# This file is a part of rAthena. # Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ########################################################################### # Battleground Queue Database ########################################################################### # # Battleground Queue Settings # ########################################################################### # - Id Unique ID for the battleground type. # Name Name of the battleground. Must be the exact same as in the client for players to be able to join. # MinPlayers Minimum number of players required on each team. (Default: 1) # MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2) # MinLevel Minimum level required to join the battleground. (Default: 1) # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value) # Deserter Amount of time in seconds a player is marked deserter. (Default: 600) # StartDelay Amount of time in seconds once a queue is filled before players are warped. (Default: 0) # Join: Which application type is accepted. The entryqueuelist.lub can visually disable these options. # Solo Able to join a queue as an individual. (Default: true) # Party Able to join a queue as a party. (Default: true) # Guild Able to join a queue as a guild. (Default: true) # JobRestrictions List of jobs that are unable to join the battleground. # Locations: Battleground location settings. # - Map The map on which the battleground will be played. # StartEvent NPC event triggered when the battleground starts. # TeamA: TeamA settings. # RespawnX X coordinate for warping on death. # RespawnY Y coordinate for warping on death. # DeathEvent NPC event triggered when a player dies. # QuitEvent NPC event triggered when a player quits. # ActiveEvent NPC event triggered when a player joints an active battleground. # Variable Name of BG ID variable used in the battleground script. # TeamB: TeamB settings. # RespawnX X coordinate for warping on death. # RespawnY Y coordinate for warping on death. # DeathEvent NPC event triggered when a player dies. # QuitEvent NPC event triggered when a player quits. # ActiveEvent NPC event triggered when a player joints an active battleground. # Variable Name of BG ID variable used in the battleground script. ########################################################################### Header: Type: BATTLEGROUND_DB Version: 1