# Import Directories ## What is the import directory for? The `import/` directory provides a way for you to change your config settings without the need to even touch the main `/conf/` and `/db/` files. By placing your custom entries into the `import/` directory within these two locations, your core files will not need to have any conflicts resolved when you update your server. You store your changes, and the rest is updated with rAthena. ## How does this work? Think of "import" as in "override". Place only the settings you have changed in the import files, or settings you are "overriding". For example, when setting up a server there are always a few config settings that users would like to change in order for rAthena to suit their needs. The following example will show you how to use the `/db/import/` directory correctly. (for `/conf/import/` examples, see [/conf/readme.md](/conf/readme.md)) ### Achievements --- We want to add our own custom achievement that can be given to a player via an NPC Script and another that we can give to our GMs. #### /db/import/achievement_db.yml ```yml - Id: 280000 Group: None Name: Emperio Reward: TitleId: 1035 Score: 50 - Id: 280001 Group: None Name: Staff Reward: TitleId: 1036 Score: 50 ``` ### Instances --- We want to add our own customized Housing Instance. #### /db/import/instance_db.yml ```yml - Id: 35 Name: Home IdleTimeOut: 900 Enter: Map: 1@home X: 24 Y: 6 AdditionalMaps: - Map: 2@home - Map: 3@home ``` ### Mob Alias --- We want to make Porings look like Baphomet. #### /db/import/mob_avail.yml ```yml - Mob: PORING Sprite: BAPHOMET ``` ### Custom Maps --- We want to add our own custom maps. For this we need to add our map names to `import/map_index.txt` and then to the `import/map_cache.dat` file for the Map Server to load. #### /db/import/map_index.txt ``` 1@home 1250 2@home 3@home ev_has shops prt_pvp ``` ### Item Trade Restrictions --- We want to ensure that specific items cannot be traded, sold, dropped, placed in storage, etc. #### /db/import/item_db.yml ```yml - Id: 34000 # Old Green Box Trade: NoDrop: true NoTrade: true TradePartner: true NoSell: true NoCart: true NoStorage: true NoGuildStorage: true NoMail: true NoAuction: true - Id: 34001 # House Keys Trade: NoDrop: true NoTrade: true TradePartner: true NoSell: true NoCart: true NoStorage: true NoGuildStorage: true NoMail: true NoAuction: true - Id: 34002 # Reputation Journal Trade: NoDrop: true NoTrade: true TradePartner: true NoSell: true NoCart: true NoStorage: true NoGuildStorage: true NoMail: true NoAuction: true ``` ### Custom Quests --- We want to add our own custom quests to the quest_db. #### /db/import/quest_db.yml ```yml - Id: 89001 Title: "Reputation Quest" - Id: 89002 Title: "Reputation Quest" ``` We cannot stress enough how helpful this system is for everyone. The majority of git conflicts will simply go away if users make use of the `import/` system.