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425 lines
12 KiB
Plaintext
425 lines
12 KiB
Plaintext
4 months ago
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//===== rAthena Script =======================================
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//= Kunlun Town
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//===== By: ==================================================
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//= x[tsk], KarLaeda
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//===== Current Version: =====================================
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//= 1.6
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Kunlun Town Script
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//===== Additional Comments: =================================
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//= 1.5 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= Moved Lost Knife mini-quest to quest file.
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//= 1.6 Moved Alberta NPC to pre-re/re paths. [Euphy]
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//============================================================
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// Kunlun Transportation
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//============================================================
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- script ::Kunlun_Envoy_gonryun -1,{
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mes "[Wa Bai Hu]";
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mes "Good day~";
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mes "Let me invite you all";
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mes "to my homeland, Kunlun.";
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mes "It is my honor to guide";
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mes "such distinguished quests from";
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mes "the Rune-Midgarts kingdom.";
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next;
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switch(select("About Kunlun:Visit Kunlun:Cancel")) {
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case 1:
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mes "[Wa Bai Hu]";
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mes "Kunlun is a beautiful place,";
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mes "rich with history, and its";
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mes "own traditions. I also think";
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mes "Kunlun is the best place for";
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mes "sightseeing.";
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next;
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mes "[Wa Bai Hu]";
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mes "When you arrive at the harbor of";
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mes "Kunlun, you'll be able to see";
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mes "miniature replicas of";
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mes "buildings found in Alberta";
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mes "and Prontera.";
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next;
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mes "[Wa Bai Hu]";
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mes "After enjoying a nice, leisurely";
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mes "stroll, step into the beautiful";
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mes "column of light that will take";
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mes "you up into the clouds to";
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mes "Kunlun Village.";
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next;
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mes "[Wa Bai Hu]";
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mes "I've heard that on the";
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mes "Rune-Midgarts continent,";
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mes "there is another city that is";
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mes "is kept aloft in the sky by";
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mes "an ancient, mysterious power...";
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next;
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mes "[Wa Bai Hu]";
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mes "Well, my Kunlun also floats";
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mes "in the air, but without any";
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mes "so called technology or";
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mes "power supply. We consider";
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mes "our land especially blessed...";
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next;
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mes "[Wa Bai Hu]";
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mes "When you're in Kunlun, don't";
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mes "forget to try our specialties";
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mes "such as the giant dumpling or the heaven peach.";
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next;
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mes "[Wa Bai Hu]";
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mes "You'd better prepare yourself";
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mes "if you are planning to visit";
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mes "the Kunlun dungeon. I must";
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mes "say, that is not a safe place to go for fun.";
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next;
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mes "[Wa Bai Hu]";
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mes "If you are interested in visiting";
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mes "Kunlun, do not hesitate to let";
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mes "me know. It's my great pleasure";
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mes "to serve you, honorable guest.";
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close;
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case 2:
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mes "[Wa Bai Hu]";
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mes "Excellent choice, I am glad";
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mes "to have you as our guest~";
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mes "However, a small fee is required";
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mes "to board the ship to Kunlun.";
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next;
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mes "[Wa Bai Hu]";
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mes "We ask that you pay 10,000 zeny";
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mes "prior to departure. That fee also";
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mes "covers the cost of returning";
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mes "to Alberta. I am ready to guide";
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mes "you to Kunlun at any time.";
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next;
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mes "[Wa Bai Hu]";
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mes "Would you like to board?";
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next;
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if (select("To Kunlun~!:No.") == 1) {
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if (Zeny > 9999) {
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mes "[Wa Bai Hu]";
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mes "Thank you, let me guide you there immediately.";
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close2;
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set Zeny, Zeny-10000;
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warp "gon_fild01",258,82;
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end;
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}
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mes "[Wa Bai Hu]";
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mes "I am sorry, but you must have";
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mes "10,000 zeny to travel to Kunlun.";
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mes "Please make sure you have enough";
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mes "zeny with you. Thank you, and";
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mes "please come again.";
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close;
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}
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mes "[Wa Bai Hu]";
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mes "I see. However, whenever you";
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mes "change your mind, please let";
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mes "me know. It would be a great";
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mes "please to serve you, most";
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mes "honorable guest.";
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close;
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case 3:
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mes "[Wa Bai Hu]";
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mes "I see. However, whenever you";
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mes "change your mind, please let me";
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mes "know. It would be a great pleasure to serve you, most honorable guest.";
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close;
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}
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}
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gon_fild01,255,79,7 script Kunlun Envoy#gon2 776,{
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mes "[Wa Bai Hu]";
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mes "So, did you enjoy your trip?";
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mes "I guess it's the time for you to";
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mes "go home. The ship to Rune-Midgarts is ready to depart at any time.";
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next;
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if (select("Go back to Alberta:Cancel") == 1) {
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mes "[Wa Bai Hu]";
