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1184 lines
38 KiB
Plaintext
1184 lines
38 KiB
Plaintext
4 months ago
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//===== rAthena Script =======================================
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//= Doomed Swords Quest
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//===== By: ==================================================
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//= kobra_k88; L0ne_W0lf
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//===== Current Version: =====================================
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//= 1.4
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//===== Compatible With: =====================================
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//= rAthena Project
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//===== Description: =========================================
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//= [Official Conversion]
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//= Doomed Swords Quest:
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//= - Quest for Doomed Swords: Grimtooth, Mysteltain, Executioner.
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//= Although this quest is enabled on iRO, the Mysteltainn
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//= portion is NOT completable as the item "Young Twig" does
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//= not drop.
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//= - Variable in use: event_magum (max 6)
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//= - Variable in use: dmdswrd_Q2 (bits 1 - 32)
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//===== Additional Comments: =================================
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//= 1.1 Fixed items count check. For all 3 swords... [Lupus]
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//= 1.3 Fixed exploit [Lupus]
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//= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
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//= Moved all non-related NPCs to their repsective files.
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//= 1.5 Added missing checkweight. [L0ne_W0lf]
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//============================================================
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prt_in,162,11,2 script Ghatu#magum 86,{
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if (event_magum == 0) {
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if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 8) || (dmdswrd_Q2 & 16) || (dmdswrd_Q2 & 32)) {
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mes "[Ghatu]";
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mes "I've heard of a strange";
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mes "blacksmith who lives in";
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mes "seclusion deep in the";
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mes "Payon Forest. The man";
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mes "was once famous for his";
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mes "legendary smithing skill...";
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next;
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mes "[Ghatu]";
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mes "Rumor has it that he's";
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mes "hiding in the mountains";
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mes "since too many people want to use his talents for the wrong";
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mes "purposes. Apparently, there is a godly quality to his weapons...";
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set event_magum,1;
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close;
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}
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mes "[Ghatu]";
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mes "Remember that blacksmith";
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mes "I told you about last time? It";
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mes "seems that his weapons were";
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mes "in such great demand because";
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mes "he would enchant them with ";
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mes "tremendously powerful magic.";
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next;
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mes "[Ghatu]";
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mes "However, the man was forced";
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mes "by the power hungry and the";
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mes "oppressive to create weapons";
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mes "for selfish and immoral ends.";
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mes "It's no surprise that he went";
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mes "into hiding in the end...";
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next;
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mes "[Ghatu]";
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mes "It's sad, really.";
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mes "That smith used to be";
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mes "a pretty easy going guy";
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mes "until he was forced to work";
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mes "against his will. Slowly, he became gloomy and intimidating...";
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next;
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mes "[Ghatu]";
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mes "But I suppose blacksmiths";
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mes "can never really give up the";
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mes "hammer. If you can manage to";
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mes "find him, perhaps you can ask";
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mes "him to forge something for you?";
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set event_magum,5;
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close;
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}
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else if (event_magum == 1) {
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mes "[Ghatu]";
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mes "Remember that blacksmith";
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mes "I told you about last time? It";
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mes "seems that his weapons were";
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mes "in such great demand because";
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mes "he would enchant them with ";
