// Item Produce Database // // Structure of Database: // ID,ProduceItemID,ItemLV,RequireSkill,RequireSkillLv,MaterialID1,MaterialAmount1,...... // // Notes: // - ID is used to identify item order that will be used for overwriting on db/import. // Value is started from 0 until 269 (MAX_PRODUCE_RESOURCE-1). Use same ID on import file to overwrite original result & requirements // - To remove entry by importing, put 0 on 'ProduceItemID' // - If MaterialAmount is 0, the player must have that item in their inventory (i.e. guides). // For example, Mine Bottle requires 0x Marine Sphere Creation Guide (ID 7131).