You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
129 lines
4.4 KiB
Plaintext
129 lines
4.4 KiB
Plaintext
//--------------------------------------------------------------
|
|
//rAthena Map-Server Configuration File
|
|
//--------------------------------------------------------------
|
|
|
|
// Note: "Comments" are all text on the right side of a double slash "//"
|
|
// Whatever text is commented will not be parsed by the servers, and serves
|
|
// only as information/reference.
|
|
|
|
//--------------------------------------------------------------
|
|
// Configuration Info
|
|
//--------------------------------------------------------------
|
|
// Interserver communication passwords, set in account.txt (or equiv.)
|
|
userid: s1
|
|
passwd: p1
|
|
|
|
// Character Server IP
|
|
// The map server connects to the character server using this IP address.
|
|
// NOTE: This is useful when you are running behind a firewall or are on
|
|
// a machine with multiple interfaces.
|
|
//char_ip: 127.0.0.1
|
|
|
|
// The map server listens on the interface with this IP address.
|
|
// NOTE: This allows you to run multiple servers on multiple interfaces
|
|
// while using the same ports for each server.
|
|
//bind_ip: 127.0.0.1
|
|
|
|
// Character Server Port
|
|
char_port: 6121
|
|
|
|
// Map Server IP
|
|
// The IP address which clients will use to connect.
|
|
// Set this to what your server's public IP address is.
|
|
//map_ip: 127.0.0.1
|
|
|
|
// Map Server Port
|
|
map_port: 5121
|
|
|
|
//Time-stamp format which will be printed before all messages.
|
|
//Can at most be 20 characters long.
|
|
//Common formats:
|
|
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
|
|
// %H:%M:%S (hour:minute:second, 24 hour format)
|
|
// %d/%b/%Y (day/Month/year)
|
|
//For full format information, consult the strftime() manual.
|
|
//timestamp_format: [%d/%b %H:%M]
|
|
|
|
//If redirected output contains escape sequences (color codes)
|
|
stdout_with_ansisequence: no
|
|
|
|
//Makes server log selected message types to a file in the /log/ folder
|
|
//1: Log Warning Messages
|
|
//2: Log Error and SQL Error messages.
|
|
//4: Log Debug Messages
|
|
//Example: "console_msg_log: 7" logs all 3 kinds
|
|
//Messages logged by this overrides console_silent setting
|
|
console_msg_log: 0
|
|
|
|
// File path to store the console messages above
|
|
console_log_filepath: ./log/map-msg_log.log
|
|
|
|
//Makes server output more silent by omitting certain types of messages:
|
|
//1: Hide Information messages
|
|
//2: Hide Status messages
|
|
//4: Hide Notice Messages
|
|
//8: Hide Warning Messages
|
|
//16: Hide Error and SQL Error messages.
|
|
//32: Hide Debug Messages
|
|
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
|
|
console_silent: 0
|
|
|
|
//Where should all database data be read from?
|
|
db_path: db
|
|
|
|
// Enable the @guildspy and @partyspy at commands?
|
|
// Note that enabling them decreases packet sending performance.
|
|
enable_spy: no
|
|
|
|
// Read map data from GATs and RSWs in GRF files or a data directory
|
|
// as referenced by grf-files.txt rather than from the mapcache?
|
|
use_grf: no
|
|
|
|
// Console Commands
|
|
// Allow for console commands to be used on/off
|
|
// This prevents usage of >& log.file
|
|
console: off
|
|
|
|
// Database autosave time
|
|
// All characters are saved on this time in seconds (example:
|
|
// autosave of 60 secs with 60 characters online -> one char is saved every
|
|
// second)
|
|
autosave_time: 300
|
|
|
|
// Min database save intervals (in ms)
|
|
// Prevent saving characters faster than at this rate (prevents char-server
|
|
// save-load getting too high as character-count increases)
|
|
minsave_time: 100
|
|
|
|
// Apart from the autosave_time, players will also get saved when involved
|
|
// in the following (add as needed):
|
|
// 1: after every successful trade
|
|
// 2: after opening vending/every vending transaction
|
|
// 4: after closing storage/guild storage.
|
|
// 8: After hatching/returning to egg a pet.
|
|
// 16: After successfully sending a mail with attachment
|
|
// 32: After successfully submitting an item for auction
|
|
// 64: After successfully get/delete/complete a quest
|
|
// 128: After every bank transaction (deposit/withdraw)
|
|
// 256: After every attendance reward
|
|
// 4095: Always
|
|
// NOTE: These settings decrease the chance of dupes/lost items when there's a
|
|
// server crash at the expense of increasing the map/char server lag. If your
|
|
// server rarely crashes, but experiences interserver lag, you may want to set
|
|
// these off.
|
|
save_settings: 4095
|
|
|
|
// Message of the day file, when a character logs on, this message is displayed.
|
|
motd_txt: conf/motd.txt
|
|
|
|
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
|
|
charhelp_txt: conf/charhelp.txt
|
|
|
|
// Load channel config from
|
|
channel_conf: conf/channels.conf
|
|
|
|
// Maps:
|
|
import: conf/maps_athena.conf
|
|
|
|
import: conf/import/map_conf.txt
|