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mes "tremendously powerful magic.";
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next;
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mes "[Ghatu]";
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mes "However, the man was forced";
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mes "by the power hungry and the";
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mes "oppressive to create weapons";
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mes "for selfish and immoral ends.";
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mes "It's no surprise that he went";
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mes "into hiding in the end...";
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next;
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mes "[Ghatu]";
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mes "It's sad, really.";
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mes "That smith used to be";
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mes "a pretty easy going guy";
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mes "until he was forced to work";
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mes "against his will. Slowly, he became gloomy and intimidating...";
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next;
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mes "[Ghatu]";
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mes "But I suppose blacksmiths";
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mes "can never really give up the";
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mes "hammer. If you can manage to";
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mes "find him, perhaps you can ask";
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mes "him to forge something for you?";
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set event_magum,5;
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close;
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}
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mes "[Ghatu]";
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mes "That mysterious blacksmith...";
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mes "I wonder how he made those";
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mes "enchanted weapons of his.";
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mes "I've heard that he might have";
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mes "been dabbling in the dark arts,";
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mes "but that doesn't seem right...";
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close;
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}
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prontera,197,188,2 script Veeyop#magum 50,{
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if (dmdswrd_Q2 & 1) {
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mes "[Veeyop]";
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mes "You know, talking";
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mes "about Mysteltainn and";
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mes "the death of Baldur just...";
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mes "It didn't occur to me until";
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mes "now just how morbid it all";
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mes "sounds. Yeah, yeah, I know.";
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close;
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}
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mes "[Veeyop]";
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mes "Have you heard the";
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mes "legend of Mysteltainn?";
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mes "It's a tree, known for being";
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mes "the only thing able to harm";
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mes "Baldur, god of light. In fact,";
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mes "just a twig from it killed him.";
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next;
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mes "[Veeyop]";
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mes "Now, I'm not sure if this";
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mes "is true, but I've heard that";
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mes "someone actually forged";
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mes "a sword so powerful, it's";
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mes "worthy of the name,";
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mes "''Mysteltainn.''";
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next;
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mes "[Veeyop]";
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mes "There's only one person";
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mes "in the world who can forge";
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mes "that Mysteltainn sword. I...";
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mes "I think he used to live in";
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mes "Prontera, but then he moved";
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mes "away for some weird reason.";
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if (event_magum == 1)
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set event_magum,5;
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set dmdswrd_Q2,dmdswrd_Q2 | 1;
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close;
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}
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morocc,281,178,2 script Cetsu#magum 97,{
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if (dmdswrd_Q2 & 2) {
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mes "[Cetsu]";
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mes "I keep thinking about";
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mes "Grimtooth, and it occurred";
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mes "to me that the spell used to";
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mes "to endow that dagger with its";
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mes "strength probably isn't magic";
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mes "that we're familiar with.";
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next;
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mes "[Cetsu]";
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mes "There's all sorts of";
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mes "creepy stories going";
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mes "around. I even hear";
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mes "that the Grimtooth";
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mes "might have some";
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mes "sort of weird curse?";
