# This file is a part of rAthena. # Copyright(C) 2022 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ########################################################################### # Item Combo Database ########################################################################### # # Settings # ########################################################################### # - Combos: List of combo sets. # - Combo: Sequence of items to define a combo (minimum of 2 items). # - AEGIS name of the item # Script Script to execute when one of the combos is equipped. (Default: null) # Clear Remove the defined combos from database. (Default: false) ########################################################################### Header: Type: COMBO_DB Version: 1 Body: - Combos: - Combo: - Dragon_Slayer - Dragon_Breath - Combo: - Gae_Bolg - Dragon_Breath - Combo: - Dragon_Breath - Dragon_Killer Script: | bonus2 bAddRace,RC_Dragon,5; - Combos: - Combo: - Long_Horn - Valkyrja's_Shield - Combo: - Long_Horn_M - Valkyrja's_Shield Script: | bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",2,5; - Combos: - Combo: - Long_Horn - Tournament_Shield - Combo: - Battle_Hook - Tournament_Shield - Combo: - Hunting_Spear - Tournament_Shield Script: | bonus2 bAddClass,Class_All,4; bonus bDef,2; - Combos: - Combo: - Staff_Of_Soul - Spiritual_Ring - Combo: - Wizardy_Staff - Spiritual_Ring Script: | bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HEAD_TOP); - Combos: - Combo: - Staff_Of_Soul - Spiritual_Ring_C - Combo: - Wizardy_Staff - Spiritual_Ring_C Script: | bonus bMatkRate,6; bonus bDex,2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R); - Combos: - Combo: - Spectral_Spear - Red_Silk_Seal - Combo: - Spectral_Spear_ - Red_Silk_Seal Script: | bonus2 bResEff,Eff_Confusion,9500; - Combos: - Combo: - Hollgrehenn_Hammer - B_Harword_Card Script: | bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; - Combos: - Combo: - Principles_Of_Magic - Librarian_Glove - Pocket_Watch_ - Combo: - Ancient_Magic - Librarian_Glove - Pocket_Watch_ Script: | bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; - Combos: - Combo: - Ancient_Magic - Mage_Coat - Combo: - Ancient_Magic - Mage_Coat_ Script: | bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; - Combos: - Combo: - Bone_Wand - Skull_Cap - Combo: - Thorn_Staff - Skull_Cap Script: | bonus bMatk,10*getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-10; - Combos: - Combo: - Staff_Of_Wing - Wing_Of_Eagle Script: | bonus bSpeedRate,25; - Combos: - Combo: - Survival_Rod_ - Clack_Of_Servival Script: | bonus bMaxHP,300; bonus bMatkRate,min(5, getequiprefinerycnt(EQI_HAND_R)-5); bonus2 bSubEle,Ele_Neutral,min(30, getequiprefinerycnt(EQI_GARMENT)*3); - Combos: - Combo: - Survival_Rod_ - Cloak_Of_Survival_C - Combo: - Survival_Rod2_ - Cloak_Of_Survival_C Script: | bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; - Combos: - Combo: - Survival_Rod2_ - Clack_Of_Servival Script: | bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; if (getequiprefinerycnt(EQI_GARMENT) > 10) { bonus2 bSubEle,Ele_Neutral,30; } else { bonus2 bSubEle,Ele_Neutral,getequiprefinerycnt(EQI_GARMENT)*3; } - Combos: - Combo: - Walking_Stick - Magician_Hat Script: | bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); - Combos: - Combo: - Holy_Stick - Exorcism_Bible Script: | bonus2 bSkillAtk,"PR_MAGNUS",20; bonus3 bAutoSpellWhenHit,"PR_TURNUNDEAD",1,20; - Combos: - Combo: - Luna_Bow - Lunatic_Brooch Script: | bonus bDex,1; bonus bMaxSP,50; bonus bSPrecovRate,10; - Combos: - Combo: - Burning_Bow - Fire_Arrow - Combo: - Frozen_Bow - Crystal_Arrow Script: | bonus bLongAtkRate,25; - Combos: - Combo: - Earth_Bow - Stone_Arrow Script: | bonus