//-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) // Note 3: Value is a bit field. If no description is given, // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary, 128: NPC, 512: Elemental) //-------------------------------------------------------------- // Should the legacy formula for pet catch rate calculation be used? (Note 1) // Legacy Athena formula: // ( Base rate + ( player level - monster level ) * 30 + player luk * 20 ) * ( 200 - current monster hp percentage ) / 100 // Official formula: (Default) // Base rate + ( 100 - current monster hp percentage ) * base rate / 100 pet_legacy_formula: no // Rate for catching pets (Note 2) pet_catch_rate: 100 // How many cells away can the player be from the monster they are trying to catch? // The client automatically walks the player into range when trying to catch a monster. // Default: 5 // Set to 0 to disable the check pet_distance_check: 5 // On official servers players are unable to catch monsters if they are hiding. (Note 1) pet_hide_check: yes // Can you name a pet more then once? (Note 1) pet_rename: no // The rate a pet will get friendly by feeding it. (Note 2) pet_friendly_rate: 100 // The rate at which a pet will become hungry. (Note 2) pet_hungry_delay_rate: 100 // Does the pet need its equipment before it does its skill? (Note 1) // These bonuses are unofficial and found in the import/pet_db.yml pet_equip_required: yes // Should the pet equipment be destroyed if the owner doesn't have enough space in their inventory? (Note 1) // Official behavior is "yes", setting this to "no" will leave the item equipped. pet_unequip_destroy: yes // When the master attacks a monster, whether or not the pet will also attack. (Note 1) pet_attack_support: no // When the master receives damage from the monster, whether or not the pet attacks back. (Note 1) pet_damage_support: no // Minimum intimacy necessary for a pet to support their master. Default is 900 // (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value. // At max (1000) support rate is 150%. pet_support_min_friendly: 900 // Whether or not the pet's will use skills. (Note 1) // Note: Offensive pet skills need at least pet_attack_support or // pet_damage_support to work (they trigger while the pet is attacking). pet_status_support: no // Rate at which a pet will support it's owner in battle. (Note 2) // Affects pet_attack_support & pet_damage_support. pet_support_rate: 100 // Does the pets owner receive exp from the pets damage? pet_attack_exp_to_master: no // The rate exp. is gained from the pet attacking monsters pet_attack_exp_rate: 100 // Pet leveling system. Use 0 to disable (default). // When enabled, a pet's level is a fixed % of the master's. (Note 2) // If 200%, pet has double level, if 50% pet has half your level, etc. pet_lv_rate: 0 // When pet leveling is enabled, what is the max stats for pets? pet_max_stats: 99 // When pet leveling is enabled, these are the imposed caps on // min/max damage. Note that these only cap atk1 and atk2, if you // enable pet_str, their max damage is then their base_atk + pet_max_atk2 pet_max_atk1: 500 pet_max_atk2: 1000 // Are pets disabled during Guild Wars? // If set to yes, pets are automatically returned to egg when entering castles during WoE times // and hatching is forbidden within as well. pet_disable_in_gvg: no // Will does petskillattack2 fixed damage ignore plant infnite defense? (Note 1) pet_ignore_infinite_def: yes // Whether or not the pet will continue to attack when the master is dead. (Note 1) pet_master_dead: no // Send auto-feed notice even if the client setting is OFF (Note 1) // Official: yes pet_autofeed_always: yes // Pet walk speed. // 1: Master's walk speed (official) // 2: DEFAULT_WALK_SPEED value // 3: Mob database walk speed pet_walk_speed: 1