//===== rAthena Script ======================================= //= Euphy's WOE Controller //===== Changelogs: ========================================== //= 1.3a Initial SVN release [Euphy] //= 1.3b Fixed WoE SE end labels [Euphy] //= 1.4 Added auto kick config [Euphy] //= 1.5 Added additional reward configs [Euphy] //= 1.5a Fixed hardcoded date constants [Lemongrass] //= 1.6 Replaced SQL insert for mail with script command [Capuche] //= 1.6a Fixed invalid name Schwaltzvalt [Daegaladh] //= 1.6b Fixed hardcoded castle numbers [Lemongrass] //= 1.7 Removed direct SQL access [Lemongrass] //= 1.8 Fixed invalid checkweight usage [Lemongrass] //= 1.9 Fixed reward handout for multiple characters on the same account [Lemongrass] //===== Description: ========================================= //= A controller for War of Emperium designed for //= simplicity and ease of use. //= Many concepts taken from ToastOfDoom's script, //= and "rewards" function originally by Goddameit. //= //= Be sure to disable the default agit controllers! //= npc\guild\agit_controller.txt //= npc\guild2\agit_start_se.txt //= npc\re\guild3\agit_start_te.txt //============================================================ // Information NPC //============================================================ prontera,149,193,4 script WOE Information 835,{ doevent "WOE_CONTROL::OnMenu"; end; OnAgitStart: while(agitcheck() || agitcheck2() || agitcheck3()) { sleep 425; specialeffect EF_BEGINSPELL6; } end; } // Script Core //============================================================ - script WOE_CONTROL -1,{ function Disp_Owner; function Add_Zero; function Region; function Castle; OnInit: // ----------------------------------------------------------- // Configuration settings. // ----------------------------------------------------------- set .CastleWarp,0; // 1: Always enable all castle warps. | 0: Warp only to active castles. set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) set .NoOwner,0; // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no) set .ExitWarp,0; // Warp all players from castles when WOE ends? (1:yes / 0:no) set .GMAccess,99; // GM level required to access Session Manager. // ----------------------------------------------------------- // Reward options. // ----------------------------------------------------------- // [1] Enable rewards. // [2] Mail all rewards. // - If not set, players receive items in their inventory. // - Only ONE item can be sent via mail for PACKETVER < 20150513 while later clients are limited to MAIL_MAX_ITEM (5). // - If this setting is not set, offline players do NOT receive rewards in any case. // [4] Only reward Guild Masters. // - If not set, all guild members are rewarded. // - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards. // [8] Duplicate IP check. // - Members in a guild with the same IP address are not rewarded. // - If Guild Masters is enabled (option 4), this feature is not used. // [16] Mail online player only. // - Only available when mailing is enabled (option 2). // - When enabled, offline players do NOT receive rewards. // ----------------------------------------------------------- // Combine values as needed (e.g. 1|8 = 1+8 = 9). set .Options, 1|8; // Rewards per castle. // setarray .reward_id[0], {,,...} // setarray .reward_amount[0], {,,...