//===== rAthena Script ======================================= //= Crusader Job Quest //===== Description: ========================================= //= [Official Conversion] //= Job quest for Crusader classes //===== Changelogs: ========================================== //= 1.0 Location changed in ep16.1 [Capuche] //============================================================ // Senior Crusader: 1st Collect Items Test //============================================================ prt_cas,251,75,1 duplicate(Senior Crusader_) Senior Crusader 4_M_CRU_OLD // Suffering Man: 2nd Endurance Test //============================================================ prt_cas,238,94,5 duplicate(Man in Anguish_) Man in Anguish 4_M_JOB_KNIGHT1 // Crusader: 4th Purification Test //============================================================ prt_cas,261,101,3 duplicate(Patron Knight_) Patron Knight 4_M_CRU // Actual tests //============================================================ //---------------------------------------------------------------------------- // Endurance Test //---------------------------------------------------------------------------- job_cru,98,105,4 script Summoner#cr5 WARPNPC,3,3,{ end; OnTouch_: set CRUS_Q,6; changequest 3010,3011; warp "prt_cas",238,94; // inaccurate location end; } //---------------------------------------------------------------------------- // Purification Test //---------------------------------------------------------------------------- job_cru,168,180,4 script Monster Summon#cr5 WARPNPC,3,3,{ end; OnInit: disablenpc "Monster Summon#cr5"; end; OnTouch_: warp "prt_cas",238,94; // inaccurate location donpcevent "Monster Summon#cr0::OnReset"; donpcevent "Monster Summon#cr4::OnReset"; donpcevent "Monster Summon#cr0::OnEnd"; donpcevent "Monster Summon#cr4::OnEnd"; donpcevent "Monster Summon#cr5::OnEnd"; donpcevent "Monster Summon#cr6::OnStop"; donpcevent "Monster Summon#cr6::OnEnd"; donpcevent "Waiting Room#cr1::OnStart"; end; OnStart: enablenpc "Monster Summon#cr5"; end; OnEnd: disablenpc "Monster Summon#cr5"; end; }