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mes "Please come again.";
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mes "I hope you will let your friends";
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mes "know about Kunlun when you get";
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mes "back. Now, let me guide you";
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mes "back to Alberta.";
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close2;
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if (checkre(0))
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warp "alberta",244,60;
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else
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warp "alberta",243,67;
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end;
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}
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mes "[Wa Bai Hu]";
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mes "Take your time, my guest.";
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mes "There should be many places";
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mes "you may have missed.";
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close;
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}
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gon_fild01,187,239,7 script Kunlun Envoy#gon3 776,{
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mes "[Zhang Quing Long]";
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mes "Please head north to enter Kunlun.";
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mes "I hope you will have a great time";
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mes "while staying in Kunlun.";
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close;
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}
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gonryun,153,64,7 script Kunlun Envoy#gon4 776,{
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mes "[Zhang Quing Long]";
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mes "Please make yourself comfortable.";
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mes "If you want to go back, I will";
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mes "be more than happy to guide you";
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mes "to the ship to Alberta.";
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next;
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if (select("Go back to the harbor:Cancel") == 1) {
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mes "[Zhang Quing Long]";
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mes "I hope you enjoyed your trip.";
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mes "Now, let me guide you back";
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mes "to the harbor.";
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close2;
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warp "gon_fild01",258,82;
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end;
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}
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mes "[Zhang Quing Long]";
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mes "Take your time, my guest.";
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mes "There should be many places";
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mes "you may have missed.";
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close;
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}
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// Generic Kunlun NPCs
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//============================================================
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gonryun,200,82,3 script Jian Chung Xun#gon 774,{
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mes "[Jian Chung Xun]";
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mes "I simply adore festivals.";
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mes "That's why I love this town.";
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mes "This town makes me feel like I am";
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mes "in the middle of a festival all year round.";
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close;
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}
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gonryun,268,88,3 script Liang Zhun Bu#gon 776,{
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mes "[Liang Zhun Bu]";
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mes "We are proud to be an independent";
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mes "nation, and have been fighting";
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mes "against the evil invaders who've";
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mes "wanted to conquer this blessed land for many years...";
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next;
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mes "[Liang Zhun Bu]";
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mes "But we have victoriously fended";
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mes "off every invasion! As long";
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mes "as we believe in ourselves,";
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mes "we shall never forget the";
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mes "Triumphal Song that has helped us in our struggles.";
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close;
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}
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gonryun,118,111,5 script Qian Yuen Shuang#gon 89,{
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mes "[Qian Yuen Shuang]";
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mes "The chief of this town is a man";
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mes "who opens his heart to others.";
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mes "However, I have heard that there";
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mes "are some people who don't like his personality...";
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next;
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mes "[Qian Yuen Shuang]";
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mes "Well, I like my town. The Chief's";
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mes "efforts have made our town safer.";
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mes "I just hope other people feel the";
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mes "same way about what he has done.";
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close;
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}
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gonryun,181,161,3 script Jing Wen Zhen#gon 773,{
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mes "[Jing Wen Zhen]";
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mes "The men in our town, Kunlun, are";
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mes "all brave and courageous.";
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mes "But, they are unable to get";
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mes "married. It's quite a shame really...";
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next;
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mes "[Jing Wen Zhen]";
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mes "It's all because there are";
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mes "more men than women.";
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mes "I am not even sure whether";
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mes "or not my son will be able to";
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mes "find me a daughter in law.";
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close;
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}
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gonryun,113,135,6 script Gatekeeper#gon 780,{
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mes "[Kunlun Guard]";
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mes "Welcome.";
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mes "This is the residence of Shi Yan Wen, the chief of Kunlun.";
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next;
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mes "[Kunlun Guard]";
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mes "You better behave yourself while";
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mes "you are here. If we see anything";
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mes "suspicious, we'll arrest you in a heartbeat.";
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next;
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mes "[Kunlun Guard]";
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mes "However, rest assured, you seem";
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mes "like a trustworthy person.";
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mes "I'm sure nothing will happen. Enjoy your visit.";
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close;
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}
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gonryun,113,127,6 script Gatekeeper#gon2 780,{
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mes "[Kunlun Guard]";
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mes "Welcome.";
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mes "This is the residence of Shi Yan Wen, the chief of Kunlun.";
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next;
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mes "[Kunlun Guard]";
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mes "You better behave yourself while";
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mes "you are here. If we see anything";
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mes "suspicious, we'll arrest you in a heartbeat.";
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next;
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mes "[Kunlun Guard]";
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mes "However, rest assured, you seem";
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mes "like a trustworthy person.";
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mes "I'm sure nothing will happen. Enjoy your visit.";
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close;
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}
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gon_in,73,82,5 script Ji Chung Zhe#gon 778,{
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if (nakha >= 0 && nakha <= 2) {
