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# This file is a part of rAthena.
# Copyright(C) 2021 rAthena Development Team
# https://rathena.org - https://github.com/rathena
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#
###########################################################################
# Item Database
###########################################################################
#
# Item Settings
#
###########################################################################
# - Id Item ID.
# AegisName Server name to reference the item in scripts and lookups, should use no spaces.
# Name Name in English for displaying as output.
# Type Item type. (Default: Etc)
# SubType Weapon, Ammo or Card type. (Default: 0)
# Buy Buying price. When not specified, becomes double the sell price. (Default: 0)
# Sell Selling price. When not specified, becomes half the buy price. (Default: 0)
# Weight Item weight. Each 10 is 1 weight. (Default: 0)
# Attack Weapon's attack. (Default: 0)
# MagicAttack Weapon's magic attack. (Default: 0)
# Defense Armor's defense. (Default: 0)
# Range Weapon's attack range. (Default: 0)
# Slots Available slots in item. (Default: 0)
# Jobs Jobs that can equip the item. (Map default is 'All: true')
# Classes Upper class types that can equip the item. (Map default is 'All: true')
# Gender Gender that can equip the item. (Default: Both)
# Locations Equipment's placement. (Default: None)
# WeaponLevel Weapon level. (Default: 1 for Weapons)
# ArmorLevel Armor level. (Default: 1 for Armors)
# EquipLevelMin Minimum required level to equip. (Default: 0)
# EquipLevelMax Maximum level that can equip. (Default: 0)
# Refineable If the item can be refined. (Default: false)
# Gradable If the item can be graded. (Default: false)
# View View sprite of an item. (Default: 0)
# AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null)
# Flags: Item flags. (Default: null)
# BuyingStore If the item is available for Buyingstores. (Default: false)
# DeadBranch If the item is a Dead Branch. (Default: false)
# Container If the item is part of a container. (Default: false)
# UniqueId If the item is a unique stack. (Default: false)
# BindOnEquip If the item is bound to the character upon equipping. (Default: false)
# DropAnnounce If the item has a special announcement to self on drop. (Default: false)
# NoConsume If the item is consumed on use. (Default: false)
# DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None)
# Delay: Item use delay. (Default: null)
# Duration Duration of delay in seconds.
# Status Status Change used to track delay. (Default: None)
# Stack: Item stack amount. (Default: null)
# Amount Maximum amount that can be stacked.
# Inventory If the stack is applied to player's inventory. (Default: true)
# Cart If the stack is applied to the player's cart. (Default: false)
# Storage If the stack is applied to the player's storage. (Default: false)
# GuildStorage If the stack is applied to the player's guild storage. (Default: false)
# NoUse: Conditions when the item is unusable. (Default: null)
# Override Group level to override these conditions. (Default: 100)
# Sitting If the item can not be used while sitting. (Default: false)
# Trade: Trade restrictions. (Default: null)
# Override Group level to override these conditions. (Default: 100)
# NoDrop If the item can not be dropped. (Default: false)
# NoTrade If the item can not be traded. (Default: false)
# TradePartner If the item can not be traded to the player's partner. (Default: false)
# NoSell If the item can not be sold. (Default: false)
# NoCart If the item can not be put in a cart. (Default: false)
# NoStorage If the item can not be put in a storage. (Default: false)
# NoGuildStorage If the item can not be put in a guild storage. (Default: false)
# NoMail If the item can not be put in a mail. (Default: false)
# NoAuction If the item can not be put in an auction. (Default: false)
# Script Script to execute when the item is used/equipped. (Default: null)
# EquipScript Script to execute when the item is equipped. (Default: null)
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
###########################################################################
Header:
Type: ITEM_DB
Version: 3
Footer:
Imports:
- Path: db/pre-re/item_db.yml
Mode: Prerenewal
- Path: db/re/item_db.yml
Mode: Renewal
- Path: db/import/item_db.yml