########################################################################### # Achievement Database ########################################################################### # # Achievement Settings # ########################################################################### # - Id Achievement ID. # Group Achievement group type. (Defaut: None) # Name Achievement name. # Targets: List of targets the achievement requires. (Default: null) # - Id Index value used for import methods. # Mob Target mob. (Default: 0) # Count Target count. (Default: 1) # Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null) # Map Map name that is used for the AG_CHATTING type. (Default: -1) # Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null) # - Id: Achievement ID pre-requisite. # Rewards: List of rewards that are given on completion. (Default: null) # Item Item name. # Amount Amount of item. (Default: 1) # Script Bonus Script. (Default: null) # TitleId Title ID. (Default: 0) # Score Achievement points that are given on completion. (Default: 0) ###########################################################################