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close;
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}
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mes "[Cetsu]";
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mes "You know, there are";
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mes "stories of an incredibly";
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mes "powerful dagger that's";
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mes "stronger than steel.";
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mes "I think it was made";
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mes "out of ogre teeth?";
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next;
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mes "[Cetsu]";
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mes "Anyway, it wasn't just";
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mes "the ogre teeth that gave";
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mes "the dagger its power. I think";
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mes "it had to be enchanted with";
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mes "a special spell or something.";
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next;
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mes "[Cetsu]";
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mes "This dagger, the Grimtooth,";
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mes "can only be made by one person";
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mes "in the entire world. This guy used to live in Prontera, but then he";
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mes "moved away for some reason.";
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next;
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mes "[Cetsu]";
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mes "I wonder...";
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mes "Did he go into";
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mes "hiding? His weapons";
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mes "did seem to be pretty";
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mes "high in demand back then...";
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if (event_magum == 1)
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set event_magum,5;
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set dmdswrd_Q2,dmdswrd_Q2 | 2;
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close;
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}
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izlude_in,173,88,2 script Nain#magum 102,{
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if (dmdswrd_Q2 == 4) {
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mes "[Nain]";
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mes "It doesn't matter how";
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mes "powerful the Executioner";
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mes "is: if it were to end up in";
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mes "my hands, I would get rid";
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mes "of it right away. I'd never risk losing my mind to that curse...";
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close;
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}
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mes "[Nain]";
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mes "Long ago, one sword";
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mes "was used to behead all";
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mes "the criminals that had been";
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mes "sentenced to death. That";
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mes "accursed blade is known";
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mes "as the Executioner.";
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next;
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mes "[Nain]";
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mes "As the Executioner slayed";
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mes "more criminals, the rage and";
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mes "bloodlust of its victims began";
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mes "to accumulate upon the blade.";
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mes "Although the sword gained great strength, it was tainted by evil.";
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next;
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mes "[Nain]";
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mes "The last person to wield";
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mes "the Executioner almost lost";
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mes "his mind to the sword. He saved himself by giving it to a talented";
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mes "blacksmith who would destroy it for him, thus saving his soul.";
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next;
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mes "[Nain]";
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mes "This mysterious blacksmith";
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mes "was never seen again in the";
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mes "city of Prontera, but rumor has";
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mes "it that if you can find him, he";
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mes "can forge that accursed";
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mes "Executioner anew...";
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if (event_magum == 1)
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set event_magum,5;
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set dmdswrd_Q2,dmdswrd_Q2 | 4;
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close;
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}
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pay_fild08,218,283,2 script Mysterious Man#magum 89,{
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if (checkweight(1201,1) == 0) {
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mes "[Mysterious Man]";
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mes "Hold it.";
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mes "You're carrying";
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mes "far too many items";
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mes "with you. Speak to me";
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mes "after you've placed your";
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mes "goods into Kafra Storage.";
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close;
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}
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if (event_magum == 0) {
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if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 8) || (dmdswrd_Q2 & 16) || (dmdswrd_Q2 & 32)) {