bLongAtkRate,25; bonus2 bAddEff,Eff_Stone,1000; - Combos: - Combo: - Gust_Bow - Arrow_Of_Wind Script: | bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,100; if (readparam(bInt) > 39) bonus3 bAutoSpell,"NJ_HUUJIN",5,200; - Combos: - Combo: - Orc_Archer_Bow - Steel_Arrow Script: | bonus bLongAtkRate,50; - Combos: - Combo: - Cursed_Lyre - Cursed_Star Script: | bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; - Combos: - Combo: - Divine_Cross - Spiritual_Ring - Combo: - Divine_Cross - Spiritual_Ring_C Script: | bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; - Combos: - Combo: - Memorize_Book - Pocket_Watch_ - One_Eyed_Glass - Combo: - Memorize_Book_ - Pocket_Watch_ - One_Eyed_Glass Script: | bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; - Combos: - Combo: - Stone_Buckler - Odin's_Blessing - Magni_Cap Script: | bonus bStr,2; bonus bDef,5; bonus bMdef,5; if (BaseClass == Job_Swordman) bonus bDef,6; - Combos: - Combo: - Valkyrja's_Shield - Odin's_Blessing - Fricca_Circlet - Combo: - Valkyrja's_Shield_C - Odin's_Blessing - Fricca_Circlet Script: | bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); - Combos: - Combo: - Angel's_Safeguard - Angel's_Protection - Angel's_Arrival - Angel's_Warmth - Kiss_Of_Angel Script: | bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,30; - Combos: - Combo: - Orleans_Server - Orleans_Glove Script: | bonus bCastrate,-10; - Combos: - Combo: - Thorny_Buckler - Bison_Horn Script: | bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; - Combos: - Combo: - Shadow_Guard - Shadow_Walk Script: | bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; - Combos: - Combo: - Mr_Smile - Wit_Pumpkin_Hat Script: | bonus2 bAddMonsterDropItem,12192,1; - Combos: - Combo: - Phantom_Of_Opera - Wit_Pumpkin_Hat Script: | bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; - Combos: - Combo: - Elven_Ears - Skull_Cap - Combo: - Elven_Ears_ - Skull_Cap Script: | bonus bUseSPrate,-3; - Combos: - Combo: - Padded_Armor - Hyper_Changer - Combo: - Padded_Armor_ - Hyper_Changer Script: | bonus bDef,5; bonus bMaxHP,150; - Combos: - Combo: - Ninja_Suit - Shinobi's_Sash - Combo: - Ninja_Suit_ - Shinobi's_Sash Script: | bonus bUseSPrate,-20; bonus bMaxHP,300; - Combos: - Combo: - G_Strings - Undershirt - Combo: - G_Strings - Undershirt_ - Combo: - G_Strings_ - Undershirt - Combo: - G_Strings_ - Undershirt_ Script: | bonus bAgi,5; bonus bFlee,10; - Combos: - Combo: - Odin's_Blessing - Fricco_Shoes - Falcon_Robe Script: | bonus bAgi,3; bonus bMaxHPrate,5; bonus bMaxSPrate,5; - Combos: - Combo: - Odin's_Blessing - Vidar's_Boots - Vali's_Manteau Script: | bonus bVit,5; bonus bHPrecovRate,10; bonus bSPrecovRate,10; - Combos: - Combo: - Odin's_Blessing - Ulle_Cap - Combo: - Odin's_Blessing - Ulle_Cap_I Script: | if (readparam(bDex) > 69) bonus bUseSPrate,-10; - Combos: - Combo: - Goibne's_Armor - Goibne's_Combat_Boots - Goibne's_Shoulder_Arms - Goibne's_Helmet Script: | bonus bVit,5; bonus bMaxHPrate,15; bonus bMaxSPrate,5; bonus bDef,5; bonus bMdef,15; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Wind,10; - Combos: - Combo: - Valkyrie_Armor - Valkyrie_Shoes - Valkyrie_Manteau - Valkyrie_Helm - Combo: - Munak_Card - Bon_Gun_Card - Hyegun_Card Script: | bonus bAllStats,1; - Combos: - Combo: - Dress_Of_Angel - Angeling_Hairpin Script: | bonus bLuk,6; bonus bFlee,5; bonus bInt,2; - Combos: - Combo: - Freyja_Overcoat - Freyja_Boots - Freyja_Cape - Freyja_Crown Script: | bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill "WZ_FROSTNOVA",10; - Combos: - Combo: - Diabolus_Robe - Diabolus_Ring - Combo: - Diabolus_Armor - Diabolus_Ring Script: | bonus2 bAddClass,Class_All,3; bonus bMatkRate,3; - Combos: - Combo: - Assaulter_Plate - Battle_Greave - Commander_Manteau Script: | bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; - Combos: - Combo: - Elite_Engineer_Armor - Battle_Greave - Commander_Manteau Script: | bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus2 bSkillHeal,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AM_POTIONPITCHER",10; bonus2 bSkillHeal2,"AL_HEAL",10; bonus bUnbreakableArmor; - Combos: - Combo: - Assassin_Robe - Battle_Greave - Commander_Manteau Script: | bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }"; - Combos: - Combo: - Warlock_Battle_Robe - Combat_Boots - Commander_Manteau_ Script: | bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; - Combos: - Combo: - Medic_Robe - Combat_Boots - Commander_Manteau_ Script: | bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,"AL_HOLYLIGHT",-50; bonus bHealPower,6; autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }"; - Combos: - Combo: - Elite_Archer_Suit - Combat_Boots - Commander_Manteau_ - Combo: - Elite_Shooter_Suit - Battle_Boots - Sheriff_Manteau Script: | bonus2 bSubRace,RC_All,-300; bonus2 bSubRace,RC_DemiHuman,300; bonus2 bSubRace,RC_Player_Human,300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; - Combos: - Combo: - Sprint_Mail - Sprint_Shoes - Sprint_Ring Script: | bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; - Combos: - Combo: - Improved_Tights - Linen_Glove Script: | bonus bFlee2,5; - Combos: - Combo: - Krieger_Suit1 - Krieger_Shoes1 - Krieger_Muffler1 Script: | bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,"AM_POTIONPITCHER",3; bonus2 bSkillHeal2,"AL_HEAL",3; bonus2 bSkillHeal2,"PR_SANCTUARY",3; - Combos: - Combo: - Dragon_Vest - Dragon_Manteau Script: | bonus bAgi,5; bonus bFlee,15; - Combos: - Combo: - Cuffs - Bloody_Iron_Ball Script: | bonus bBaseAtk,50; bonus2 bAddDefMonster,1196,20; bonus2 bAddDefMonster,1197,20; - Combos: - Combo: - Tidal_Shoes - Wool_Scarf Script: | bonus bHPrecovRate,5; bonus bMaxHPrate,10; - Combos: - Combo: - Black_Leather_Boots - Rider_Insignia - Combo: - Black_Leather_Boots - Rider_Insignia_ - Combo: - Black_Leather_Boots - Rider_Insignia_M - Combo: - Black_Leather_Boots_ - Rider_Insignia - Combo: - Black_Leather_Boots_ - Rider_Insignia_ - Combo: - Black_Leather_Boots_ - Rider_Insignia_M Script: | bonus bFlee,10; - Combos: - Combo: - Diabolus_Boots - Diabolus_Manteau Script: | bonus bMaxHPRate,6; - Combos: - Combo: - Beach_Sandal - Beach_Manteau Script: | bonus bFlee,5; - Combos: - Combo: - Morpheus's_Shawl - Morpheus's_Ring - Morpheus's_Armlet - Morpheus's_Hood Script: | bonus bInt,5; bonus bMdef,11; bonus bMaxSPrate,20; bonus bNoCastCancel; bonus bCastrate,25; - Combos: - Combo: - Morrigane's_Manteau - Morrigane's_Belt - Morrigane's_Pendant - Morrigane's_Helm Script: | bonus bStr,2; bonus bLuk,9; bonus bCritical,13; bonus bBaseAtk,18; bonus bFlee2,13; - Combos: - Combo: - Clip - Spiritual_Ring - Combo: - Clip - Spiritual_Ring_C - Combo: - Clip - Spiritual_Ring_M - Combo: - Rosary - Spiritual_Ring - Combo: - Rosary - Spiritual_Ring_C - Combo: - Rosary - Spiritual_Ring_M - Combo: - Rosary_ - Spiritual_Ring - Combo: - Rosary_ - Spiritual_Ring_C - Combo: - Rosary_ - Spiritual_Ring_M Script: | bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; - Combos: - Combo: - Ring_Of_Rogue - Cold_Heart Script: | bonus2 bAddSize,Size_Medium,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; - Combos: - Combo: - Ring_Of_Rogue - Black_Cat Script: | bonus2 bAddSize,Size_Large,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; - Combos: - Combo: - Ring_Of_Flame_Lord - Ring_Of_Resonance Script: | bonus4 bAutoSpell,"MO_EXTREMITYFIST",1,3,1; bonus3 bAutoSpell,"PR_LEXAETERNA",1,20; bonus3 