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# Elemental Summons Database
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#
# Elemental Summons Settings
#
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# - Id                      Elemental ID.
#   AegisName               Server name to reference the elemental in scripts and lookups, should use no spaces.
#   Name                    Name in English.
#   Level                   Level.
#   Hp                      Additional HP. Base HP depends on caster HP. (Default: 0)
#   Sp                      Additional SP. Base SP depends on caster SP. (Default: 1)
#   Attack                  Additional minimum attack. Base attack depends on caster attack. (Default: 0)
#   Attack2                 Additional maximum attack. Base attack depends on caster attack. (Default: 0)
#   Defense                 Physical defense of the elemental, reduces melee and ranged physical attack/skill damage. Base defense depends on the caster defense. (Default: 0)
#   MagicDefense            Magic defense of the elemental, reduces magical skill damage. Base magic defense depends on the caster magic defense. (Default: 0)
#   Str                     Strength which affects attack. (Default: 0)
#   Agi                     Agility which affects flee. (Default: 0)
#   Vit                     Vitality which affects defense. (Default: 0)
#   Int                     Intelligence which affects magic attack. (Default: 0)
#   Dex                     Dexterity which affects hit rate. (Default: 0)
#   Luk                     Luck which affects perfect dodge/lucky flee/perfect flee/lucky dodge rate. (Default: 0)
#   AttackRange             Attack range. (Default: 1)
#   SkillRange              Skill cast range. (Default: 5)
#   ChaseRange              Chase range. (Default: 12)
#   Size                    Size.
#   Race                    Race. (Default: Formless)
#   Element                 Element.
#   ElementLevel            Level of element.
#   WalkSpeed               Walk speed. (Default: 200)
#   AttackDelay             Attack speed. (Default: 504)
#   AttackMotion            Attack animation speed. Base AttackMotion depends on the caster AttackMotion. (Default: 1020)
#   DamageMotion            Damage animation speed. (Default: 360)
#   Mode:                   List of elemental skills by mode. (Optional)
#     <mode>:               Mode name to define the skill available. Available modes are Passive, Assist, and Aggressive.
#       Skill               Skill name.
#       Level               Skill level. (Default: 1)
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