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mes "[Mysterious Man]";
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mes "Well...?";
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mes "What the hell";
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mes "are you looking at?";
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next;
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if (select("Have you heard of the Doomed Swords?:I... I...") == 1) {
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mes "[Mysterious Man]";
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mes "...!";
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mes "How the hell would";
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mes "I know about that?";
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mes "Leave me alone!";
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close;
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}
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mes "[Mysterious Man]";
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mes "...";
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next;
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mes "[Mysterious Man]";
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mes "...";
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mes "......";
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next;
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mes "[Mysterious Man]";
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mes "Get lost.";
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close;
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}
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else {
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mes "[Mysterious Man]";
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mes "Well...?";
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mes "What the hell";
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mes "are you looking at?";
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next;
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if (select("Um, er...:Nothing, sir.") == 1) {
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mes "[Mysterious Man]";
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mes "What...?!";
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next;
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mes "^3355FFThis guy is";
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mes "really intimidating!^000000";
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close;
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}
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mes "[Mysterious Man]";
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mes "Nothing, huh?";
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mes "Well, right now, I'm";
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mes "looking at a bothersome";
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mes "adventurer! Get outta here";
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mes "and leave me the hell alone!";
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close;
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}
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}
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else if (event_magum == 1) {
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mes "[Mysterious Man]";
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mes "Well...?";
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mes "What the hell";
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mes "are you looking at?";
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next;
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if (select("Do you happen to be a blacksmith?:No-Nothing!") == 1) {
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mes "[Mysterious Blacksmith]";
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mes "Hmpf. So you're not";
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mes "a total fool after all. Yes,";
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mes "I used to do smithing, but";
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mes "I don't do the simple work";
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mes "that most Blacksmiths";
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mes "can do nowadays...";
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close;
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}
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mes "[Mysterious Blacksmith]";
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mes "...";
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mes "......";
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next;
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mes "[Mysterious Blacksmith]";
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mes "Get outta my sight.";
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close;
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}
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else if (event_magum == 5) {
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mes "[Mysterious Blacksmith]";
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mes "Well...?";
|
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mes "What the hell";
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mes "are you looking at?";
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next;
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if (select("I want you to make me a Doomed Sword.:Er, nothing!") == 1) {
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mes "[Mysterious Blacksmith]";
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mes "Hm. I don't know where";
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mes "the hell you may have heard";
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mes "of me, but I guess one of you";
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mes "adventurers would find me soon";
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mes "enough. Now, which doomed";
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mes "sword did you wish to possess?";
|
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|
next;
|
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switch(select("Mysteltainn.:Grimtooth.:Executioner.:I ch-changed my mind!")) {
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|
case 1:
|
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|
if (dmdswrd_Q2 & 1) {
|
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|
mes "[Mysterious Blacksmith]";
|
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mes "You want...";
|
||
|
mes "that sword?";
|
||
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mes "Don't speak its";
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mes "name so lightly!";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Do you understand the curse";
|
||
|
mes "on that sword? The Mysteltainn";
|
||
|
mes "derives its dark power from the";
|
||
|
mes "twig that was used to kill Baldur, god of light. Let me relate the";