bAutoSpell,"AS_SONICBLOW",5,50; bonus3 bAutoSpell,"MO_INVESTIGATE",5,20; bonus3 bAutoSpell,"ASC_METEORASSAULT",2,50; - Combos: - Combo: - Medal_Swordman - Krieger_Ring1 - Combo: - Medal_Thief - Krieger_Ring1 - Combo: - Medal_Acolyte - Krieger_Ring1 - Combo: - Medal_Mage - Krieger_Ring1 - Combo: - Medal_Archer - Krieger_Ring1 - Combo: - Medal_Merchant - Krieger_Ring1 - Combo: - Medal_Gunner - Krieger_Ring1 Script: | bonus2 bAddClass,Class_All,5; bonus bMatkRate,3; bonus bHealPower,5; - Combos: - Combo: - Icarus_Wing - Bowman_Scarf Script: | bonus bUseSPrate,-25; - Combos: - Combo: - Shaman_Ring - Shaman_Earing - Shaman's_Hair_Ornament Script: | bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; - Combos: - Combo: - Dark_Knight_Belt - Dark_Knight_Glove - Dark_Knight_Mask - Combo: - Dark_Knight_Belt - Dark_Knight_Glove - Dark_Knight_MaskB Script: | bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; - Combos: - Combo: - Poring_Card - Mastering_Card - Combo: - Lunatic_Card - Eclipse_Card - Combo: - Chonchon_Card - Dragon_Fly_Card - Combo: - Roda_Frog_Card - Toad_Card - Combo: - Rocker_Card - Vocal_Card - Combo: - Wolf_Card - Vagabond_Wolf_Card Script: | bonus bFlee,18; - Combos: - Combo: - Skeleton_Card - Skel_Prisoner_Card Script: | bonus2 bAddEffWhenHit,Eff_Sleep,600; - Combos: - Combo: - Tarou_Card - Cramp_Card Script: | bonus bStr,3; - Combos: - Combo: - Pecopeco_Card - Grand_Peco_Card Script: | bonus bDef,3; bonus bVit,3; - Combos: - Combo: - Muka_Card - Raggler_Card - Baby_Leopard_Card - Zipper_Bear_Card - Mole_Card Script: | bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,"MC_MAMMONITE",20; bonus bSPDrainValue,1; if (BaseJob == Job_Alchemist) { bonus3 bAutoSpell,"BS_ADRENALINE",1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } - Combos: - Combo: - Stainer_Card - Wander_Man_Card - Shinobi_Card - Wild_Rose_Card - Whikebain_Card Script: | bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,"RG_BACKSTAP",10; if (getskilllv("RG_STRIPARMOR") == 5) bonus3 bAutoSpell,"RG_STRIPARMOR",5,50; if (BaseJob == Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,"RG_INTIMIDATE",1,-20; } - Combos: - Combo: - BigFoot_Card - Grizzly_Card Script: | bonus2 bAddEffWhenHit,Eff_Blind,600; - Combos: - Combo: - Mummy_Card - Ancient_Mummy_Card Script: | bonus bPerfectHitAddRate,20; - Combos: - Combo: - Nightmare_Card - Nightmare_Terror_Card Script: | bonus2 bAddEffWhenHit,Eff_Curse,600; - Combos: - Combo: - Crab_Card - Aster_Card - Shellfish_Card Script: | bonus3 bAddMonsterDropItem,544,RC_Fish,3000; bonus2 bAddEle,Ele_Water,30; - Combos: - Combo: - Dark_Lord_Card - Dark_Illusion_Card Script: | bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bCastrate,-10; - Combos: - Combo: - The_Paper_Card - Wander_Man_Card - Shinobi_Card - Wild_Rose_Card - Dancing_Dragon_Card Script: | bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,25; bonus bSPDrainValue,1; if (BaseClass == Job_Thief) bonus bNoGemStone; - Combos: - Combo: - Dragon_Tail_Card - Merman_Card - Anolian_Card - Alligator_Card - Cruiser_Card Script: | bonus bAgi,5; bonus bDex,3; bonus bLongAtkRate,20; bonus bPerfectHitAddRate,20; if (BaseClass == Job_Archer) { bonus2 bExpAddRace,RC_Brute,5; bonus2 bComaRace,RC_Brute,100; bonus2 bComaRace,RC_Player_Doram,100; } - Combos: - Combo: - Dragon_Tail_Card - Anolian_Card - Alligator_Card - Cruiser_Card - Ferus__Card Script: | bonus bDex,5; bonus2 bSkillAtk,"CG_ARROWVULCAN",5; bonus2 bSkillAtk,"DC_THROWARROW",10; bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; if (BaseJob == Job_Bard || BaseJob == Job_Dancer) bonus3 bAutoSpellWhenHit,"CG_TAROTCARD",2,50; - Combos: - Combo: - Rideword_Card - Live_Peach_Tree_Card - Geographer_Card - Cookie_Card - Fur_Seal_Card Script: | bonus bVit,10; bonus bCastrate,-10; bonus bUseSPRate,-10; if (BaseClass == Job_Acolyte) { bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; bonus2 bSubRace,RC_Undead,30; bonus2 bSubRace,RC_Demon,30; } - Combos: - Combo: - Rideword_Card - Cookie_Card - Fur_Seal_Card - Waste_Stove_Card Script: | bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,"AL_CRUCIS",5,10; bonus2 bSkillAtk,"MO_EXTREMITYFIST",10; if (BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel; } - Combos: - Combo: - Raggler_Card - Mystcase_Card - Baby_Leopard_Card - Zipper_Bear_Card - Hylozoist_Card Script: | bonus bLuk,10; bonus bSPDrainValue,2; bonus2 bSkillAtk,42,20; if (BaseClass == Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } - Combos: - Combo: - Loli_Ruri_Card - Miyabi_Ningyo_Card - Wicked_Nymph_Card - Parasite_Card - Harpy_Card - Blood_Butterfly_Card Script: | bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if (BaseClass == Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } - Combos: - Combo: - Lude_Card - Quve_Card Script: | bonus bMaxHP,300; bonus bMaxSP,60; - Combos: - Combo: - Miyabi_Ningyo_Card - Wicked_Nymph_Card - Harpy_Card - Blood_Butterfly_Card - Novus__Card Script: | bonus bInt,3; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; bonus2 bSkillAtk,"MG_THUNDERSTORM",10; if (BaseJob == Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } - Combos: - Combo: - Succubus_Card - Incubus_Card Script: | bonus bHPrecovRate,30; bonus bSPrecovRate,30; bonus bVit,4; bonus bInt,4; - Combos: - Combo: - Solider_Card - Assulter_Card - Permeter_Card - Freezer_Card - Heater_Card Script: | bonus bStr,10; bonus bMaxHPrate,20; bonus bHPrecovRate,50; bonus3 bAutoSpell,"BS_WEAPONPERFECT",1,3; bonus2 bAddMonsterDropItem,501,500; if (BaseClass == Job_Swordman) bonus2 bAddItemGroupHealRate,IG_Potion,50; - Combos: - Combo: - C_Tower_Manager_Card - Alarm_Card - Clock_Card - Punk_Card Script: | bonus bDef,3; bonus bMdef,3; - Combos: - Combo: - Owl_Duke_Card - Owl_Baron_Card Script: | bonus3 bAutoSpell,"MG_LIGHTNINGBOLT",5,20; - Combos: - Combo: - Injustice_Card - Zherlthsh_Card Script: | bonus bBaseAtk,20; bonus bLuk,3; - Combos: - Combo: - Permeter_Card - Freezer_Card - Heater_Card - Archdam_Card Script: | bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,"PA_SHIELDCHAIN",10; bonus2 bSkillAtk,"PA_SACRIFICE",10; bonus bCastrate,-10; if (BaseJob == Job_Crusader) bonus bDefEle,Ele_Holy; - Combos: - Combo: - Garm_Baby_Card - Garm_Card Script: | bonus3 bAutoSpell,"MG_FROSTDIVER",3,250; - Combos: - Combo: - Zombie_Slaughter_Card - Ragged_Zombie_Card Script: | bonus2 bSPGainRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_Player_Human,2; - Combos: - Combo: - Blush - Necktie Script: | bonus bAspdRate,3; bonus bCastrate,3; - Combos: - Combo: - Ear_Of_Devil's_Wing - Darkness_Helm_J Script: | bonus bStr,1; bonus bAtkRate,5; - Combos: - Combo: - Ear_Of_Angel's_Wing - Darkness_Helm_J Script: | bonus bStr,1; bonus bAspdRate,2; - Combos: - Combo: - Alarm_Mask - Wit_Pumpkin_Hat Script: | bonus2 bAddMonsterDropItem,12192,1; bonus2 bAddMonsterDropItem,538,1; bonus2 bAddItemHealRate,12192,100; bonus2 bAddItemHealRate,538,100; - Combos: - Combo: - Hahoe_Mask - Wit_Pumpkin_Hat Script: | bonus bAspdRate,5; autobonus "{ bonus bAtk,50; }",5,10000,0,"{ specialeffect2 EF_POTION_BERSERK; }"; - Combos: - Combo: - Pecopeco_Wing_Ears - Darkness_Helm_J Script: | bonus bAgi,1; bonus bFlee,3; - Combos: - Combo: - Black_Glasses - Darkness_Helm_J Script: | bonus bInt,1; bonus bMatkRate,2; - Combos: - Combo: - Twilight_Desert - Sandstorm Script: | bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; }",1,7000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }";