########################################################################### # Homunculus Database ########################################################################### # # Homunculus Settings # ########################################################################### # - BaseClass Base class. # Name Name of homunculus. # EvolutionClass Evolution class. # Food Homunculus food item. (Default: Pet_Food) # HungryDelay Time interval in milliseconds after which the hunger value is altered. (Default: 60000) # Race Race. (Default: Demihuman) # Element Element. (Default: Neutral) # Size Size. (Default: Small) # EvolutionSize Evolution size. (Default: Medium) # AttackDelay Base ASPD. (Default: 700) # Status: Homunculus stats. # - Type Type of status. # Base Base value of this status. (Default: 1) # GrowthMinimum Minimum growth of this status. (Default: 0) # GrowthMaximum Maximum growth of this status. (Default: 0) # EvolutionMinimum Minimum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0) # EvolutionMaximum Maximum evolution growth of this status. Only applies for homunculus that can evolve. (Default: 0) # SkillTree: Skill tree. # - Skill Skill name. # Clear True to remove the given skill name. (Optional) # MaxLevel Maximum level of skill. # RequiredLevel Required base level of homunculus to learn. (Default: 0) # RequiredIntimacy Required intimacy of homunculus to learn. (Default: 0) # RequireEvolution Require the homunculus to be evolved to be available. (Default: false) # Required: Prerequisite skills. (Default: null) # - Skill Prerequisite skill name. # Level Level of prerequisite skill. # Clear True to remove the given prerequisite skill name. (Optional) ###########################################################################