# This file is a part of rAthena. # Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ########################################################################### # Job Database ########################################################################### # # Job Settings # ########################################################################### # - Jobs: List of jobs associated to group. # Job Job name. # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) # SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. # - Level Job level. # Str Stength increase amount. (Default: 0) # Agi Agility increase amount. (Default: 0) # Vit Vitality increase amount. (Default: 0) # Int Intelligence increase amount. (Default: 0) # Dex Dexterity increase amount. (Default: 0) # Luk Luck increase amount. (Default: 0) # Pow Power increase amount. (Default: 0) # Sta Stamina increase amount. (Default: 0) # Wis Wisdom increase amount. (Default: 0) # Spl Spell increase amount. (Default: 0) # Con Concentration increase amount. (Default: 0) # Crt Creative increase amount. (Default: 0) # MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter) # Str Strength. # Agi Agility. # Vit Vitality. # Int Intelligence. # Dex Dexterity. # Luk Luck. # Pow Power. # Sta Stamina. # Wis Wisdom. # Spl Spell. # Con Concentration. # Crt Creative. # MaxBaseLevel Maximum base level. (Default: MAX_LEVEL) # BaseExp: Base experience per level. # - Level Base level. # Exp Base experience. # MaxJobLevel Maximum job level. (Default: MAX_LEVEL) # JobExp: Job experience per level. # - Level Job level. # Exp Job experience. # BaseHp: Base HP per base level. # - Level Base level. # Hp Base HP. # BaseSp: Base SP per base level. # - Level Base level. # Sp Base SP. # BaseAp: Base AP per base level. # - Level Base level. # Ap Base AP. ########################################################################### Header: Type: JOB_STATS Version: 2 Body: - Jobs: Novice: true Super_Novice: true Novice_High: true Baby: true Super_Baby: true Super_Novice_E: true Super_Baby_E: true Hyper_Novice: true BaseASPD: Fist: 40 Dagger: 55 1hSword: 57 1hAxe: 50 Mace: 50 2hMace: 55 Staff: 65 2hStaff: 65 Shield: 10 - Jobs: Swordman: true Swordman_High: true Baby_Swordman: true BaseASPD: Fist: 40 Dagger: 47 1hSword: 47 2hSword: 54 1hSpear: 57 2hSpear: 65 1hAxe: 55 2hAxe: 60 Mace: 50 2hMace: 55 Shield: 5 - Jobs: Mage: true Mage_High: true Baby_Mage: true BaseASPD: Fist: 50 Dagger: 50 Staff: 55 2hStaff: 55 Shield: 10 - Jobs: Archer: true Archer_High: true Baby_Archer: true BaseASPD: Fist: 40 Dagger: 55 Bow: 50 Shield: 9 - Jobs: Acolyte: true Acolyte_High: true Baby_Acolyte: true BaseASPD: Fist: 40 Mace: 45 2hMace: 50 Staff: 60 2hStaff: 60 Shield: 7 - Jobs: Merchant: true Merchant_High: true Baby_Merchant: true BaseASPD: Fist: 40 Dagger: 52 1hSword: 52 1hAxe: 48 2hAxe: 55 Mace: 50 2hMace: 55 