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28 lines
2.0 KiB
YAML
28 lines
2.0 KiB
YAML
###########################################################################
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# Item Group Database
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#
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# Item Group Settings
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#
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# - Group Group name of the item.
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# SubGroups:
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# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
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# List: List of item(s) for the SubGroup.
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# - Index Unique number that can be used to add the same Item with different data in the list.
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# Item AegisName of item that will be obtained from this item group.
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# Rate Probability to get the item. (Default: 0)
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# Amount Amount of item that will be obtained. (Default: 1)
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# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
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# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
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# UniqueId Makes the given item(s) have a Unique ID. (Default: UniqueId from item_db)
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# Stacked Whether stackable items are given stacked or not. (Default: true)
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# Named Inscribes the item with the obtainer's name. (Default: false)
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# Bound Binds the obtained item. (Default: None)
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# RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
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# RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
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# RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
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# Clear Whether the current datas should be removed. (Optional)
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# Clear Remove the given SubGroup. (Optional)
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###########################################################################
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