|
||
|
mes "story as briefly as I can...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "In the era of the gods,";
|
||
|
mes "the beautiful, pure and";
|
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|
mes "joyful Baldur was loved by";
|
||
|
mes "all living creatures, save for";
|
||
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mes "one: Loki, the god of trickery.";
|
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|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "When Loki, out of jealousy,";
|
||
|
mes "decided to kill Baldur, the";
|
||
|
mes "goddess Freyja had a dream";
|
||
|
mes "about Baldur's death. Fearing";
|
||
|
mes "the realization of her dream,";
|
||
|
mes "she counseled with the gods.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "To protect Baldur, the gods";
|
||
|
mes "decided to extract an oath";
|
||
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mes "to never harm Baldur from";
|
||
|
mes "every creature, object and";
|
||
|
mes "natural force. All who were";
|
||
|
mes "asked agreed to make this oath.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Of all the beings and objects";
|
||
|
mes "in the universe, Freya only";
|
||
|
mes "neglected to ask one tree to";
|
||
|
mes "make this oath: the Mysteltainn. Freyja believed it was far too";
|
||
|
mes "small and insignificant to ask.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Believing that everything";
|
||
|
mes "in the universe had sworn";
|
||
|
mes "not to harm Baldur, the gods";
|
||
|
mes "made it their new pastime to";
|
||
|
mes "throw daggers and knives at";
|
||
|
mes "the now nigh invincible god.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "However, Loki was determined";
|
||
|
mes "to kill Baldur and, disguising";
|
||
|
mes "himself, politely asked Freyja";
|
||
|
mes "if there was any object in the";
|
||
|
mes "world that did not take the";
|
||
|
mes "oath to not harm Baldur.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Freyja suspected nothing and";
|
||
|
mes "told Loki about the secret of";
|
||
|
mes "Mysteltainn. The next time the gods played their game of throwing";
|
||
|
mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Then, to compound his";
|
||
|
mes "treachery, Loki tricked";
|
||
|
mes "Hod, Baldur's blind twin";
|
||
|
mes "brother, into throwing the";
|
||
|
mes "twig into Baldur's heart. And";
|
||
|
mes "so, the god of light was slain.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Over the years,";
|
||
|
mes "Mysteltainn has been";
|
||
|
mes "fashioned into the sword";
|
||
|
mes "that you may be familiar";
|
||
|
mes "with today. Its power is";
|
||
|
mes "strictly forbidden by the gods.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "However, if you're willing";
|
||
|
mes "to risk that sword's curse";
|
||
|
mes "for the sake of its power,";
|
||
|
mes "I will forge it for you if you";
|
||
|
mes "can bring me the following";
|
||
|
mes "items. They'll make sense...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "^0099FF1 Young Twig^000000,";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF1 Loki's Whispers^000000,";
|
||
|
mes "^0099FF1 Mother's Nightmare^000000 and";
|
||
|
mes "^0099FF1 Foolishness of the Blind^000000.";
|
||
|
mes "That is what I need.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I'm not asking for much.";
|
||
|
mes "You are only bringing the raw";
|
||
|
mes "materials to forge the sword,";
|
||
|
mes "and an Emperium to prove your";
|
||
|
mes "worthiness to me. I will wait";
|
||
|
mes "for your return, adventurer.";
|
||
|
set dmdswrd_Q2,dmdswrd_Q2 | 8;
|
||
|
set event_magum,6;
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Just by looking at you,";
|
||
|
mes "I can tell that you don't know";
|
||
|
mes "enough about the Mysteltainn";
|
||
|
mes "to fully understand all of the";
|
||
|
mes "risks that come with wielding that sword. Yes, you're too green.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I can't take the risk";
|
||
|
mes "of creating that accursed";
|
||
|
mes "sword for you if you haven't";
|
||
|
mes "learned enough about it to";
|
||
|
mes "be fully prepared for any of";
|
||
|
mes "the consequences...";
|
||
|
close;
|
||
|
case 2:
|
||
|
if (dmdswrd_Q2 & 2) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Ah, yes. You must be";
|
||
|
mes "wondering how such a small";
|
||
|
mes "dagger can contain such power.";
|
||
|
mes "It's simple. I cast forbidden";
|
||
|
mes "curse magic to inbue the dagger with its awesome destructiveness.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "The curse I cast is so";
|
||
|
mes "powerful that if I use it on";
|
||
|
mes "a metal dagger, it would";
|
||
|
mes "immediately melt down. Ogre";
|
||
|
mes "tooth is the only material that";
|
||
|
mes "can withstand the curse magic.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Of course, it's only";
|
||
|
mes "fair to warn you that";
|
||
|
mes "the power of the curse";
|
||
|
mes "is such that the more you";
|
||
|
mes "use the Grimtooth, the more it burns away at your very soul...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I am willing to forge";
|
||
|
mes "the Grimtooth if you can";
|
||
|
mes "prove worthy to wield its";
|
||
|
mes "power and provide all of the";
|
||
|
mes "materials I need to create it.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I will need...";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF100 Ogre Teeth^000000,";
|
||
|
mes "^0099FF10 Blades of Darkness^000000,";
|
||
|
mes "^0099FF5 Cursed Rubies^000000 and";
|
||
|
mes "^0099FF1 Broken Sword Handle^000000.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I don't need the";
|
||
|
mes "Emperium to create";
|
||
|
mes "the accursed sword, but I do";
|
||
|
mes "require you to prove that you";
|
||
|
mes "are worthy of the Grimtooth's";
|
||
|
mes "power. Can you truly handle it?";
|
||
|
set dmdswrd_Q2,dmdswrd_Q2 | 16;
|
||
|
set event_magum,6;
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmpf. You don't really";
|
||
|
mes "know what you're asking";
|
||
|
mes "for, do you? I won't create";
|
||
|
mes "that kind of weapon for any";
|
||
|
mes "ignorant fool. Learn more about";
|
||
|
mes "Grimtooth before you ask again!";
|
||
|
close;
|
||
|
case 3:
|
||
|
if (dmdswrd_Q2 & 4) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "So you're telling me that";
|
||
|
mes "you want a sword that's been";
|
||
|
mes "cursed by all the souls that've";
|
||
|
mes "died from the thousands of death sentences it has carried out?";
|
||
|
mes "Ha ha ha! Very interesting!";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Yes... Each time this";
|
||
|
mes "sword cut down a guilty";
|
||
|
mes "criminal, the blade was";
|
||
|
mes "cursed by the rage and";
|
||
|
mes "regret of the slain.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Over time, the Executioner";
|
||
|
mes "accumulated a truly dreadful";
|
||
|
mes "power from the hatred of those";
|
||
|
mes "it had killed. However, he who";
|
||
|
mes "uses this sword risks becoming consumed by insanity and hatred.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "The last person for whom";
|
||