Shield: 5 - Jobs: Thief: true Thief_High: true Baby_Thief: true BaseASPD: Fist: 40 Dagger: 48 1hSword: 50 1hAxe: 60 Bow: 53 Shield: 6 - Jobs: Knight: true Knight2: true Lord_Knight: true Lord_Knight2: true Baby_Knight: true Baby_Knight2: true BaseASPD: Fist: 40 Dagger: 49 1hSword: 45 2hSword: 52 1hSpear: 55 2hSpear: 60 1hAxe: 50 2hAxe: 55 Mace: 45 2hMace: 50 Shield: 5 - Jobs: Priest: true High_Priest: true Baby_Priest: true BaseASPD: Fist: 40 Mace: 43 2hMace: 48 Staff: 60 Knuckle: 60 Book: 44 2hStaff: 60 Shield: 5 - Jobs: Wizard: true High_Wizard: true Baby_Wizard: true BaseASPD: Fist: 50 Dagger: 54 Staff: 53 2hStaff: 53 Shield: 8 - Jobs: Blacksmith: true Whitesmith: true Baby_Blacksmith: true BaseASPD: Fist: 40 Dagger: 50 1hSword: 50 1hAxe: 46 2hAxe: 53 Mace: 48 2hMace: 53 Shield: 5 - Jobs: Hunter: true Sniper: true Baby_Hunter: true BaseASPD: Fist: 40 Dagger: 53 Bow: 48 Shield: 9 - Jobs: Assassin: true Assassin_Cross: true Baby_Assassin: true BaseASPD: Fist: 40 Dagger: 42 1hSword: 50 1hAxe: 51 Katar: 42 Huuma: 110 Shield: 6 - Jobs: Crusader: true Crusader2: true Paladin: true Paladin2: true Baby_Crusader: true Baby_Crusader2: true BaseASPD: Fist: 40 Dagger: 48 1hSword: 43 2hSword: 55 1hSpear: 53 2hSpear: 52 1hAxe: 50 2hAxe: 55 Mace: 45 2hMace: 50 Shield: 5 - Jobs: Monk: true Champion: true Baby_Monk: true BaseASPD: Fist: 40 Mace: 43 2hMace: 48 Staff: 60 Knuckle: 40 2hStaff: 58 Shield: 5 - Jobs: Sage: true Professor: true Baby_Sage: true BaseASPD: Fist: 45 Dagger: 53 1hSword: 60 Staff: 55 Book: 43 2hStaff: 55 Shield: 5 - Jobs: Rogue: true Stalker: true Baby_Rogue: true BaseASPD: Fist: 40 Dagger: 45 1hSword: 50 Bow: 50 Shield: 5 - Jobs: Alchemist: true Creator: true Baby_Alchemist: true BaseASPD: Fist: 40 Dagger: 50 1hSword: 45 1hAxe: 45 2hAxe: 52 Mace: 45 2hMace: 50 Shield: 4 - Jobs: Bard: true Clown: true Baby_Bard: true BaseASPD: Fist: 40 Dagger: 53 Bow: 48 Musical: 45 Shield: 7 - Jobs: Dancer: true Gypsy: true Baby_Dancer: true BaseASPD: Fist: 40 Dagger: 53 Bow: 48 Whip: 45 Shield: 7 - Jobs: Gunslinger: true Rebellion: true Baby_Gunslinger: true Baby_Rebellion: true Night_Watch: true BaseASPD: Fist: 54 Revolver: 49 Rifle: 59 Gatling: 54 Shotgun: 94 Grenade: 104 Shield: 6 - Jobs: Ninja: true Baby_Ninja: true BaseASPD: Fist: 40 Dagger: 43 Huuma: 55 Shield: 6 - Jobs: Taekwon: true Star_Gladiator: true Star_Gladiator2: true Baby_Taekwon: true Baby_Star_Gladiator: true Baby_Star_Gladiator2: true Star_Emperor: true Star_Emperor2: true Baby_Star_Emperor: true Baby_Star_Emperor2: true Sky_Emperor: true BaseASPD: Fist: 40 Dagger: 50 1hSword: 50 2hSword: 50 1hSpear: 50 2hSpear: 50 1hAxe: 50 2hAxe: 50 Mace: 50 2hMace: 50 Staff: 50 Bow: 50 Knuckle: 50 Musical: 50 Whip: 50 Book: 50 Katar: 50 Revolver: 50 Rifle: 50 Gatling: 50 Shotgun: 50 Grenade: 50 Huuma: 50 2hStaff: 50 Shield: 6 - Jobs: Soul_Linker: true Baby_Soul_Linker: