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# Item Group Database
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#
# Item Group Settings
#
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# - Group Group name of the item.
# SubGroups:
# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
# List: List of item(s) for the SubGroup.
# - Index Unique number that can be used to add the same Item with different data in the list.
# Item AegisName of item that will be obtained from this item group.
# Rate Probability to get the item. (Default: 0)
# Amount Amount of item that will be obtained. (Default: 1)
# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
# UniqueId Makes the given item(s) have a Unique ID. (Default: UniqueId from item_db)
# Stacked Whether stackable items are given stacked or not. (Default: true)
# Named Inscribes the item with the obtainer's name. (Default: false)
# Bound Binds the obtained item. (Default: None)
# RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
# RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
# RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
# Clear Whether the current datas should be removed. (Optional)
# Clear Remove the given SubGroup. (Optional)
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