|
mes "I created this sword asked";
|
||
|
mes "me to destroy it, fearing that";
|
||
|
mes "it would corrupt his mind with";
|
||
|
mes "its bloodlust. But if you think you can endure, I may forge it...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Just bring me...";
|
||
|
mes "^0099FF50 Amulets^000000,";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF2 Executioner's Gloves^000000,";
|
||
|
mes "^0099FF10 Bloody Edges^000000 and";
|
||
|
mes "^0099FF3 Necklaces of Oblivion^000000.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Those are the items I need";
|
||
|
mes "to create a sword imbued with";
|
||
|
mes "evil power. As for the Emperium, consider it my test to see if you";
|
||
|
mes "are truly capable of wielding";
|
||
|
mes "the accursed Executioner...";
|
||
|
set dmdswrd_Q2,dmdswrd_Q2 | 32;
|
||
|
set event_magum,6;
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Do you even know what";
|
||
|
mes "you are asking of me...?";
|
||
|
mes "Fool! Go and learn more";
|
||
|
mes "about the Executioner! Then,";
|
||
|
mes "maybe you'll understand how";
|
||
|
mes "dangerous that sword truly is!";
|
||
|
close;
|
||
|
case 4:
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmm...?";
|
||
|
mes "That a fact?";
|
||
|
close;
|
||
|
}
|
||
|
}
|
||
|
close;
|
||
|
}
|
||
|
else if (event_magum == 6) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmmm...";
|
||
|
mes "Have you brought";
|
||
|
mes "the required items?";
|
||
|
mes "Or did you forget what";
|
||
|
mes "you needed to bring to me?";
|
||
|
next;
|
||
|
switch(select("Er, what were the items again?:Yes, I brought all the required items.:Oh! Um, never mind!")) {
|
||
|
case 1:
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmpf. I thought so.";
|
||
|
mes "Now, which sword did";
|
||
|
mes "you want me to forge?";
|
||
|
next;
|
||
|
switch(select("Mysteltainn.:Grimtooth.:Executioner.:Wait! I just remembered!")) {
|
||
|
case 1:
|
||
|
if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 8)) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "^0099FF1 Young Twig^000000,";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF1 Loki's Whispers^000000,";
|
||
|
mes "^0099FF1 Mother's Nightmare^000000 and";
|
||
|
mes "^0099FF1 Foolishness of the Blind^000000.";
|
||
|
mes "That is what I need.";
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmm. You don't understand";
|
||
|
mes "enough about Mysteltainn for";
|
||
|
mes "me to risk forging that sword";
|
||
|
mes "for you. Think again: which";
|
||
|
mes "sword did you ask me to create?";
|
||
|
close;
|
||
|
case 2:
|
||
|
if ((dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 16)) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I will need...";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF100 Ogre Teeth^000000,";
|
||
|
mes "^0099FF10 Blades of Darkness^000000,";
|
||
|
mes "^0099FF5 Cursed Rubies^000000 and";
|
||
|
mes "^0099FF1 Broken Sword Handle^000000.";
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmm. You don't know enough";
|
||
|
mes "about the Grimtooth for me to";
|
||
|
mes "risk forging it for you. Learn";
|
||
|
mes "more about that dagger if you";
|
||
|
mes "really want to possess it...";
|
||
|
close;
|
||
|
case 3:
|
||
|
if ((dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 32)) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Just bring me...";
|
||
|
mes "^0099FF50 Amulets^000000,";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF2 Executioner's Gloves^000000,";
|
||
|
mes "^0099FF10 Bloody Edges^000000 and";
|
||
|
mes "^0099FF3 Necklaces of Oblivion^000000.";
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "You don't know anything";
|
||
|
mes "about the Executioner. Learn";
|
||
|
mes "more about that sword before";
|
||
|
mes "you consider asking me to";
|
||
|
mes "forge that monstrocity.";
|
||
|
close;
|
||
|
case 4:
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Fine.";
|
||
|
mes "Then bring all";
|
||
|
mes "the items I require";
|
||
|
mes "when you are ready.";
|
||
|
close;
|
||
|
}
|
||
|
case 2:
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "So you think you're";
|
||
|
mes "ready. Now, which sword";
|
||
|
mes "did you want me to craft?";
|
||
|
next;
|
||
|
switch(select("Mysteltainn:Grimtooth:Executioner:I ch-changed my mind!")) {
|
||
|
case 1:
|
||
|
if (dmdswrd_Q2 & 8) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Mysteltainn. Hm.";
|
||
|
mes "Let me make sure";
|
||
|
mes "that you brought";
|
||
|
mes "everything I need to";
|
||
|
mes "create this sword...";
|
||
|
next;
|
||
|
if (countitem(7018) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Well, well.";
|
||
|
mes "You've forgotten";
|
||
|
mes "to bring ^0099FF1 Young Twig^000000,";
|
||
|
mes "the embodiment of the";
|
||
|
mes "Mysteltainn twig used to kill Baldur. Hurry and bring it...";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7019) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. You forgot to bring";
|
||
|
mes "^0099FF1 Loki's Whispers^000000. We need";
|
||
|
mes "that to imbue the sword with";
|
||
|
mes "immense, evil power. Go and";
|
||
|
mes "find that as quickly as you can!";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7020) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm, you still need to";
|
||
|
mes "bring ^0099FF1 Mother's Nightmare^000000";
|
||
|
mes "to instill the power of misery";
|
||
|
mes "and grave portent to this blade...";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7021) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm, you still need to";
|
||
|
mes "bring ^0099FF1 Foolishness";
|
||
|
mes "of the Blind^000000 to instill the";
|
||
|
mes "energy of tragic regret into";
|
||
|
mes "the curse imbued into the blade...";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(714) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "You have everything";
|
||
|
mes "I require to forge the";
|
||
|
mes "Mysteltainn, but you must";
|
||
|
mes "still prove yourself capable";
|
||
|
mes "of wielding it. Bring ^0099FF1 Emperium^000000 and I will recognize your worth.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7018) > 0 && countitem(7019) > 0 && countitem(7020) > 0 && countitem(7021) > 0 && countitem(714) > 0) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Well done, adventurer.";
|
||
|
mes "All seems to be in readiness.";
|
||
|
mes "Give me a minute to summon";
|
||
|
mes "the dark power to forge the";
|
||
|
mes "forbidden sword, Mysteltainn.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I... I never thought";
|
||
|
mes "I would ever see this";
|
||
|
mes "sword again. Take it,";
|
||
|
mes "quickly! I d-don't want";
|
||
|
mes "to touch it if I can avoid it.";
|
||
|
delitem 7018,1; //Young_Twig
|
||
|
delitem 7019,1; //Loki's_Whispers
|
||
|
delitem 7020,1; //Mother's_Nightmare
|
||
|
delitem 7021,1; //Foolishness_Of_Blind
|
||
|
delitem 714,1; //Emperium
|
||
|
getitem 1138,1; //Mysteltainn_
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Be very careful.";
|
||
|
mes "Don't let yourself";
|
||
|
mes "be consumed by the";
|
||
|
mes "power of that sword!";
|
||
|
mes "By all means, resist";
|
||
|
mes "Mysteltainn's tragic curse!";
