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mes "I usually come to this well to";
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mes "draw water, but never when it's";
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mes "foggy or rainy. For some reason";
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mes "whenever the weather is a";
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mes "certain way, I feel like...";
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next;
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mes "[Yuuko]";
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mes "...someone...or some thing is";
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mes "struggling to crawl out from";
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mes "the bottom of this well...";
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mes "It really gives me the creeps.";
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close;
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}
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amatsu,179,107,4 script John#ama 86,{
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mes "[John]";
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mes "Yo~";
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mes "You're not from around here.";
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mes "Heh, another outsider.";
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mes "Just like me...";
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next;
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mes "[John]";
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mes "It's been five long years";
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mes "since I've started doing";
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mes "business here...";
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next;
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mes "[John]";
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mes "At first, I thought, 'What";
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mes "a great chance!' when the";
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mes "trade between the Rune-Midgarts";
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mes "Kingdom and Amatsu started.";
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next;
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mes "[John]";
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mes "I wanted to do something great";
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mes "and make the most of this";
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mes "new opportunity.";
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next;
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mes "[John]";
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mes "And so, I decided to go to";
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mes "Amatsu so I could learn to make";
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mes "Amatsu cuisine. Then, I could";
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mes "return to my hometown and make";
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mes "this exotic food for everyone.";
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next;
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mes "[John]";
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mes "But, I fell in love with Amatsu";
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mes "and I ended up sticking around";
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mes "here for the last five years.";
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mes "During all that time, I've";
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mes "been learning Amatsu cuisine,";
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next;
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mes "[John]";
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mes "and cooking these dishes for";
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mes "the towners, and enjoying myself";
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mes "by talking to the locals,";
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mes "transfixed in this very spot.";
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next;
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mes "[John]";
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mes "But recently, across the street,";
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mes "the Sushi Master opened his shop.";
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mes "...";
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mes "Now, my only customers are flies.";
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next;
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mes "[John]";
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mes "I was hoping to fulfill my";
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mes "dream of becoming a renowned chef";
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mes "in Amatsu, but...";
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mes "I guess it's over...";
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close;
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}
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amatsu,205,163,3 script Mimi#ama 759,{
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mes "[Mimi]";
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mes "Puhuhu~!";
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mes "Did you see Miss Amatsu near";
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mes "the Harbor? Isn't she";
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mes "preeeetty?";
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next;
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mes "[Mimi]";
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mes "I'm going to enter the Miss";
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mes "Amatsu Contest when I'm older.";
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next;
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mes "[Mimi]";
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mes "I'm sure that I'm the prettiest";
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mes "in this town but...";
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mes "A lady can always use a little more makeup.";
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close;
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}
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amatsu,185,115,3 script Drunken Man#ama 765,{
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mes "[Kosake]";
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mes "*Hiccup*...My wife is just like,";
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mes "...like a man...*Hiccup*...";
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mes "I'm going to really...*Hiccup*...not go home this time...Hiccup";
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next;
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if (select("Stop drinking and go home:Let's drink together") == 1) {
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mes "[Kosake]";
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mes "What?! Do you want me to get";
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mes "hit by my wife's big fist?";
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mes "That's right! I said 'big fist!'";
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next;
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mes "[Kosake]";
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mes "Sad to say, I married a woman";
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mes "with man hands...";
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mes "Big, strong hands that can kill a tiger.";
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next;
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mes "[Druken Man]";
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mes "It was in Ko...Koko-something";
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mes "town. She hit me because I";
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mes "lost some money...*Hiccup*";
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next;
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mes "[Druken Man]";
