// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CONFIG_CONST_H #define CONFIG_CONST_H #include /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds constants that aims at making code smoother and more efficient */ /** * "Sane Checks" to save you from compiling with cool bugs **/ #if SECURE_NPCTIMEOUT_INTERVAL <= 0 #error SECURE_NPCTIMEOUT_INTERVAL should be at least 1 (1s) #endif #if NPC_SECURE_TIMEOUT_INPUT < 0 #error NPC_SECURE_TIMEOUT_INPUT cannot be lower than 0 #endif #if NPC_SECURE_TIMEOUT_MENU < 0 #error NPC_SECURE_TIMEOUT_MENU cannot be lower than 0 #endif #if NPC_SECURE_TIMEOUT_NEXT < 0 #error NPC_SECURE_TIMEOUT_NEXT cannot be lower than 0 #endif /** * Path within the /db folder to (non-)renewal specific db files **/ #ifdef RENEWAL #define DBPATH "re/" #else #define DBPATH "pre-re/" #endif #define DBIMPORT "import" /** * DefType **/ #ifdef RENEWAL typedef short defType; #define DEFTYPE_MIN SHRT_MIN #define DEFTYPE_MAX SHRT_MAX #else typedef signed char defType; #define DEFTYPE_MIN CHAR_MIN #define DEFTYPE_MAX CHAR_MAX #endif /** * EXP definition type */ typedef uint64 t_exp; /// Max Base and Job EXP for players #if PACKETVER >= 20170830 const t_exp MAX_EXP = INT64_MAX; #else const t_exp MAX_EXP = INT32_MAX; #endif /// Max EXP for guilds const t_exp MAX_GUILD_EXP = INT32_MAX; /// Max Base EXP for player on Max Base Level const t_exp MAX_LEVEL_BASE_EXP = 99999999; /// Max Job EXP for player on Max Job Level const t_exp MAX_LEVEL_JOB_EXP = 999999999; /* pointer size fix which fixes several gcc warnings */ #ifdef __64BIT__ #define __64BPRTSIZE(y) (intptr)y #else #define __64BPRTSIZE(y) y #endif /* ATCMD_FUNC(mobinfo) HIT and FLEE calculations */ #ifdef RENEWAL #define MOB_FLEE(mob) ( mob->lv + mob->status.agi + 100 ) #define MOB_HIT(mob) ( mob->lv + mob->status.dex + 175 ) #else #define MOB_FLEE(mob) ( mob->lv + mob->status.agi ) #define MOB_HIT(mob) ( mob->lv + mob->status.dex ) #endif /* Renewal's dmg level modifier, used as a macro for a easy way to turn off. */ #ifdef RENEWAL_LVDMG #define RE_LVL_DMOD(val) \ if( status_get_lv(src) > 99 && val > 0 ) \ skillratio = skillratio * status_get_lv(src) / val; #define RE_LVL_MDMOD(val) \ if( status_get_lv(src) > 99 && val > 0) \ md.damage = md.damage * status_get_lv(src) / val; /* ranger traps special */ #define RE_LVL_TMDMOD() \ if( status_get_lv(src) > 99 ) \ md.damage = md.damage * 150 / 100 + md.damage * status_get_lv(src) / 100; #else #define RE_LVL_DMOD(val) #define RE_LVL_MDMOD(val) #define RE_LVL_TMDMOD() #endif // Renewal variable cast time reduction #ifdef RENEWAL_CAST #define VARCAST_REDUCTION(val){ \ if( (varcast_r += val) != 0 && varcast_r >= 0 ) \ time = time * (1 - (float)min(val, 100) / 100); \ } #endif /** * Default coordinate for new char * That map should be loaded by a mapserv **/ #ifdef RENEWAL #define MAP_DEFAULT_NAME "iz_int" #define MAP_DEFAULT_X 18 #define MAP_DEFAULT_Y 26 #else #define MAP_DEFAULT_NAME "new_1-1" #define MAP_DEFAULT_X 53 #define MAP_DEFAULT_Y 111 #endif /** * End of File **/ #endif /* CONFIG_CONST_H */