true Soul_Reaper: true Baby_Soul_Reaper: true Soul_Ascetic: true BaseASPD: Fist: 50 Dagger: 50 Staff: 53 2hStaff: 55 Shield: 8 - Jobs: Rune_Knight: true Rune_Knight2: true Rune_Knight_T: true Rune_Knight_T2: true Baby_Rune_Knight: true Baby_Rune_Knight2: true Dragon_Knight: true Dragon_Knight2: true BaseASPD: Fist: 40 Dagger: 50 1hSword: 52 2hSword: 55 1hSpear: 60 2hSpear: 58 1hAxe: 48 2hAxe: 52 Mace: 45 2hMace: 52 Shield: 5 - Jobs: Warlock: true Warlock_T: true Baby_Warlock: true Arch_Mage: true BaseASPD: Fist: 45 Dagger: 52 1hSword: 60 Staff: 50 2hStaff: 56 Shield: 5 - Jobs: Ranger: true Ranger2: true Ranger_T: true Ranger_T2: true Baby_Ranger: true Baby_Ranger2: true Windhawk: true Windhawk2: true BaseASPD: Fist: 40 Dagger: 50 Bow: 49 Shield: 8 - Jobs: Arch_Bishop: true Arch_Bishop_T: true Baby_Arch_Bishop: true Cardinal: true BaseASPD: Fist: 45 Mace: 45 2hMace: 45 Staff: 60 Knuckle: 50 Book: 44 2hStaff: 55 Shield: 5 - Jobs: Mechanic: true Mechanic2: true Mechanic_T: true Mechanic_T2: true Baby_Mechanic: true Baby_Mechanic2: true Meister: true Meister2: true BaseASPD: Fist: 40 Dagger: 60 1hSword: 65 1hAxe: 45 2hAxe: 48 Mace: 48 2hMace: 50 Shield: 6 - Jobs: Guillotine_Cross: true Guillotine_Cross_T: true Baby_Guillotine_Cross: true Shadow_Cross: true BaseASPD: Fist: 40 Dagger: 42 1hSword: 65 1hAxe: 80 Katar: 42 Rifle: 95 Gatling: 120 Shotgun: 90 Grenade: 100 Huuma: 110 Shield: 9 - Jobs: Royal_Guard: true Royal_Guard2: true Royal_Guard_T: true Royal_Guard_T2: true Baby_Royal_Guard: true Baby_Royal_Guard2: true Imperial_Guard: true Imperial_Guard2: true BaseASPD: Fist: 40 Dagger: 47 1hSword: 45 2hSword: 53 1hSpear: 50 2hSpear: 50 1hAxe: 48 2hAxe: 52 Mace: 44 2hMace: 50 Shield: 5 - Jobs: Sorcerer: true Sorcerer_T: true Baby_Sorcerer: true Elemental_Master: true BaseASPD: Fist: 40 Dagger: 50 1hSword: 50 Staff: 45 Book: 45 2hStaff: 55 Shield: 5 - Jobs: Minstrel: true Minstrel_T: true Baby_Minstrel: true Troubadour: true BaseASPD: Fist: 40 Dagger: 52 Bow: 49 Musical: 44 Shield: 7 - Jobs: Wanderer: true Wanderer_T: true Baby_Wanderer: true Trouvere: true BaseASPD: Fist: 40 Dagger: 52 Bow: 49 Whip: 44 Shield: 7 - Jobs: Sura: true Sura_T: true Baby_Sura: true Inquisitor: true BaseASPD: Fist: 38 Mace: 43 2hMace: 45 Staff: 48 Knuckle: 39 2hStaff: 50 Shield: 5 - Jobs: Genetic: true Genetic_T: true Baby_Genetic: true Biolo: true BaseASPD: Fist: 40 Dagger: 50 1hSword: 44 1hAxe: 48 2hAxe: 51 Mace: 44 2hMace: 48 Shield: 4 - Jobs: Shadow_Chaser: true Shadow_Chaser_T: true Baby_Shadow_Chaser: true Abyss_Chaser: true BaseASPD: Fist: 40 Dagger: 43 1hSword: 47 Bow: 47 Shield: 4 - Jobs: Kagerou: true Oboro: true Baby_Kagerou: true Baby_Oboro: true Shinkiro: true Shiranui: true BaseASPD: Fist: 40 Dagger: 45 Huuma: 50 Shield: 3 - Jobs: Summoner: true Baby_Summoner: true Spirit_Handler: true BaseASPD: Fist: 40 Staff: 60 Shield: 7