|
||
|
close;
|
||
|
}
|
||
|
}
|
||
|
else if (dmdswrd_Q2 & 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "You want...";
|
||
|
mes "that sword?";
|
||
|
mes "Don't speak its";
|
||
|
mes "name so lightly!";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Do you understand the curse";
|
||
|
mes "on that sword? The Mysteltainn";
|
||
|
mes "derives its dark power from the";
|
||
|
mes "twig that was used to kill Baldur, god of light. Let me relate the";
|
||
|
mes "story as briefly as I can...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "In the era of the gods,";
|
||
|
mes "the beautiful, pure and";
|
||
|
mes "joyful Baldur was loved by";
|
||
|
mes "all living creatures, save for";
|
||
|
mes "one: Loki, the god of trickery.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "When Loki, out of jealousy,";
|
||
|
mes "decided to kill Baldur, the";
|
||
|
mes "goddess Freyja had a dream";
|
||
|
mes "about Baldur's death. Fearing";
|
||
|
mes "the realization of her dream,";
|
||
|
mes "she counseled with the gods.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "To protect Baldur, the gods";
|
||
|
mes "decided to extract an oath";
|
||
|
mes "to never harm Baldur from";
|
||
|
mes "every creature, object and";
|
||
|
mes "natural force. All who were";
|
||
|
mes "asked agreed to make this oath.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Of all the beings and objects";
|
||
|
mes "in the universe, Freya only";
|
||
|
mes "neglected to ask one tree to";
|
||
|
mes "make this oath: the Mysteltainn. Freyja believed it was far too";
|
||
|
mes "small and insignificant to ask.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Believing that everything";
|
||
|
mes "in the universe had sworn";
|
||
|
mes "not to harm Baldur, the gods";
|
||
|
mes "made it their new pastime to";
|
||
|
mes "throw daggers and knives at";
|
||
|
mes "the now nigh invincible god.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "However, Loki was determined";
|
||
|
mes "to kill Baldur and, disguising";
|
||
|
mes "himself, politely asked Freyja";
|
||
|
mes "if there was any object in the";
|
||
|
mes "world that did not take the";
|
||
|
mes "oath to not harm Baldur.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Freyja suspected nothing and";
|
||
|
mes "told Loki about the secret of";
|
||
|
mes "Mysteltainn. The next time the gods played their game of throwing";
|
||
|
mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Then, to compound his";
|
||
|
mes "treachery, Loki tricked";
|
||
|
mes "Hod, Baldur's blind twin";
|
||
|
mes "brother, into throwing the";
|
||
|
mes "twig into Baldur's heart. And";
|
||
|
mes "so, the god of light was slain.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Over the years,";
|
||
|
mes "Mysteltainn has been";
|
||
|
mes "fashioned into the sword";
|
||
|
mes "that you may be familiar";
|
||
|
mes "with today. Its power is";
|
||
|
mes "strictly forbidden by the gods.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "However, if you're willing";
|
||
|
mes "to risk that sword's curse";
|
||
|
mes "for the sake of its power,";
|
||
|
mes "I will forge it for you if you";
|
||
|
mes "can bring me the following";
|
||
|
mes "items. They'll make sense...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "^0099FF1 Young Twig^000000,";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF1 Loki's Whispers^000000,";
|
||
|
mes "^0099FF1 Mother's Nightmare^000000 and";
|
||
|
mes "^0099FF1 Foolishness of the Blind^000000.";
|
||
|
mes "That is what I need.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I'm not asking for much.";
|
||
|
mes "You are only bringing the raw";
|
||
|
mes "materials to forge the sword,";
|
||
|
mes "and an Emperium to prove your";
|
||
|
mes "worthiness to me. I will wait";
|
||
|
mes "for your return, adventurer.";
|
||
|
set dmdswrd_Q2,dmdswrd_Q2 | 8;
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. If you truly want";
|
||
|
mes "Mysteltainn, I advise you";
|
||
|
mes "to learn more about it. You";
|
||
|
mes "must know the risks involved";
|
||
|
mes "in wielding that sort of power...";
|
||
|
close;
|
||
|
case 2:
|
||
|
if (dmdswrd_Q2 & 16) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "You want to me";
|
||
|
mes "to forge Grimtooth.";
|
||
|
mes "First, let me check";
|
||
|
mes "if you brought all";
|
||
|
mes "the items I require.";
|
||
|
next;
|
||
|
if (countitem(7002) < 100) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. I still need";
|
||
|
mes "^0099FF100 Ogre Teeth^000000 to";
|
||
|
mes "create a blade that can";
|
||
|
mes "withstand the might of the";
|
||
|
mes "Grimtooth's curse magic.";
|
||
|
mes "Go and bring them soon.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(724) < 5) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "In order to place";
|
||
|
mes "the curse that grants";
|
||
|
mes "the Grimtooth its immense";
|
||
|
mes "power, I need you to bring";
|
||
|
mes "^0099FF5 Cursed Rubies^000000. Hurry";
|
||
|
mes "and bring them to me soon.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7023) < 10) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. I still need";
|
||
|
mes "^0099FF10 Blades of Darkness^000000";
|
||
|
mes "in order to for me to forge";
|
||
|
mes "the Grimtooth. Bring those";
|
||
|
mes "here as soon as you can.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7022) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. You almost have";
|
||
|
mes "everything ready, but";
|
||
|
mes "I'll need ^0099FF1 Broken Sword";
|
||
|
mes "Handle^000000 in order to forge";
|
||
|
mes "the Grimtooth. Hurry and";
|
||
|
mes "bring me one of those...";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(714) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "You have everything I need";
|
||
|
mes "to create the sword, but I won't forge it until you prove that you";
|
||
|
mes "are capable of controlling its";
|
||
|
mes "power. Bring me 1 Emperium";
|
||
|
mes "as proof of your worthiness.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7002) > 99 && countitem(724) > 4 && countitem(7023) > 9 && countitem(7022) > 0 && countitem(714) > 0) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I see that you have";
|
||
|
mes "come fully prepared.";
|
||
|
mes "Perhaps you have grave";
|
||
|
mes "need of Grimtooth's power.";
|
||
|
mes "Give me a moment as I forge";
|
||
|
mes "this accursed sword for you...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "There, it's finished!";
|
||
|
mes "Now hurry and take it!";
|
||
|
mes "I, I don't want to handle";
|
||
|
mes "the Grimtooth longer than";
|
||
|
mes "I have to! You'll understand";
|
||
|
mes "soon enough once you use it...";
|
||
|
delitem 7002,100; //Ogre_Tooth
|
||
|
delitem 724,5; //Cardinal_Jewel_
|
||
|
delitem 7023,10; //Blade_Lost_In_Darkness
|
||
|
delitem 7022,1; //Old_Hilt
|
||
|
delitem 714,1; //Emperium
|
||
|
getitem 1237,1; //Grimtooth_
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I know that you might";
|
||
|
mes "have good intentions for";
|
||
|
mes "Grimtooth's power, but do";
|
||
|
mes "not overestimate yourself!";
|
||
|
mes "Always be wary of Grimtooth,";
|
||
|
mes "and don't let it eat your soul!";