} setarray .reward_id[0],14001; setarray .reward_amount[0],1; // Zeny reward: .reward_zeny = 0; // ----------------------------------------------------------- // Castles datas. // ----------------------------------------------------------- // Region function defines the region of the castle defined by Castle function. // Region(""); // Castle("", "", "", "",,) Region("Prontera"); Castle("prtg_cas01", "Agit#prtg_cas01::OnAgitEnd", "Agit#prtg_cas01::OnAgitBreak", "prt_gld",134,65); Castle("prtg_cas02", "Agit#prtg_cas02::OnAgitEnd", "Agit#prtg_cas02::OnAgitBreak", "prt_gld",240,128); Castle("prtg_cas03", "Agit#prtg_cas03::OnAgitEnd", "Agit#prtg_cas03::OnAgitBreak", "prt_gld",153,137); Castle("prtg_cas04", "Agit#prtg_cas04::OnAgitEnd", "Agit#prtg_cas04::OnAgitBreak", "prt_gld",111,240); Castle("prtg_cas05", "Agit#prtg_cas05::OnAgitEnd", "Agit#prtg_cas05::OnAgitBreak", "prt_gld",208,240); Region("Payon"); Castle("payg_cas01", "Agit#payg_cas01::OnAgitEnd", "Agit#payg_cas01::OnAgitBreak", "pay_gld",121,233); Castle("payg_cas02", "Agit#payg_cas02::OnAgitEnd", "Agit#payg_cas02::OnAgitBreak", "pay_gld",295,116); Castle("payg_cas03", "Agit#payg_cas03::OnAgitEnd", "Agit#payg_cas03::OnAgitBreak", "pay_gld",317,293); Castle("payg_cas04", "Agit#payg_cas04::OnAgitEnd", "Agit#payg_cas04::OnAgitBreak", "pay_gld",140,160); Castle("payg_cas05", "Agit#payg_cas05::OnAgitEnd", "Agit#payg_cas05::OnAgitBreak", "pay_gld",204,266); Region("Geffen"); Castle("gefg_cas01", "Agit#gefg_cas01::OnAgitEnd", "Agit#gefg_cas01::OnAgitBreak", "gef_fild13",214,75); Castle("gefg_cas02", "Agit#gefg_cas02::OnAgitEnd", "Agit#gefg_cas02::OnAgitBreak", "gef_fild13",308,240); Castle("gefg_cas03", "Agit#gefg_cas03::OnAgitEnd", "Agit#gefg_cas03::OnAgitBreak", "gef_fild13",143,240); Castle("gefg_cas04", "Agit#gefg_cas04::OnAgitEnd", "Agit#gefg_cas04::OnAgitBreak", "gef_fild13",193,278); Castle("gefg_cas05", "Agit#gefg_cas05::OnAgitEnd", "Agit#gefg_cas05::OnAgitBreak", "gef_fild13",305,87); Region("Aldebaran"); Castle("aldeg_cas01", "Agit#aldeg_cas01::OnAgitEnd", "Agit#aldeg_cas01::OnAgitBreak", "alde_gld",48,83); Castle("aldeg_cas02", "Agit#aldeg_cas02::OnAgitEnd", "Agit#aldeg_cas02::OnAgitBreak", "alde_gld",95,249); Castle("aldeg_cas03", "Agit#aldeg_cas03::OnAgitEnd", "Agit#aldeg_cas03::OnAgitBreak", "alde_gld",142,85); Castle("aldeg_cas04", "Agit#aldeg_cas04::OnAgitEnd", "Agit#aldeg_cas04::OnAgitBreak", "alde_gld",239,242); Castle("aldeg_cas05", "Agit#aldeg_cas05::OnAgitEnd", "Agit#aldeg_cas05::OnAgitBreak", "alde_gld",264,90); Region("Arunafeltz"); Castle("arug_cas01", "Manager#arug_cas01::OnAgitEnd2", "Steward#ar01::OnStartArena", "aru_gld",158,272); Castle("arug_cas02", "Manager#arug_cas02::OnAgitEnd2", "Steward#ar02::OnStartArena", "aru_gld",83,47); Castle("arug_cas03", "Manager#arug_cas03::OnAgitEnd2", "Steward#ar03::OnStartArena", "aru_gld",68,155); Castle("arug_cas04", "Manager#arug_cas04::OnAgitEnd2", "Steward#ar04::OnStartArena", "aru_gld",299,345); Castle("arug_cas05", "Manager#arug_cas05::OnAgitEnd2", "Steward#ar05::OnStartArena", "aru_gld",292,107); Region("Schwarzwald"); Castle("schg_cas01", "Manager#schg_cas01::OnAgitEnd2", "Steward#sc01::OnStartArena", "sch_gld",293,100); Castle("schg_cas02", "Manager#schg_cas02::OnAgitEnd2", "Steward#sc02::OnStartArena", "sch_gld",288,252); Castle("schg_cas03", "Manager#schg_cas03::OnAgitEnd2", "Steward#sc03::OnStartArena", "sch_gld",97,196); Castle("schg_cas04", "Manager#schg_cas04::OnAgitEnd2", "Steward#sc04::OnStartArena", "sch_gld",137,90); Castle("schg_cas05", "Manager#schg_cas05::OnAgitEnd2", "Steward#sc05::OnStartArena", "sch_gld",71,315); if (checkre(0)) { Region("Prontera (TE)"); Castle("te_prtcas01", "Manager_TE#Gaebolg::OnAgitEnd3", "Manager_TE#Gaebolg::OnAgitBreak", "te_prt_gld",134,65); Castle("te_prtcas02", "Manager_TE#Richard::OnAgitEnd3", "Manager_TE#Richard::OnAgitBreak", "te_prt_gld",240,128); Castle("te_prtcas03", "Manager_TE#Wigner::OnAgitEnd3", "Manager_TE#Wigner::OnAgitBreak", "te_prt_gld",153,137); Castle("te_prtcas04", "Manager_TE#Heine::OnAgitEnd3", "Manager_TE#Heine::OnAgitBreak", "te_prt_gld",111,240); Castle("te_prtcas05", "Manager_TE#Nerious::OnAgitEnd3", "Manager_TE#Nerious::OnAgitBreak", "te_prt_gld",208,240); Region("Aldebaran (TE)"); Castle("te_aldecas1", "Manager_TE#Glaris::OnAgitEnd3", "Manager_TE#Glaris::OnAgitBreak", "te_alde_gld",48,83); Castle("te_aldecas2", "Manager_TE#Defolty::OnAgitEnd3", "Manager_TE#Defolty::OnAgitBreak", "te_alde_gld",95,249); Castle("te_aldecas3", "Manager_TE#Sorin::OnAgitEnd3", "Manager_TE#Sorin::OnAgitBreak", "te_alde_gld",142,85); Castle("te_aldecas4", "Manager_TE#Bennit::OnAgitEnd3", "Manager_TE#Bennit::OnAgitBreak", "te_alde_gld",239,242); Castle("te_aldecas5", "Manager_TE#W::OnAgitEnd3", "Manager_TE#W::OnAgitBreak", "te_alde_gld",264,90); } setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"; // ----------------------------------------------------------- .reward_id_size = getarraysize(.reward_id); set .Size, getarraysize($WOE_CONTROL); if (.AutoKick || .NoOwner) { for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) { setmapflag .Castles$[.@i], mf_loadevent; setd "."+.Castles$[.@i], .@i; } } else { for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) setd "."+.Castles$[.@i], 0; } if (!agitcheck() && !agitcheck2() && !agitcheck3()) sleep 4000; set .Init,1; .current_region = 0; OnMinute00: freeloop(1); if (agitcheck() || agitcheck2() || agitcheck3()) { for(set .@i,0; .@i<.Size; set .@i,.@i+4) { if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) == $WOE_CONTROL[.@i+2]) { OnWOEEnd: announce "The War Of Emperium is over!",bc_all|bc_woe; AgitEnd; AgitEnd2; AgitEnd3; sleep 1000; for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) { if (.Active[0]&(1<<.@j)) Disp_Owner(.Castles$[.@j],1); if (.ExitWarp) maprespawnguildid .Castles$[.@j],0,3; } if ((.Options&1) && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0]; deletearray .Active[0],2; if (.ForceEnd) { set .ForceEnd,0; end; } break; } } } .@agit_check = (!agitcheck() && !agitcheck2() && !agitcheck3()); if (.@agit_check || .Init) { if (.@agit_check) set .Init,0; for(set .@i,0; .@i<.Size; set .@i,.@i+4) { if (gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) >= $WOE_CONTROL[.@i+1] && gettime(DT_HOUR) < $WOE_CONTROL[.@i+2]) { deletearray .Active[0],2; set .Active[0], $WOE_CONTROL[.@i+3]; if (.Init) { AgitEnd; AgitEnd2; AgitEnd3; } else announce "The War Of Emperium has begun!",bc_all|bc_woe; sleep 1000; AgitStart; AgitStart2; AgitStart3; for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) { if (.Active[0]&(1<<.@j)) { if (!.Init) Disp_Owner(.Castles$[.@j],0); set .Active[1], .Active[1] | (1<<.castle_region[.@j]); } else { donpcevent .event_name_agitend$[.@j]; killmonster .Castles$[.@j], .event_name_killmob$[.@j]; } } break; } } } set .Init,0; end; function Disp_Owner { set .@o, getcastledata(getarg(0),1); if (.@o) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname(.@o)+"] guild.",bc_all|bc_woe; else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe; return; } function Add_Zero { return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00"; } function Castle { .@map$ = getarg(0); if (getd( "." + .@map$ ) > 0) { debugmes sprintf("WOE_CONTROL: map %s already defined.", .@map$); return; } if (.total_castle > 61) { debugmes sprintf("WOE_CONTROL: Maximum of 62 castles defined, %s skipped.", .@map$); return; } .Castles$[.total_castle] = .