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mes "[Ji Chung Zhe]";
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mes "............";
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next;
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mes "[Ji Chung Zhe]";
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mes "puuuuu....This sure is";
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mes "something to worry about.";
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close;
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}
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if (nakha == 3) {
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// set cha,1;// unused
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mes "[Ji Chung Zhe]";
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mes "I am Ji Chung Zhe, a renown brewer";
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mes "of teas. Everyday, I put all my";
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mes "efforts in making scrumptious, delicious tea.";
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next;
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mes "[Ji Chung Zhe]";
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mes "*Sigh* But lately, the tea I've";
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mes "been making hasn't been that";
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mes "great... If I only had some special ingredients...";
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next;
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mes "[Ji Chung Zhe]";
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mes "I've been told that if you use";
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mes "a snake, you can concoct a truly";
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mes "extraordinary beverage~";
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mes "But...where can I find one";
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mes "and how can I catch one?";
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mes "Hmm...";
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close;
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}
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}
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gon_in,173,27,3 script Yu Jiu Xia#gon 774,{
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mes "[Yu Jiu Xia]";
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mes "Geez, just as I thought.";
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mes "They won't sell alcohol to me.";
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mes "Maybe its cuz I'm too young...";
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mes "Hmmm...I wonder how it tastes...";
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next;
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mes "[Yu Jiu Xia]";
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mes "However, I know they're making";
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mes "some tasty tea that even kids";
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mes "like me can enjoy.";
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mes "It makes my mouth water just";
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mes "thinking about this new tea.";
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close;
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}
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gonryun,166,196,3 script Soldier#gon 780,{
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if (b_sword < 7) {
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mes "[Wa Qiu Wu]";
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mes "Let me tell you something";
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mes "interesting about this place~";
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mes "Long ago, this entire area used to be a shrine.";
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next;
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mes "[Wa Qiu Wu]";
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mes "In those days, Taoist hermits";
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mes "used to gather here in order to";
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mes "reach the Sky Kingdom. However,";
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mes "they failed miserably...slowly the monsters began to come...";
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close;
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}
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else if ((b_sword > 6) && (b_sword < 10)) {
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mes "[Wa Qiu Wu]";
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mes "Don't you think it was quite noisy";
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mes "last night? It was all because";
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mes "of that thief. He made quite";
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mes "a scene...It was so loud that";
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mes "I couldn't sleep at all...";
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next;
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mes "[Wa Qiu Wu]";
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mes "Ahh~~~~!";
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mes "In the middle of all that";
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mes "commotion, I saw";
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mes "something running straight";
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mes "into the shrine.";
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next;
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mes "[Wa Qiu Wu]";
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mes "It was moving so fast that";
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mes "I couldn't even tell what it was.";
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mes "From what I could recognize, it";
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mes "looked human. I wonder";
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mes "what it was...";
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next;
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mes "[Wa Qiu Wu]";
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mes "It might have been the";
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mes "thief, but it moved";
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mes "so fast, it seemed like";
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mes "just a blur.";
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close;
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}
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mes "[Wa Qiu Wu]";
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mes "Let me tell you something";
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mes "interesting~ This entire area";
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mes "used to be a shrine.";
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next;
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mes "[Wa Qiu Wu]";
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mes "A long time ago, Taoist hermits";
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mes "used to gather here in order to";
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mes "reach the Sky Kingdom. However,";
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mes "they failed miserably...slowly the monsters began to come.";
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next;
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mes "[Wa Qiu Wu]";
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mes "The town is getting ready for the";
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mes "Festival, but something is delaying";
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mes "it. This has never happened before...";
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close;
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}
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gonryun,169,71,3 script Guidev#gon 770,{
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mes "[Li Xi Jiao]";
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mes "Welcome to Kunlun!";
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mes "Did you enjoy all the incredible";
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mes "scenery on your way here?";
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mes "The buildings may be small, but we";
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mes "all worked hard to build this city.";
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next;
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mes "[Li Xi Jiao]";
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mes "I have some miniatures of";
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mes "the Rune-Midgarts Kingdom.";
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mes "You can view all of Prontera in a";
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mes "single glance. The craftsmanship";
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mes "on these masterpieces is quite stunning!";
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next;
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mes "[Li Xi Jiao]";
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mes "If you look around carefully,";
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mes "You'll find all sorts of beautiful";
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mes "sights throughout the town.";
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close;
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}
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//============================================================
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// Old changelog
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//============================================================
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// May be missing npc's and dialogue.
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//= 1.1 Fixed Typos [Nexon]
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//= 1.2 Removed Duplicates [Silent]
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//= 1.3 Max NPC Name is 23 [Toms]
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//= 1.3a Removed temp NPC plugs due Broken Sword quest [Lupus]
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//= 1.4 Added missing NPC [KarLaeda]
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//============================================================
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