|
||
|
close;
|
||
|
}
|
||
|
}
|
||
|
else if (dmdswrd_Q2 & 2) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Ah, yes. You must be";
|
||
|
mes "wondering how such a small";
|
||
|
mes "dagger can contain such power.";
|
||
|
mes "It's simple. I cast forbidden";
|
||
|
mes "curse magic to inbue the dagger with its awesome destructiveness.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "The curse I cast is so";
|
||
|
mes "powerful that if I use it on";
|
||
|
mes "a metal dagger, it would";
|
||
|
mes "immediately melt down. Ogre";
|
||
|
mes "tooth is the only material that";
|
||
|
mes "can withstand the curse magic.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Of course, it's only";
|
||
|
mes "fair to warn you that";
|
||
|
mes "the power of the curse";
|
||
|
mes "is such that the more you";
|
||
|
mes "use the Grimtooth, the more it burns away at your very soul...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I am willing to forge";
|
||
|
mes "the Grimtooth if you can";
|
||
|
mes "prove worthy to wield its";
|
||
|
mes "power and provide all of the";
|
||
|
mes "materials I need to create it.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I will need...";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF100 Ogre Teeth^000000,";
|
||
|
mes "^0099FF10 Blades of Darkness^000000,";
|
||
|
mes "^0099FF5 Cursed Rubies^000000 and";
|
||
|
mes "^0099FF1 Broken Sword Handle^000000.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "I don't need the";
|
||
|
mes "Emperium to create";
|
||
|
mes "the accursed sword, but I do";
|
||
|
mes "require you to prove that you";
|
||
|
mes "are worthy of the Grimtooth's";
|
||
|
mes "power. Can you truly handle it?";
|
||
|
set dmdswrd_Q2,dmdswrd_Q2 | 16;
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. I can't even consider";
|
||
|
mes "forging Grimtooth for you";
|
||
|
mes "when you know so very little";
|
||
|
mes "about it. You better learn more";
|
||
|
mes "about that sword before you";
|
||
|
mes "ask me about it again.";
|
||
|
close;
|
||
|
case 3:
|
||
|
if (dmdswrd_Q2 & 32) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "The Executioner sword.";
|
||
|
mes "Let me see if you've come";
|
||
|
mes "prepared to wield that blade";
|
||
|
mes "with your own two hands...";
|
||
|
next;
|
||
|
if (countitem(7017) < 2) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. In order for me";
|
||
|
mes "to forge the Executioner,";
|
||
|
mes "I need you to bring me";
|
||
|
mes "^0099FF2 Executioner's Gloves^000000.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7024) < 10) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "In order to craft the";
|
||
|
mes "blade, I need at least";
|
||
|
mes "^0099FF10 Bloody Edges^000000. Find";
|
||
|
mes "those as quickly as you";
|
||
|
mes "can and bring them to me.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(1008) < 3) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "In order to enchant";
|
||
|
mes "the Executioner with";
|
||
|
mes "its dark power, I will";
|
||
|
mes "need you to bring me";
|
||
|
mes "^0099FF3 Necklaces of Oblivion^000000.";
|
||
|
mes "Go, hurry and get them!";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(609) < 50) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hm. You've forgotten to";
|
||
|
mes "bring me ^0099FF50 Amulets^000000. I need";
|
||
|
mes "those in order to imbue the";
|
||
|
mes "incredible energies that";
|
||
|
mes "give the Executioner its";
|
||
|
mes "monstrous strength...";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(714) < 1) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "You have everything I need";
|
||
|
mes "to forge the Executioner, but";
|
||
|
mes "I'm still unsure of whether you";
|
||
|
mes "are capable of handling its";
|
||
|
mes "power. My fears will be allayed";
|
||
|
mes "if you bring ^0099FF1 Emperium^000000.";
|
||
|
close;
|
||
|
}
|
||
|
if (countitem(7017) > 1 && countitem(7024) > 9 && countitem(1008) > 2 && countitem(609) > 49 && countitem(714) > 0) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Great, I see that you've";
|
||
|
mes "prepared everything that";
|
||
|
mes "I asked. Give me a moment";
|
||
|
mes "while I summon the dark";
|
||
|
mes "forces required to forge";
|
||
|
mes "the Executioner...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "It's been a long time";
|
||
|
mes "since I've seen this";
|
||
|
mes "terrifying sword. Now";
|
||
|
mes "take it! Be wary, and don't";
|
||
|
mes "let its bloodlust consume you!";
|
||
|
delitem 7017,2; //Executioner's_Mitten
|
||
|
delitem 7024,10; //Bloody_Edge
|
||
|
delitem 1008,3; //Frozen_Heart
|
||
|
delitem 609,50; //Amulet
|
||
|
getitem 1169,1; //Executioner_
|
||
|
close;
|
||
|
}
|
||
|
}
|
||
|
else if (dmdswrd_Q2 & 4) {
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "So you're telling me that";
|
||
|
mes "you want a sword that's been";
|
||
|
mes "cursed by all the souls that've";
|
||
|
mes "died from the thousands of death sentences it has carried out?";
|
||
|
mes "Ha ha ha! Very interesting!";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Yes... Each time this";
|
||
|
mes "sword cut down a guilty";
|
||
|
mes "criminal, the blade was";
|
||
|
mes "cursed by the rage and";
|
||
|
mes "regret of the slain.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Over time, the Executioner";
|
||
|
mes "accumulated a truly dreadful";
|
||
|
mes "power from the hatred of those";
|
||
|
mes "it had killed. However, he who";
|
||
|
mes "uses this sword risks becoming consumed by insanity and hatred.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "The last person for whom";
|
||
|
mes "I created this sword asked";
|
||
|
mes "me to destroy it, fearing that";
|
||
|
mes "it would corrupt his mind with";
|
||
|
mes "its bloodlust. But if you think you can endure, I may forge it...";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Just bring me...";
|
||
|
mes "^0099FF50 Amulets^000000,";
|
||
|
mes "^0099FF1 Emperium^000000,";
|
||
|
mes "^0099FF2 Executioner's Gloves^000000,";
|
||
|
mes "^0099FF10 Bloody Edges^000000 and";
|
||
|
mes "^0099FF3 Necklaces of Oblivion^000000.";
|
||
|
next;
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Those are the items I need";
|
||
|
mes "to create a sword imbued with";
|
||
|
mes "evil power. As for the Emperium, consider it my test to see if you";
|
||
|
mes "are truly capable of wielding";
|
||
|
mes "the accursed Executioner...";
|
||
|
set dmdswrd_Q2,dmdswrd_Q2 | 4;
|
||
|
close;
|
||
|
}
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmpf. I don't think";
|
||
|
mes "you understand enough";
|
||
|
mes "about the Executioner to";
|
||
|
mes "ask me to forge it. You better";
|
||
|
mes "learn more about that accursed";
|
||
|
mes "sword if you really want it...";
|
||
|
close;
|
||
|
case 4:
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmm...?";
|
||
|
mes "That a fact?";
|
||
|
close;
|
||
|
}
|
||
|
case 3:
|
||
|
mes "[Mysterious Blacksmith]";
|
||
|
mes "Hmpf...";
|
||
|
mes "Well then, come";
|
||
|
mes "back when you know";
|
||
|
mes "exactly what you want";
|
||
|
mes "from me, adventurer.";
|
||
|
close;
|
||
|
}
|
||
|
}
|
||
|
}
|