@map$; .event_name_agitend$[.total_castle] = getarg(1); .event_name_killmob$[.total_castle] = getarg(2); .Map$[.total_castle] = getarg(3); .MapX[.total_castle] = getarg(4); .MapY[.total_castle] = getarg(5); .castle_region[.total_castle] = .current_region; setd ".castle_index_in_region_" + .current_region + "[" + .size_region[.current_region] + "]", .total_castle; .total_castle++; .size_region[.current_region]++; setd "." + .Castles$[.total_castle-1], .total_castle; return; } function Region { .@zone$ = getarg(0); for ( .@i = 0; .@i < .total_region; ++.@i ) { if (.Regions$[.@i] == .@zone$) { .current_region = .@index; return; } } .Regions$[.total_region] = .@zone$; .current_region = .total_region; .total_region++; return; } OnReward: if (!.reward_id_size && !.reward_zeny) return; if (.Options&2) set .@str$,gettimestr("%B %d, %Y",21); freeloop(1); for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) { if (getarg(0)&(1<<.@i)) { set .@gid, getcastledata(.Castles$[.@i],1); if (!.@gid) continue; getguildmember( .@gid, 1, .@cid ); .@size_guild = getguildmember( .@gid, 2, .@aid ); if( .Options&4 ){ .@master_cid = getguildmasterid( .@gid ); .@index = inarray(.@cid, .@master_cid); .@master_aid = .@aid[.@index]; cleararray( .@cid, 0, .@size_guild ); cleararray( .@aid, 0, .@size_guild ); .@size_guild = 1; .@cid[0] = .@master_cid; .@aid[0] = .@master_aid; } else if (.Options&8) { for ( .@j = 0; .@j < .@size_guild; ++.@j ) { .@is_online[.@j] = isloggedin( .@aid[.@j], .@cid[.@j] ); if (.@is_online[.@j]) .@ip$ = replacestr(getcharip(.@aid[.@j]),".","a"); else { if (query_sql("SELECT `last_ip` FROM `login` WHERE `account_id` = '" + .@aid[.@j] + "'", .@last_ip$) < 1) continue; .@ip$ = replacestr(.@last_ip$, ".", "a"); } .@variable$ = ".@ip_" + .@i + "_" + .@ip$; .@index = getd(.@variable$) - 1; if (.@index >= 0) { if (.@is_online[.@j]) { .@tmp_account_id[.@index] = .@aid[.@j]; .@tmp_char_id[.@index] = .@cid[.@j]; } continue; } setd .@variable$, .@j+1; .@tmp_account_id[.@k] = .@aid[.@j]; .@tmp_char_id[.@k] = .@cid[.@j]; .@k++; } copyarray .@aid[0], .@tmp_account_id[0], .@k; copyarray .@cid[0], .@tmp_char_id[0], .@k; .@size_guild = .@k; } for(set .@j,0; .@j<.@size_guild; set .@j,.@j+1) { .@online = isloggedin(.@aid[.@j],.@cid[.@j]); if (.Options&2) { if (.@online || !(.Options&16)) { .@charid = .@cid[.@j]; .@sender$ = "no-reply"; .@title$ = "** Siege Reward: "+getcastlename(.Castles$[.@i])+" **"; .@body$ = "Brave one,\r\n \r\n Congratulations!\r\n Your guild has successfully occupied\r\n territory in the War of Emperium on\r\n "+.@str$+".\r\n \r\n \r\n \r\n \r\n [ Your reward is attached. ]"; if (.reward_id_size) mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny, .reward_id, .reward_amount; else mail .@charid, .@sender$, .@title$, .@body$, .reward_zeny; if (PACKETVER < 20150513 && !getd(".@str_"+.@cid[.@j]) && .@online) { setd ".@str_"+.@cid[.@j],1; message rid2name(.@aid[.@j]),"You've got mail!"; } } } else if (.@online) { attachrid( .@aid[.@j], true ); .@name$ = strcharinfo( 0 ); .@castle_name$ = getcastlename(.Castles$[.@i]); for ( .@k = 0; .@k < .reward_id_size; .@k++ ) { if (checkweight(.reward_id[.@k], .reward_amount[.@k])) getitem .reward_id[.@k], .reward_amount[.@k]; else dispbottom "You can't receive x" + .reward_amount[.@k] + " " + getitemname(.reward_id[.@k]) + " for conquering " + .@castle_name$ + " because you're overweight."; } Zeny += .reward_zeny; dispbottom "You have been rewarded for conquering " + .@castle_name$ + "."; } } } } return; OnPCLoadMapEvent: if (!compare(strcharinfo(3),"g_cas")) end; if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<= $WOE_CONTROL[.@i+1] && gettime(DT_HOUR) < $WOE_CONTROL[.@i+2]) { set .@i, $WOE_CONTROL[.@i+2]; break; } } mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero(.@i)+"^000000 in the following regions:"; mes " "; for(set .@i,0; .@i < .total_region; set .@i,.@i+1) if (.Active[1]&(1<<.@i)) mes " > ^777777"+.Regions$[.@i]+"^000000"; } else mes "The War of Emperium is ^0055FFactive^000000."; } else { for(set .@i,0; .@i<.Size; set .@i,.@i+4) if ((gettime(DT_DAYOFWEEK) == $WOE_CONTROL[.@i] && gettime(DT_HOUR) <= $WOE_CONTROL[.@i+1]) || gettime(DT_DAYOFWEEK) < $WOE_CONTROL[.@i]) { setarray .@time[0],$WOE_CONTROL[.@i],$WOE_CONTROL[.@i+1]; break; } if (!getarraysize(.@time)) setarray .@time[0],$WOE_CONTROL[0],$WOE_CONTROL[1]; mes "The War of Emperium is ^777777inactive^000000."; if (.Size) { mes " "; mes "The next session will begin"; mes "on ^0055FF"+.Days$[.@time[0]]+"^000000 at "+Add_Zero(.@time[1])+"^000000."; } } next; switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) { case 1: if (.CastleWarp) set .@clr$,"^0055FF"; set .@menu$,""; for(set .@i,0; .@i < .total_region; set .@i,.@i+1) { if (.CastleWarp || .Active[1]&(1<<.@i)) set .@menu$, .@menu$+" ~ "+((.Active[1]&(1<<.@i))?.@clr$:"^777777")+.Regions$[.@i]+" Castles^000000"; set .@menu$, .@menu$+":"; } set .@i, select(.@menu$)-1; set .@menu$,""; for(set .@j,0; .@j < .size_region[.@i]; set .@j,.@j+1) { .@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" ); if (.CastleWarp || .Active[0]&(1<<.@index)) set .@menu$, .@menu$+" ~ "+((.Active[0]&(1<<.@index))?.@clr$:"^777777")+getcastlename(.Castles$[.@index])+"^000000"; set .@menu$, .@menu$+":"; } set .@j, select(.@menu$)-1; .@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" ); warp .Map$[.@index],.MapX[.@index],.MapY[.@index]; close; case 2: mes "[Schedule]"; if (.Size) { freeloop(1); for(set .@i,0; .@i<.Size; set .@i,.@i+4) { mes "> ^FF0000"+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1])+"-"+Add_Zero($WOE_CONTROL[.@i+2])+")^000000"; for(set .@j,0; .@j<.total_castle; set .@j,.@j+1) if ($WOE_CONTROL[.@i+3]&(1<<.@j)) mes " ~ "+getcastlename(.Castles$[.@j])+" ^777777("+.Castles$[.@j]+")^000000"; if (.@i+4 < .Size) mes " "; } freeloop(0); } else mes "No times are configured."; next; break; case 3: mes "[Castle Ownership]"; for(set .@i,0; .@i < .total_region; set .@i,.@i+1) { set .@k, .@i*5; mes "> ^FF0000"+.Regions$[.@i]+"^000000"; for(set .@j,0; .@j<.size_region[.@i]; set .@j,.@j+1) { .@index = getd( ".castle_index_in_region_" + .@i + "[" + .@j + "]" ); set .@t, getcastledata(.Castles$[.@index],1); mes " ~ "+getcastlename(.Castles$[.@index])+": "+((.@t)?"^0055FF"+getguildname(.@t):"^777777unoccupied")+"^000000"; } if (.@i < 5) mes " "; } next; break; case 4: while(1) { mes "[Session Manager]"; mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured."; mes "What would you like to do?"; next; switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2() || agitcheck3())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) { case 1: mes "[New Session]"; mes "Select a day."; next; set .@Day, select(" ~ "+implode(.Days$,": ~ "))-1; mes "[New Session]"; mes "Select a start time for ^0055FF"+.Days$[.@Day]+"^000000."; next; set .@menu$,""; for(set .@i,0; .@i<23; set .@i,.@i+1) set .@menu$, .@menu$+" ~ "+Add_Zero(.@i,1)+":"; set .@Start, select(.@menu$)-1; mes "[New Session]"; mes "Select an end time for ^0055FF"+.Days$[.@Day]+"^000000."; next; set .@menu$,""; for(set .@i,.@Start+1; .@i<24; set.@i,.@i+1) set .@menu$, .@menu$+" ~ "+Add_Zero(.@i,1)+":"; set .@End, select(.@menu$)+.@Start; for(set .@i,0; .@i<.Size; set .@i,.@i+4) if (.@Day == $WOE_CONTROL[.@i] && ((.@Start >= $WOE_CONTROL[.@i+1] && .@Start < $WOE_CONTROL[.@i+2]) || (.@End > $WOE_CONTROL[.@i+1] && .@End <= $WOE_CONTROL[.@i+2]) || (.@Start <= $WOE_CONTROL[.@i+1] && .@End >= $WOE_CONTROL[.@i+2]))) { mes "[New Session]"; mes "The chosen times overlap with an existing session."; next; set .@d,1; break; } if (.@d) { set .@d,0; break; } set .@Castle,0; while(1) { mes "[New Session]"; mes "^0055FF"+.Days$[.@Day]+" ("+Add_Zero(.@Start)+"-"+Add_Zero(.@End)+")^000000"; mes " > Castles:"; if (!.@Castle) mes " ~ ^777777(none selected)^000000"; else { for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) { .@string$ = ( .@Castle&(1<<.@i) ) ? " ~ "+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")" : ""; mes .@string$; } } next; set .@menu$,((.@Castle)?" ~ ^FF0000Finished...^000000":"")+":"; for(set .@i,0; .@i<.total_castle; set .@i,.@i+1) set .@menu$, .@menu$+" ~ "+((.@Castle&(1<<.@i))?"^0055FF":"")+getcastlename(.Castles$[.@i])+" ("+.Castles$[.@i]+")^000000:"; set .@i, select(.@menu$)-1; if (.@i) set .@Castle, .@Castle^(1<<(.@i-1)); else { mes "[New Session]"; mes "Are you sure?"; next; switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) { case 1: for(set .@i,0; .@i<.Size; set .@i,.@i+4) { if ((.@Day == $WOE_CONTROL[.@i] && .@End <= $WOE_CONTROL[.@i+1]) || .@Day < $WOE_CONTROL[.@i]) { set .@d,1; break; } } if (!.@d) { set .@d,1; set .@i,.Size; } copyarray $WOE_CONTROL[.@i+4], $WOE_CONTROL[.@i], .Size-.@i; setarray $WOE_CONTROL[.@i], .@Day, .@Start, .@End, .@Castle; set .Size, getarraysize($WOE_CONTROL); case 3: mes "[New Session]"; mes ((.@d)?"Session added.":"cancelled."); next; set .@d,1; case 2: break; } if (.@d) { set .@d,0; break; } } } break; case 2: mes "[Remove Session]"; if (!.Size) { mes "There are no sessions configured."; next; break; } mes "Select a session to remove."; next; set .@menu$,""; for(set .@i,0; .@i<.Size; set .@i,.@i+4) set .@menu$, .@menu$+" ~ "+.Days$[$WOE_CONTROL[.@i]]+" ("+Add_Zero($WOE_CONTROL[.@i+1],1)+"-"+Add_Zero($WOE_CONTROL[.@i+2],1)+"):"; set .@menu$, .@menu$+" ~ ^777777Cancel^000000"; set .@i, select(.@menu$)-1; if (.@i == (.Size/4)) break; mes "[Remove Session]"; mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[.@i*4]]+"'s^000000 session?"; mes "This action cannot be undone."; next; set .@j, select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000"); mes "[Remove Session]"; if (.@j == 2) mes "cancelled."; else { deletearray $WOE_CONTROL[.@i*4],4; set .Size, getarraysize($WOE_CONTROL); mes "Session deleted."; } next; break; case 3: mes "[Reload Settings]"; mes "This will trigger all events related to new session configurations, if any."; if (agitcheck() || agitcheck2() || agitcheck3()) { mes " "; mes "Be aware that this will disrupt the current WOE session."; } next; set .@i, select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000"); mes "[Reload Settings]"; if (.@i == 2) mes "cancelled."; else { set .Init,1; donpcevent "WOE_CONTROL::OnMinute00"; mes "Variables have been re-initialized."; } next; break; case 4: mes "[Force Agit End]"; if (!agitcheck() && !agitcheck2() && !agitcheck3()) { mes "WOE has already ended."; next; break; } mes "This command will safely execute all AgitEnd events."; mes " "; mes "Kill the current WOE session?"; next; set .@i, select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000"); mes "[Force Agit End]"; if (.@i == 3) mes "cancelled."; else { set .ForceEnd, .@i; donpcevent "WOE_CONTROL::OnWOEEnd"; mes "WOE session terminated."; } next; break; case 5: set .@d,1; break; } if (.@d) { set .@d,0; break; } } break; case 5: close; } } }