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mes "Life~~ is~~ nothing~~~";
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mes "What is zeny~~~~ ";
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mes "*Hiccup*...... *Hiccup*.......";
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mes ".......................";
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mes "........Z.z..z...zzz...";
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close;
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}
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mes "[Kosake]";
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mes "Heh heh... nice lad...";
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mes "But you know *Hiccup*";
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mes "I can't give you any of mine! Heheheh...";
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next;
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mes "[Kosake]";
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mes "If you buy me a drink, I will think about it...Hehehe...*Hiccup*..";
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close;
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}
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amatsu,217,179,1 script Grandma#ama 760,{
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mes "[Hatsue]";
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mes "I'm worried about my husband.";
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mes "He lost a lot of money in some distant town today.";
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next;
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mes "[Hatsue]";
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mes "I got so mad at him, he ran off in";
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mes "fear! I'm worried...what if he";
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mes "went to the bar and starts drinking again? The man just doesn't have any backbone. *Phew*";
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close;
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}
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amatsu,287,266,3 script Jyaburo#ama 766,{
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mes "[Jyaburo]";
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mes "This place is special to me.";
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mes "It's filled with memories of my wife.";
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next;
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mes "[Jyaburo]";
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mes "It was under that big tree where";
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mes "I first told her I loved her. At";
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mes "the time, I really didn't know that she also had feelings for me.";
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next;
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mes "[Jyaburo]";
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mes "After that day, we had many";
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mes "conversations here. Quiet";
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mes "and peaceful, this was our";
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mes "favorite place to be together.";
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next;
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mes "[Jyaburo]";
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mes "When I close my eyes here, I";
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mes "can picture our good times,";
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mes "and it feels like it all happened yesterday.";
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mes "...";
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next;
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mes "[Jyaburo]";
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mes "My wife passed away...";
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mes "So now I only come here by";
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mes "myself...But I feel like I'm with her whenever I'm here.";
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next;
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mes "[Jyaburo]";
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mes "Do you have anyone that you";
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mes "think about? If you have a";
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mes "special someone, don't hesitate";
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mes "or hold back. Be sure to treat";
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mes "that person specially.";
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next;
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mes "[Jyaburo]";
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mes "Human beings live such short";
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mes "lives. But we're able to laugh";
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mes "throughout life and forget the";
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mes "sadness.";
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mes "...Always be happy.";
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close;
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}
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// Legendary Tree
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//============================================================
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amatsu,269,221,1 script Propose Girl#ama 758,{
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set jap_tree,1;
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mes "[Hutari Shioko]";
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mes "It is a pleasure to meet you.";
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mes "My name is Hutari Shioko.";
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mes "My hobby is listening to music.";
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mes "I'm an avid fan of classical music.";
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next;
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mes "[Hutari Shioko]";
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mes "There is an old story about";
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mes "the hill in our town.";
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mes "Have you heard this story before?";
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next;
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mes "[Hutari Shioko]";
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mes "It is said that if you propose";
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mes "under that tree, you and your";
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mes "lover will live a happy life for all eternity.";
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next;
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mes "[Hutari Shioko]";
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mes "However, the proposal can not be";
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mes "done at any given time. The legend states that it can only be done on Saturday evenings.";
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next;
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mes "[Hutari Shioko]";
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mes "After the proposal, the reply must";
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mes "be answered before Sunday evening. This is the most crucial part of it.";
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next;
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emotion ET_BIGTHROB;
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mes "[Hutari Shioko]";
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mes "If you like someone...";
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mes "You should try proposing";
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mes "under that tree. I'm sure ";
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mes "happy things will happen, if you do.";
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close;
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}
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amatsu,243,202,3 script Drama Teacher#ama 760,{
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set jap_tree,2;
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mes "[Garakame sensei]";
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mes "This is a beautiful place";
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mes "with everlasting cherry blossoms.";
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mes "Also, this town is the origin of";
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mes "legendary play, 'White Dryad.' ";
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next;
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if (Sex == SEX_MALE) {
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mes "[Garakame sensei]";
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mes "If you know a girl who is";
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mes "talented in acting, please";
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mes "bring her to me. I have been";
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mes "searching for a girl who could";
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mes "play the role as the 'White Dryad.'";
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next;
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mes "[Garakame sensei]";
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mes "The 'White Dryad' is a nymph of";
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mes "cherry tree... It has been hard to";
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mes "find a girl who can perform";
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mes "as the 'White Dryad...'";
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close;
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}
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emotion ET_SURPRISE;
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mes "[Garakame sensei]";
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mes "Are you interested in acting?";
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mes "I need someone who sees";
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mes "the passion in acting and";
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mes "can understand my vision.";
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next;
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mes "[Garakame sensei]";
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mes "When you stand on the stage,";
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mes "you need to become the";
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mes "character. Your acting needs";
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mes "to touch the hearts of the";
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mes "audience and touch their souls.";
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next;
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mes "[Garakame sensei]";
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mes "Everyone's life is like a ";
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mes "drama, right? Enjoy your life";
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mes "as what you are and find me";
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mes "someday when you are ready.";
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close;
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}
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amatsu,283,203,1 script Bonubonu#ama1 1323,{
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end;
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}
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amatsu,283,203,1 script Bonubonu#ama2 111,{
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set jap_tree,3;
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emotion ET_PROFUSELY_SWEAT;
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mes "[Bonubonu]";
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mes "That tree on the hill is";
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mes "a very old tree. It is a big";
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mes "cherry tree with everlasting blossoms.";
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next;
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emotion ET_PROFUSELY_SWEAT;
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mes "[Bonubonu]";
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mes "There is something about this";
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mes "tree that makes me forget about";
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mes "all the troubles in my life when I sit under it.";
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next;
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emotion ET_PROFUSELY_SWEAT;
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mes "[Bonubonu]";
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mes "Everything about this tree is";
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mes "simply wonderful...";
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mes "I can't really describe how";
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mes "I feel when I look at it...";
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mes "It just leaves me breathless...";
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next;
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emotion ET_PROFUSELY_SWEAT;
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mes "[Bonubonu]";
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mes "You should visit the tree and";
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mes "spend some time there.";
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mes "It is really a miraculous and gracious tree...";
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close;
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}
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amatsu,274,178,7 script Veterinarian#ama 735,{
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set jap_tree,4;
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mes "[Sakura Seiichi]";
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mes "Ah... I'm not a weirdo so";
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mes "don't panic. I'm just an ordinary";
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mes "veterinarian. My job is curing";
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mes "sick animals.";
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mes " ";
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next;
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mes "[Sakura Seiichi]";
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mes "By the way... Do you know?";
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mes "The story about the cherry tree";
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mes "on the hill...I guess you haven't heard about it...";
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next;
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mes "[Sakura Seiichi]";
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mes "That tree has a secret of";
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mes "keeping its beauty and whiteness.";
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mes "The secret is...";
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mes "There are corpses buried under...";
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mes "that tree...";
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next;
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if (select("How horrible!:You have got to be kidding.") == 1) {
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mes "[Sakura Seiichi]";
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mes "Kuhuhu... They could be...";
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mes "By the way, do you want";
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mes "make a bet on it...?";
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next;
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emotion ET_THINK;
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mes "[Sakura Seiichi]";
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mes "If I..........";
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mes "............";
