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# Item Group Database
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#
# Item Group Settings
#
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# - Group                      Group name of the item.
#   SubGroups:
#     - SubGroup:              SubGroup number associated with the list of item. See doc/item_group.txt for more information.
#       List:                  List of item(s) for the SubGroup.
#        - Index               Unique number that can be used to add the same Item with different data in the list.
#          Item                AegisName of item that will be obtained from this item group.
#          Rate                Probability to get the item. (Default: 0)
#          Amount              Amount of item that will be obtained. (Default: 1)
#          Duration            Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
#          Announced           If player obtains this item it will be broadcasted to the server. (Default: false)
#          UniqueId            Makes the given item(s) have a Unique ID. (Default: UniqueId from item_db)
#          Stacked             Whether stackable items are given stacked or not. (Default: true)
#          Named               Inscribes the item with the obtainer's name. (Default: false)
#          Bound               Binds the obtained item. (Default: None)
#          RandomOptionGroup   Applies random options of this group to all equipable items (Default: None)
#          RefineMinimum       Applies at least this refine level to all equipable items (Default: 0)
#          RefineMaximum       Applies at most this refine level to all equipable items (Default: 0)
#          Clear               Whether the current datas should be removed. (Optional)
#       Clear                  Remove the given SubGroup. (Optional)
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