# This file is a part of rAthena. # Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ########################################################################### # Job Database ########################################################################### # # Job Settings # ########################################################################### # - Jobs: List of jobs associated to group. # Job Job name. # MaxWeight Base maximum weight. (Default: 20000) # HpFactor Exponential HP increase. Per base level: [HpFactor * BaseLv / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 0) # HpIncrease Linear HP increase. Per base level: [HpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 500) # SpIncrease Linear SP increase. Per base level: [SpIncrease / 100]. Used when macro HP_SP_TABLES is disabled. (Default: 100) # BaseASPD: Base ASPD for each weapon type. (Default: 2000) # Weapon Weapon type with associated ASPD. # BonusStats: Job level bonus stats/traits. # - Level Job level. # Str Stength increase amount. (Default: 0) # Agi Agility increase amount. (Default: 0) # Vit Vitality increase amount. (Default: 0) # Int Intelligence increase amount. (Default: 0) # Dex Dexterity increase amount. (Default: 0) # Luk Luck increase amount. (Default: 0) # Pow Power increase amount. (Default: 0) # Sta Stamina increase amount. (Default: 0) # Wis Wisdom increase amount. (Default: 0) # Spl Spell increase amount. (Default: 0) # Con Concentration increase amount. (Default: 0) # Crt Creative increase amount. (Default: 0) # MaxStats: Maximum stats/traits applicable. (Default: battle_config::max_*_parameter) # Str Strength. # Agi Agility. # Vit Vitality. # Int Intelligence. # Dex Dexterity. # Luk Luck. # Pow Power. # Sta Stamina. # Wis Wisdom. # Spl Spell. # Con Concentration. # Crt Creative. # MaxBaseLevel Maximum base level. (Default: MAX_LEVEL) # BaseExp: Base experience per level. # - Level Base level. # Exp Base experience. # MaxJobLevel Maximum job level. (Default: MAX_LEVEL) # JobExp: Job experience per level. # - Level Job level. # Exp Job experience. # BaseHp: Base HP per base level. # - Level Base level. # Hp Base HP. # BaseSp: Base SP per base level. # - Level Base level. # Sp Base SP. # BaseAp: Base AP per base level. # - Level Base level. # Ap Base AP. ########################################################################### Header: Type: JOB_STATS Version: 2 Body: - Jobs: Novice: true Super_Novice: true Novice_High: true Baby: true Super_Baby: true BaseASPD: Fist: 500 Dagger: 650 1hSword: 700 1hAxe: 800 Mace: 700 2hMace: 700 Staff: 650 2hStaff: 650 - Jobs: Swordman: true Swordman_High: true Baby_Swordman: true BaseASPD: Fist: 400 Dagger: 500 1hSword: 550 2hSword: 600 1hSpear: 650 2hSpear: 700 1hAxe: 700 2hAxe: 750 Mace: 650 2hMace: 700 - Jobs: Mage: true Mage_High: true Baby_Mage: true BaseASPD: Fist: 500 Dagger: 600 Staff: 700 2hStaff: 700 - Jobs: Archer: true Archer_High: true Baby_Archer: true BaseASPD: Fist: 400 Dagger: 600 Bow: 700 - Jobs: Acolyte: true Acolyte_High: true Baby_Acolyte: true BaseASPD: Fist: 400 Mace: 600 2hMace: 600 Staff: 600 2hStaff: 600 - Jobs: Merchant: true Merchant_High: true Baby_Merchant: true BaseASPD: Fist: 400 Dagger: 600 1hSword: 700 1hAxe: 700 2hAxe: 750 Mace: 700 2hMace: 700 - Jobs: Thief: true Thief_High: true Baby_Thief: true BaseASPD: Fist: 400 Dagger: 500 1hSword: 650 1hAxe: 800 Bow: 800 - Jobs: Knight: true Knight2: true Lord_Knight: true Lord_Knight2: true Baby_Knight: true Baby_Knight2: true BaseASPD: Fist: 400 Dagger: 500 1hSword: 500 2hSword: 550 1hSpear: 600 2hSpear: 600 1hAxe: 700 2hAxe: 700 Mace: 650 2hMace: 700 - Jobs: Priest: true High_Priest: true Baby_Priest: true BaseASPD: Fist: 400 Mace: 600 2hMace: 600 Staff: 600 Book: 600 2hStaff: 600 - Jobs: Wizard: true High_Wizard: true Baby_Wizard: true BaseASPD: Fist: 500 Dagger: 575 Staff: 625 2hStaff: 625 - Jobs: Blacksmith: true Whitesmith: true Baby_Blacksmith: true BaseASPD: Fist: 400 Dagger: 600 1hSword: 650 1hAxe: 650 2hAxe: 650 Mace: 675 2hMace: 675 - Jobs: Hunter: true Sniper: true Baby_Hunter: true BaseASPD: Fist: 400 Dagger: 600 Bow: 600 - Jobs: Assassin: true Assassin_Cross: true Baby_Assassin: true BaseASPD: Fist: 400 Dagger: 500 1hSword: 650 1hAxe: 800 Katar: 500 - Jobs: Crusader: true Crusader2: true Paladin: true Paladin2: true Baby_Crusader: true Baby_Crusader2: true BaseASPD: Fist: 400 Dagger: 500 1hSword: 500 2hSword: 550 1hSpear: 600 2hSpear: 600 1hAxe: 700 2hAxe: 700 Mace: 650 2hMace: 700 - Jobs: Monk: true Champion: true Baby_Monk: true BaseASPD: Fist: 400 Mace: 575 2hMace: 575 Staff: 575 Knuckle: 475 2hStaff: 575 - Jobs: Sage: true Professor: true Baby_Sage: true BaseASPD: Fist: 450 Dagger: 525 Staff: 625 Book: 550 2hStaff: 625 - Jobs: Rogue: true Stalker: true Baby_Rogue: true BaseASPD: Fist: 400 Dagger: 500 1hSword: 550 Bow: 650 - Jobs: Alchemist: true Creator: true Baby_Alchemist: true BaseASPD: Fist: 400 Dagger: 550 1hSword: 575 1hAxe: 675 2hAxe: 700 Mace: 650 2hMace: 650 - Jobs: Bard: true Clown: true Baby_Bard: true BaseASPD: Fist: 400 Dagger: 550 Bow: 650 Musical: 575 - Jobs: Dancer: true Gypsy: true Baby_Dancer: true BaseASPD: Fist: 400 Dagger: 550 Bow: 650 Whip: 575 - Jobs: Gunslinger: true BaseASPD: Fist: 500 Revolver: 700 Rifle: 750 Gatling: 700 Shotgun: 1500 Grenade: 1500 - Jobs: Ninja: true BaseASPD: Fist: 400 Dagger: 500 Huuma: 750 - Jobs: Taekwon: true BaseASPD: Fist: 400 - Jobs: Star_Gladiator: true Star_Gladiator2: true BaseASPD: Fist: 400 Book: 500 - Jobs: Soul_Linker: true BaseASPD: Fist: 500 Dagger: 575 Staff: 625 2hStaff: 625