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mes ".........";
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next;
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mes "^3355FFHis voice was getting lower";
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mes "and lower as the wind blew.";
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mes "Finally, I couldn't even hear his voice. I can't even recall what he was trying to tell me...^000000";
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close;
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}
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mes "[Sakura Seiichi]";
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mes "I can't help it if you think that way. But one day, you too could be buried underneath...";
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next;
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emotion ET_THINK;
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mes "[Sakura Seiichi]";
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mes "Haha... Hahaha.....";
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mes "...............";
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mes "...........";
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next;
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mes "^3355FFHis laugh was getting lower";
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mes "and lower as the wind blew.";
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mes "Finally, I couldn't even hear anything. I can't even recall what he was trying to tell me...^000000";
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close;
|
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}
|
||
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amatsu,262,197,1 script Legendary Tree 111,{
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if (jap_tree == 1) {
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mes "^3355FFAs she mentioned, this tree";
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mes "seems to be a famous place";
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mes "for proposing lovers.";
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mes "There were several carved symbols";
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mes "of hearts and initials of lovers";
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mes "on the bark.^000000";
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next;
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mes "^3355FFBesides proposals, people";
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mes "gather under this tree when";
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mes "they discuss important";
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mes "matters. I could listen to";
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mes "all kinds of stories";
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mes "in this magnificent place.^000000";
|
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close;
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}
|
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else if (jap_tree == 2) {
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mes "^3355FFThe legendary play, 'White Dryad'.....";
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mes "I never heard about that title but";
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mes "it sounds familiar.";
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mes "Nymph of cherry tree... What would";
|
||
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mes "be her position in the play?^000000";
|
||
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next;
|
||
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if (Sex == SEX_MALE) {
|
||
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mes "^3355FFI would like to find";
|
||
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mes "a person who is talented";
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||
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mes "in acting and help her until";
|
||
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mes "she performs the play. However,";
|
||
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mes "it seems to be easier said than done.^000000";
|
||
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close;
|
||
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}
|
||
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mes "^3355FFI might have talent in";
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mes "acting which hasn't been discovered yet. I thought, 'If I dress up, I should perform as the 'White Dryad...'^000000";
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close;
|
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}
|
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else if (jap_tree == 3) {
|
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mes "^3355FFUnlike other cherry trees,";
|
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mes "this tree has a strong fragrance.";
|
||
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mes "I just fell into a relaxed";
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||
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mes "mood. The fragrance eased";
|
||
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mes "my burdens and I felt";
|
||
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mes "very comfortable.^000000";
|
||
|
next;
|
||
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mes "^3355FFIt was just for a few moments";
|
||
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mes "but I could forget the";
|
||
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mes "burdens of life. I wish to";
|
||
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mes "come back again and";
|
||
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mes "sit under this tree...^000000";
|
||
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close;
|
||
|
}
|
||
|
else if (jap_tree == 4) {
|
||
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mes "^3355FFThis strong fragrance";
|
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mes "is making me dizzy. Not like";
|
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mes "other cherry trees, this tree's";
|
||
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mes "shimmering white petals";
|
||
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mes "felt strange.^000000";
|
||
|
next;
|
||
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mes "^3355FFIt feels as if my soul is";
|
||
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mes "being drained if I stay here";
|
||
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mes "longer. After a glimpse of";
|
||
|
mes "the cherry tree, I thought to";
|
||
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mes "myself, 'I must get out of here quickly.'^000000";
|
||
|
close;
|
||
|
}
|
||
|
mes "^3355FFThere was a cherry tree";
|
||
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mes "on the hill. It doesn't look";
|
||
|
mes "like the other trees.";
|
||
|
mes "This tree seems to have";
|
||
|
mes "a long history...^000000";
|
||
|
next;
|
||
|
mes "^3355FFAre there any people";
|
||
|
mes "who live here? I took";
|
||
|
mes "a look around and found";
|
||
|
mes "someone down the hill.";
|
||
|
mes "I better ask her about this tree.^000000";
|
||
|
close;
|
||
|
}
|
||
|
|
||
|
//============================================================
|
||
|
// Old changelog
|
||
|
//============================================================
|
||
|
//= Amatsu Town NPCs : Revision 2 (Fox quest fix)
|
||
|
//= Translated by Makenshi and dj
|
||
|
//= Revisions and edits by Valaris and Darkchild
|
||
|
//= 1.01 event_sushi -> ama_sushi fixed
|
||
|
//= and other fixes, thanks to Shinomori
|
||
|
//= 1.02 Fixed & Spell Checked [massdriller]
|
||
|
//= 1.03 Fixed 2 NPC names, slight optimization [Lupus]
|
||
|
//= 1.04 Fixed a few typos [Nexon]
|
||
|
//= 1.05 Changed all breaks to ends. [Skotlex]
|
||
|
//= 1.06 The Captain now uses iRO dialog [MasterOfMuppets]
|
||
|
//= 1.07 Implemented a missing NPC [MasterOfMuppets]
|
||
|
//= 1.08 Removed Duplicates [Silent]
|
||
|
//= 1.1 Split quests into quests/quests_amatsu.txt [Evera]
|
||
|
//= 1.2 Fixed missing name [Evera]
|
||
|
//============================================================
|